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Top 5 things you would like to see in DA3 Inquisition ?


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#2401
Nerosole

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1.Decisions, Decisions...
This. This right here. This is what it all hinges on. A story is only good relative to the amount the player can influence it. The Atmosphere is only good relative to the amount it reacts to and embellishes the story and the player. I can find silver lining in both installments of Dragon age, but honestly, both left me fairly disappointed. For instance, in DA2 i felt as if i could never develop Hawke's goals or motives. He seemed like just a mercenary (which *can* be cool!) who only got the rewards because he happened to be standing by in the right place at the right time. All by chance. I want to decide what side i choose, who to manipulate, if i want to betray one side, or play both against each other. I want my more sly companions to cheer me on as i state this plan to them and the more honorable ones express their concern or disgust A couple times it felt like choices were being ripped away from me simply because the devs didn't want me to have the choice. Like the pro-templar ending to DA2 where you're unable to kill Bethany - but perfectly able to let Meredith do it. Is that suppose to be endearing? It just shows that Hawke is weak in his beliefs. Imo, it was even worse in DAO where choices felt frequently ripped away from me because "no, you have be a grey warden". When i finally met Arl Howe in Denerim as a human noble I wanted to thank him. He eliminated two huge obstacles in my way of taking Highever for my own. You wanna fight to the death? Fine you magnificent bast*** but im buying you a drink first. The decisions of the player must be frequent, flamboyant and have consequence.

2. Fluff.
Rpgs usually have a mix of fluff and crunch. Crunch is all the mechanics and fluff is all the stuff that helps you get immersed in the world. I'm really disappointed at the lack of fluff i can decide for my character in the last 2 Dragon ages. Why do we have to choose between being a devout andrastian or complete atheist? I should be able to worship the old gods, or follow the spirituality of the Dalish.I should be able to express if my character is pure or a lush, selfish or giving. I would also love to choose my character's heritage - a decadent minor tevinter magister or pompous orleisian noble. However i am pro voiced protagonist - so this is sadly impossible.

3. Followers.
Whether they're your own personal brute squad or devoted team of friends, companions are a big part of DA. Learning about them and learning about leading them is always a great part of the experience. I feel like the approval system in DA2 is far superior to that of DA:O. In DA:O you had to constantly worry about upsetting them if you wanted to experience their depth or even make them as effective as they could be in combat. This discouraged roleplaying big time, you couldn't even really "lie" to endear yourself to them so that's a moot point even if you were playing a more cunning warden. However i still think there's room for improvement. Another thing i would like to see is more depth and oppurtunity to shift the follower's views closer to your own (like hardening allistair and leliana). Also since i met Varric and Anders I've been meaning to say that i *insist* on a "bromance" arch.


4. Customization of the keep.
I admit i'm a little scant on the details, however since i heard about the protagonist and his companions coming into ownership of a keep, a base of operations, i adored the idea. I also began to dream about the possibilities.And almost all those possibilities hinge on one aspect: customization.In my cozy lodge, secreted away, I want to hide from the war for a little while with my team and make plans. I want to decide the look of everything i can. Will My keep be spartan and practical stocked and ready for war? Will it be plastered with orleisian paintings and stocked with tevinter wine? Will I be able to stock it with elf slaves if i choose? What about the soldiers/guards? I want to design a coat of arms for my guards and instruct them how to treat the non-combatants of the keep. I would also like to place companions in certain positions with certain duties. I want to manage my diplomats/spies/soldiers. And even change the background music. Obviously i don't want to turn DA into a strategy game and all of this should be optional (just pawn the choices off to a seneschal or something). I would also love to see the nations I favor showing me their support. If i help Orlais or Tevinter, they send chevaliers or magisters to back me up.

5. Can we please get a nice girl fighter? One who is feminine yet strong? Aveline was a characiture of a butch warrior girl and we've gotten a flood of that fighter chick stereotype that wears light armor and uses bows/daggers. Mhairi made my eyes beam when i first saw her in awakening...but we know how that turned out. I was so excited at all those morals i wanted to make her break. Actually, new idea. A pretty young blonde templar girl who kicks a** and scolds me for being morally lax who can be a LI for my mage.

Modifié par Nerosole, 15 janvier 2013 - 02:41 .


#2402
dukem73

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1. DRM free option (meaning no origin, meaning if it requires origin= I won't spend my cash on it)
2. riddles, RPG's need riddles.
3. no excessive use of copy and paste
4. don't forget any other rpg element (one should really not have to say this)
5. no day1 dlc rip-off

#2403
LolaLei

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Thibax wrote...

 Dear Sweet Bioware!

- Customization: Honey, I know and I understand but We love customization. We need this. We want to be who we are in your game, what we feel. Hair, eyes, skin, tattoo, scars,  clothes, armors, weapons, itens, jewels. Oh so precious for everyone. Please I want to be in your game. Let me in :)

- Warriors: Oh! Oh! I am a Spirit Warrior wiht my sword and shield. I am a protector. I want powers to fight against evil and I have faith in this. I have a special unique set for me. Armor, shield and sword. Yes, I have a pale blue hair with yellow eyes. My spirit is so powerful and my mystical touch will open doors to all adventures.

- Rogues: Dear, my sweet dear! I am a magical archer. OH I can do rain of arrows from the sky. I have fire,  ice, lightning, poison arrows. My hair is orange and red eyes. But if there is no bow in my pocket. I will be a bard. Hear me, hear me all night. I use my magical harp in battles and I control the air and the sound. My hair is purple and blue eyes. Please, feel my inspiration, hear my songs :D

- Mages: Nature, nature, it are all for us. I am a keeper with pale green hair and light gray eyes. I can control plants and animals and mystical arcane spells too. I can heal you. I have a halla, it is my companion, my friend, it help me in battles. I live in the forest. My weapon is a powerful orb and I have the butterfly sword too, now with elemental damage of all kind. C'mon, see me in my lake, I will be waiting for you.

- Story: Bioware, it's all up to you. Be brave and I will help you all the time. Make me alive in your world and feel my powers to conquer your heart.

<3


I'd like whatever drug this kids on! :lol:

#2404
Mark Havel

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1. Tactical fights. I'd like to have a system like in Dragon Age 1. That is no wave of brainless enemies popping from everywhere, friendly fire activated, being able to regularly pause the game to assess the situation and try to fix thing, having queue of orders that your NPC are set to follow and maybe some use of the game engine to play with environment.

2. No multiplayer or some kind of cooperative one, like it was in Baldur's Gate. But I don't think nor see the point to add multiplayer to a game that is supposed to be story-driven.

3. A solid level design. Mass Effect 3 was a small step in the direction of having moderately more credible environments, but hey, that was before Dishonored. Playing in something that isn't a random suite of corridor and rooms without any sense of cohesion would be a great change for a Bioware game.

4. Likeable characters, nice story, good writing and maybe some main story that doesn't involve a semi-god hero accidentally discovering her abilities nor something about saving the world from some kind of utterly fearing looming threat of Chtonian creatures.

5. It's proven since age that people don't know what will actually suit their need, so I'll let Bioware figure out a fifth thing by themselves, breathlessly hoping there will be a nice daring brand new shiny gameplay mechanic.

#2405
Foolsfolly

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Probably due to the fact that I've been talking about Assassin's Creed 3 to a friend who's just now in the middle of it. It was the first conversation I've had in a long time about stealth mechanics and what were our favorites (Thief 2 for me). So with that in mind.

If there are stealth sections in DA3 I'd like to see them handled differently than Mark of the Assassin. For one there needs to be a toggle between sneaking and just walking. While walking all enemies are aware of you like normal while sneaking there's a skill check which involves aspects like Line of Sight and if the character is in shadow or not or if they're traveling on carpet or tile.

The toggle's important because it tells the player that 'You're sneaking now' and always has the possibility of just standing up and fighting everyone in any room. This freedom and simple "Press this button to hide" approach seems important to me. For a game like DA3 with a squad I'd imagine stealth would be similar to KOTOR in that your squad would hang back while you go solo. Otherwise the bawdy plate armored guy in the group would either ruin your stealth attempts or be completely ignored because gameplay is more important than common sense.

For gameplay purposes sending two stealthed guys behind enemies and then starting combat would give obvious benefits. Flanking due to stealth could be fun.

These things will make stealth more enjoyable.

Modifié par Foolsfolly, 15 janvier 2013 - 08:10 .


#2406
Richado_Ninja

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 1.  I would like to have companions who have some african american decent in them, it gives the characters variety in the way they sound.
2. As far as gameplay is concerned, I they should keep the character customization from origins(humans are lame, its all about the elves and the Qunari... and dwarves) I enjoyed the graphics from DA2 but the maps weren't very good at all, they were all the same with no imagination. If the new maps are made with the same imagination as Origins but with the graphic visuals of DA2 that would be nice.
3. I would like for these companions to be available: Morrigan, Isabela, Sten, and Sandal
4. Matching weapon and armor sets, "Finesse" should have had a twin
5. Bring back these specializations Mage: Arcane Warrior, Bloodmage, and Keeper/ Warrior: Spirit Warrior, Guardian, and Reaver/ Rogue: Ranger, Duelist, and Assassin

I know my post is a little late but please do look it over 

#2407
Imported_beer

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1. Dancing.
2. Scalping.
3. Talking cod-piece (How could you not think this was the best idea ever?)
4. Baby Mace (cast horror).
5. ZOMBIE KITTENS. Wth, I felt so cheated that they were not in DA2.

#2408
Rik141

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1. A good story
2. Return the fear factor to the darkspawn (the new design made them look silly)
3. Returning characters
4. Exploration
5. Interaction with the characters

#2409
Stella-Arc

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1. Cassandra as a companion
2. More open-world
3. No cut and paste environments, please
4. Cameos (such as Carver/Bethany, Rhys, Evangeline, Cullen, ect) if applicable
5. Origins and II combat system combined

#2410
PatrickBateman

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1. Wider selection from available companions. I really disliked being stuck with Anders in DA2 nightmare since I don't want to play as a healing specced mage.

2. More challenging combat, DA2 was ok in some encounters but way to easy nightmare mode in Origins.

3. More customization of PC and companions.

4. Return of old characters, Morigan, Isabela and Leliana as recruit able companions.

5. Graphical style and overall feel close to Origins.

#2411
Naughty Bear

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Consequences, but that's asking too much.

#2412
Tumak

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-Memorable epic story
-Dual wield for warriors
-Living Dwarven underground city to explore
-More beards in character creator, viking or dwarven style beards, and more realistic looking facial hair, not like fake santa beard glued to a face as in previous DA games.
-A lot of badass armors, even for mages, let them run around in some kind of mage armor instead of a dress.

#2413
Raykiz

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 1 Big, interesting world!
 2 The need to use tactics!
 3 Greater difficulty of the game!
 4 Interesting plot!
 5 Сhange the world because of the actions of the player!

#2414
DDLovex

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My 6 things are:

1- Being able to be the Warden again
2- Party Banter
3- Co-Op ( not just online Co-op)
4- Character customization
5- Being able to explore more and having a good storyline or plot
6- Bring back Morrigan & Zevran as companions

#2415
Olwaye

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Ive already given my 5 things some pages ago, but I just thought of a sixth one :

Athenril as a companions and LI, I really liked that lady.

#2416
Kylie Nightbreeze

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1. No multi-player (it fit in ME, but has no place here)
2. Some returning characters would be nice
3. More options for the starting character (the species, persional history, and personality)
4. No reused maps
5. Some closure for the first two characters.

#2417
DraCZeQQ

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1. Game with story that actually make sense and doesn't butcher lore
2. Dark setting with grey and/or blue and orange morality and choices that matter and their benefit aren't painfully obvious yet makes sense
3. Hot pink/red head babes with katanas! +BONUS: Lelianna
4. More noncombat stuff - taking care about mansion/castle, skill based dialogues, dialog battles, puzzles ...
5. Epic ending(s)!

#2418
intellego

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1) The ability to play characters from different backgrounds and races like in Dragon Age: Origins.
2) More role-playing interactions with followers and NPCs like there was in Dragon Age: Origins.
3) Provide a greater variety of choices that impact the story throughout the game than was offered to the players in Dragon Age II.
4) Return to the Dragon Age Origins style where the main character doesn't have a voice over but instead has voice styles to choose which are reflected in comments the character makes throughout the game. If voice over for the main character is mandatory then provide at least a few options for voice styles so players can customize their character.
5) Ability to customize skills and equipment of both the main character and followers like players could do in Dragon Age Origins.

Dragon Age Origins was the best game I have played in the last decade and sadly Dragon Age II was the biggest disappointment. DAII felt more like a console-style game and much of the magic of DAO was absent.

After that letdown I am treating the news of DAIII with the cynicism of a skeptic. Bioware will have to really show me that they want to return to the original style of the Dragon Age franchise before I will allow myself to be enthused.

#2419
Demi g

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Alistair.
Lots and lots of Alistair.

Every choice, origin, class specialisation, race, image and outcomes.

Better love/hate systems, and better romance!

The return of all our old favourite NPC's!

A vast, beautiful map, maybe world travel?

A story, so deep and complex that I burst into tears, laugh til I pee and get so enthralled I'll play over and over and never get bored.

ALISTAIR.

Alistair everywhere.





And no goddamn Anders.

#2420
Asch Lavigne

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Differences between the male and female MC. Mass Effect did that with Shepard, the two genders were different enough from each other making two different types of Shepard. It was more than just male and female versions of the same person. I didn't really notice that with Hawke, other than the voice acting being different when it came to which personality you were using.

#2421
Fandabydastic

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 1, A great storyIn my opinion this has been the case so far so just more of the same. The more I think on DA2 the more morally ambigious it gets to me. I love making hard decisions. My first play on both O and 2 were just like slaps in the faces when faced with a few heart wrenching decisions and plot points. So as long as there is that not necessarily just... 'side with party A or party B depending on which trophy you want' I shall be happy.
2. Romances. :wub:Romance is a huge thing for me in DA games cause when I roleplay, I roleyplay hard and it's nice to have someone special there.I felt 2 was a step up and a step down at the same time. I liked that your love interest would discuss you with other companions in banter, and that they'd have something to add if you were flirty or in trouble. BUT with the convo wheel (which horrifngly is here to stay) it felt very forced to fall for someone. I would like a set of convo that isn't just about their main story or tragic back story as it were. About their interests? Their down time? Whether they like red or white and how they want to decorate the bedroom when they move in. This could be said for general companions, but immah leave it as romance cause like... 10 years went by in DA2 and I didn't even know Fenris' favourite colour. A bit more variety too. I am a girl. I want to romance a boy. DA gave you the choice between  broody boy one or broody boy 2 with better accent. Neither really appreciated my sarcasm. <_<
3. Cameo
From people. This is done so well already but I love it. I fangirl'd hard when Alistair showed up... so long as he remembers how in love he was with my warden. And that's what I really want. People make vague references to "you remind me of someone I used to know."  That's cool... but how about adding how you knew them? How they affected your life? Cullen coulda said "you remind me of someone I used to know, in fact you have the same hair style; that **** didn't listen to me about the mages; darn symperthiser." or words to that effect. Have the choices you made reflect on the characters around you.

4. Epic wepons
This may be a smidge of a stretch but I would love epic weapons. That look epic. I looked at my Supermanmaterialfromameteor sword from The guy at the keep and it's gorgeous. Or Sten's Rainbow sword... I never wanna take it off. It would be nice if you could have one, just usable my the MC that followed some kind of hard quest and was pickable at the end. The lack of gorgeous bows for my archer made me want this. Just kind of sad going into an epic battle with some lame looking, however well named, weapon. The bards should be singing of how amazing it was and how I epically came to acquire it. Not how I got it my robbing some slaver in a warehouse.

5. No Horns
Sten was the best Qunari I ever did know and he didn't need no horns, no way. :huh: I don't understand. I don't want to understand.


I know how late this is :sick: but I'm throwing it out there anyway in hopes some Bioware sees my wisdom and takes it into account and/or hires me as a writer.

:o

#2422
DeadeyeCYclops

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i only need 1 as long as DAI has nothing in any possible way to do with DA2 i might think about maybe buying it.

However if any of the gameplay, mechanics, art, story line, basically anything to do with DA2 will prevent me from touching DAI

Seriously DA2 was the biggest letdown in my gaming career which spans about 28 years...... bioware should be ashamed they even let that game out for the public

#2423
LCPJS

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1: Better and more story

2: Better combat system

3: Better voice actors urgh

4: More weapons like flails

5: Detailed (more) romances

#2424
ArahardRus

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1) Multiplayer
2) Great story from David Gaider and his writer team.
3) Great soundtrack
4) More mad blood mage =)
5) Open world.

#2425
DarkBornPhoenix

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1)characters from DA:O and DA;2 appering in DA;3 with roles like i mass effect 3 but appering in the final battle battleing beside you untell the final boss like in DA;O battleing in the city DA;final boss with your companion but being a bit harder

2)Multiplayer like in mass effect 3 with two modes one were you can play as the companions and one where you can play as your own Character

3)Party Banter

4)keep combat try to improve it for Multiplayer

5) story i dont care i know that its hard to keep limit on memory its hard to explan maybe for it to stay on one disc or two it gets more hard to explan the choses you make and there inpact bigger and more of "i regrct this" thing on the next game

like what kasumi says "im a fan"

Modifié par joseph smith, 18 janvier 2013 - 01:43 .