2)A good plot (please no more "Templars or mages? Answer us dammit!")
3)No level reuse (I have already seen too many identical caves and dungeons)
4)Lotsa romance!
5)To be able to interact with people more (like in DA:O)
Modifié par Deventh, 19 septembre 2012 - 08:06 .
This.Thoric485 wrote...
Effort, detail, innovation.
Those are enough.
Modifié par tschamp, 18 septembre 2012 - 10:08 .
Modifié par Yevetha, 18 septembre 2012 - 11:05 .
Guest_Trista Faux Hawke_*
Modifié par Trista Faux Hawke, 18 septembre 2012 - 10:47 .
Modifié par Sanunes, 18 septembre 2012 - 10:46 .
tschamp wrote...
1. Your Warden or Hawk main playable character with their LI. I think that the choice should be up to the player which character they want to use from which games.
Dragoonlordz wrote...
A tribute to the founders of Bioware and every game that was made possible by their creation and support of the studio and team over the years.
Two NPC's placed in the DA3 game based on the appearence and persona's of Greg and Ray. Not plot or story related but more inline with how Sandal and Bodain are together in the series. Humorous and together somewhere in the DA3 world, no longer present at Bioware but present in Dragon Age universe itself. Living representations in the world of Dragon Age. Not story related but maybe wandering the lands of Fereldan or Orlais together searching for better future for themselves, done in a humorous and creative way.
Make it happen Bioware please.
Anyone who doesn't want this or agree with this idea is pure evil and big meanies.
Modifié par AlexJK, 18 septembre 2012 - 11:05 .
Wizardkon Hatiif wrote...
1.The choice of your racial origin, especially the never before had option of being an Qunari;).
2.The Return & inclusion of both, the Warden/Warden Commander & Hawke:).
3.Returning plot heavy characters (Morrigan:wub: with MY CHILD:pinched:, Lilianna, Anders, Flemeth, etc)
4.The unveiling of Flemeth's full character & either the sealing or killing of her (For Good:devil:).
5.Two Player Splitscreen (Please, oh please:D).
Modifié par BringSomeGoodCo-opRPGs, 19 septembre 2012 - 12:53 .
mousestalker wrote...
3. Better, more realistic lighting at character creation.
Being a 'console gamer' has absolutely nothing to do with not liking tactical combat. Way to perpetuate a stupid stereotype. Bioware already made a game like that, it's called Dragon Age 2, you've heard of it I take it? If you like to punish your thumbs during combat that's fine, but don't rope all us console players in with you.Trista Faux Hawke wrote...
3. The option for arcade-style combo moves for people who play via console. Tactics can also be an option, especially for those hardcore PC gamers. I think both should be in the game.
Trista Faux Hawke wrote...
I liked not having to worry about tactics in DAO and DA2.(I'm a console gamer.)
Modifié par Scarlet Rabbi, 18 septembre 2012 - 11:38 .