2. Epic scale again. I actually thought DA2 had a great story and didn't mind the fact that it only involved a city and its immediate surroundings. However, I feel it's time for the pendulum to swing back into epic territory again. Again, I suspect I'm asking something that's already planned.
3. Less predictable conversation choices. Specifically, I'd like the use of symbols to show what type of comment you are making to be drastically reduced. Rather than making the conversation require a choice for each symbol, such that each coversation has a diplomatic, funny, and hardball option, limit the use of symbols to situations where extra clarification is needed. DA2 wasn't quite as bad as ME3 (where you can hold UP+LEFT and hit X and just play Paragon the whole way through), but I felt like I chose symbols more often than words.
Modifié par scoopapa1, 17 septembre 2012 - 06:32 .





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