1. Firstly a few words about the ending; It doesn't matter to me if it ends dramatically or heroically -this is your plot, your artistic vision- but it has to be a satisfying conclusion to the game, that's the most important point. This also means closure given to all story arcs and companions met through the game; what did they become? what are the consequences of my choices on the future? DA: Origins did it very well with just texts and slideshows. And no cliffhangers, please. Sorry to bring ME3 here but these were the major reasons that gave rise to such a controversy.
Other than that, I have a few other things I'd like to see but these will come as details compared to this:
2. Have your companions react and eventually confront you depending on the situation, based on the choices you make. It happened quite often in DA:O and added a lot to their characters. In ME it never happens as far as I remember and I want it in DA3.
3. Give the possibility to pause the game during cut-scenes, don't remember if it's possible in DA2, but I find it very useful, either when because your friend/mom/telephone/whatever needs you when you're in the middle of an important scene and you don't want to miss a single line of dialog, or simply so I can easily take screenshots whenever I want, assuming pausing doesn't fade the screen to black or something.
4. You know in Dragon Age there are a lot of items, blades, shields, daggers and armors that are useless to you because you already have better equipment but that you want to keep anyway because they are unique, or just look beautiful or else. All you can do is put it all in your house's chests. What about adding racks and mannequins on which you could expose any weapon/clothes/armor you want.
An example with the armory room in Assassin's Creed where are put all the weapons you get/buy in the game:
http://images1.wikia...II-Armory_2.png
If the player can have some kind a big house/manor in DA3 we need to have a room like this.
5. I had something in mind but I don't remember -.- . Will edit eventually.
Of course DA2 and maybe DA:O characters coming back as cameos at the very least, choices that matters, party banter etc... but I'm sure you already took that into account.
Forgive my english already, and good luck. =)
Modifié par Gewehr_fr, 19 septembre 2012 - 02:15 .