Aller au contenu

Photo

Morrigans home! (Yay!)


176 réponses à ce sujet

#126
KiwiQuiche

KiwiQuiche
  • Members
  • 4 410 messages
So I guess the muder knife didn't work? *sigh*  I'll be annoyed if Morrigan shows up after getting shanked in Witch Hunt. But Anders recovered from a murder knifing and Leliana somehow stitched her head back on after getting decapitated. Stop adding deaths if they don't stay dead, Bioware.

Modifié par KiwiQuiche, 30 septembre 2012 - 10:27 .


#127
M-Taylor

M-Taylor
  • Members
  • 415 messages

KiwiQuiche wrote...

So I guess the muder knife didn't work? *sigh*  I'll be annoyed if Morrigan shows up after getting shanked in Witch Hunt. But Anders recovered from a murder knifing and Leliana somehow stitched her head back on after getting decapitated. Stop adding deaths if they don't stay dead, Bioware.


To be fair, they said pretty early on that if you stabbed Morrigan, she recovered. You never saw her die, you just saw her fall through the Eluvian.

Infact I think they stated that she did not die quite literally a day after Witch Hunt came out..

#128
Jerrybnsn

Jerrybnsn
  • Members
  • 2 291 messages
^Right. No body. No death.

#129
KiwiQuiche

KiwiQuiche
  • Members
  • 4 410 messages

M-Taylor wrote...

KiwiQuiche wrote...

So I guess the muder knife didn't work? *sigh*  I'll be annoyed if Morrigan shows up after getting shanked in Witch Hunt. But Anders recovered from a murder knifing and Leliana somehow stitched her head back on after getting decapitated. Stop adding deaths if they don't stay dead, Bioware.


To be fair, they said pretty early on that if you stabbed Morrigan, she recovered. You never saw her die, you just saw her fall through the Eluvian.

Infact I think they stated that she did not die quite literally a day after Witch Hunt came out..


Then what the hell was point of sticking in the stab if it did jack in the long run? Ugh.

#130
M-Taylor

M-Taylor
  • Members
  • 415 messages

KiwiQuiche wrote...

M-Taylor wrote...

KiwiQuiche wrote...

So I guess the muder knife didn't work? *sigh*  I'll be annoyed if Morrigan shows up after getting shanked in Witch Hunt. But Anders recovered from a murder knifing and Leliana somehow stitched her head back on after getting decapitated. Stop adding deaths if they don't stay dead, Bioware.


To be fair, they said pretty early on that if you stabbed Morrigan, she recovered. You never saw her die, you just saw her fall through the Eluvian.

Infact I think they stated that she did not die quite literally a day after Witch Hunt came out..


Then what the hell was point of sticking in the stab if it did jack in the long run? Ugh.


Because your Warden wanted to murder her? I feel like people lose the point of roleplaying games at times, no offense.

Just because you failed to actually kill her does not mean there was no point in the action. That action is the most defining trait of your Wardens relationship with Morrigan; the relationship fractured and disintergrated to such an extent that your Warden attempted to murder her. You say there's no point to that? Why? Roleplaying games are predominantly about relationships with the characters that lie within the story. You demonstrated your relationship with her.

Plus it adds to realism. Morrigans a powerful individual, just like the Warden. Your murder attempt failed. Why is that bad? It happens all the time in real life.

#131
Allan Schumacher

Allan Schumacher
  • BioWare Employees
  • 7 640 messages

KiwiQuiche wrote...

Then what the hell was point of sticking in the stab if it did jack in the long run? Ugh.


Because you wanted to kill her?

I never really understand this perspective of going "well the consequences weren't actually what I wanted to have happen.... so what was the point!?"


I think it's a problem with people knowing the consequences of their actions at times.  For instance, had Deus Ex shown more than the immediate aftermath of the choices provided, then the player would then have the idea that the choice was "right" or "wrong" based on those consequences.

If you choose to go with Tracer Tong to make city states, and it results in complete total anarchy and chaos, then people will argue "what's the point?" when the points was simply that JC felt it was the best course of action.  (For the record, this is why I like the vagueness of Deus Ex's endings).

#132
M-Taylor

M-Taylor
  • Members
  • 415 messages

Allan Schumacher wrote...

KiwiQuiche wrote...

Then what the hell was point of sticking in the stab if it did jack in the long run? Ugh.


Because you wanted to kill her?

I never really understand this perspective of going "well the consequences weren't actually what I wanted to have happen.... so what was the point!?"



You said basically what I said man! :P

#133
Allan Schumacher

Allan Schumacher
  • BioWare Employees
  • 7 640 messages
Yes I see that now >.>

#134
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages
People arguing for the option to attempt to kill someone, successful or not: Fairly well justified as a roleplaying option.

People arguing for the option to kill characters because they personally dislike them and want them removed from their game: Irritating and childish.

#135
DarkKnightHolmes

DarkKnightHolmes
  • Members
  • 3 601 messages
It's pretty obvious she didn't die. The option was "Never! (Attack)" . People are only killed in cut scene if the choice says "(Kill)" at the end.

#136
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages

KiwiQuiche wrote...

Then what the hell was point of sticking in the stab if it did jack in the long run? Ugh.


All theory but I assume stabbing her will create long-term resentment of all civilization, Morrigan hardly blends in well and (in most playthroughs) only has the protagonist as their friend. When you've stabbed her, you've basically sent her the message that her one and only friend wants to see her dead.

Morrigan's already poor social skills and thoughts on people in general aside, this is enough to make anyone go "what the ****" and hate everything.

#137
KiwiQuiche

KiwiQuiche
  • Members
  • 4 410 messages

Allan Schumacher wrote...

KiwiQuiche wrote...

Then what the hell was point of sticking in the stab if it did jack in the long run? Ugh.


Because you wanted to kill her?

I never really understand this perspective of going "well the consequences weren't actually what I wanted to have happen.... so what was the point!?"


I think it's a problem with people knowing the consequences of their actions at times.  For instance, had Deus Ex shown more than the immediate aftermath of the choices provided, then the player would then have the idea that the choice was "right" or "wrong" based on those consequences.

If you choose to go with Tracer Tong to make city states, and it results in complete total anarchy and chaos, then people will argue "what's the point?" when the points was simply that JC felt it was the best course of action.  (For the record, this is why I like the vagueness of Deus Ex's endings).


Yeah but shouldn't kill have been a permanant option? Instead we just get 'glassy stare, fall over in mirror" thing, so why even put in the option of killing her if she doesn't even die? Not even an option to go murder knife the God Baby either, if you have it.

#138
KiwiQuiche

KiwiQuiche
  • Members
  • 4 410 messages

Dave of Canada wrote...

KiwiQuiche wrote...

Then what the hell was point of sticking in the stab if it did jack in the long run? Ugh.


All theory but I assume stabbing her will create long-term resentment of all civilization, Morrigan hardly blends in well and (in most playthroughs) only has the protagonist as their friend. When you've stabbed her, you've basically sent her the message that her one and only friend wants to see her dead.

Morrigan's already poor social skills and thoughts on people in general aside, this is enough to make anyone go "what the ****" and hate everything.


Unless you never befriended her and refused the ritual and you can call her an ungrateful b!tch (which was hilarious)

#139
M-Taylor

M-Taylor
  • Members
  • 415 messages

KiwiQuiche wrote...

Allan Schumacher wrote...

KiwiQuiche wrote...

Then what the hell was point of sticking in the stab if it did jack in the long run? Ugh.


Because you wanted to kill her?

I never really understand this perspective of going "well the consequences weren't actually what I wanted to have happen.... so what was the point!?"


I think it's a problem with people knowing the consequences of their actions at times.  For instance, had Deus Ex shown more than the immediate aftermath of the choices provided, then the player would then have the idea that the choice was "right" or "wrong" based on those consequences.

If you choose to go with Tracer Tong to make city states, and it results in complete total anarchy and chaos, then people will argue "what's the point?" when the points was simply that JC felt it was the best course of action.  (For the record, this is why I like the vagueness of Deus Ex's endings).


Yeah but shouldn't kill have been a permanant option? Instead we just get 'glassy stare, fall over in mirror" thing, so why even put in the option of killing her if she doesn't even die? Not even an option to go murder knife the God Baby either, if you have it.


It wasn't a kill option. It wasn attack option. The attack failed.

I gave you a reason why they put it in aswell. >.>

#140
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

KiwiQuiche wrote...

Yeah but shouldn't kill have been a permanant option?


No, because then the only way Morrigan could re-appear ever would be a retcon, thus making said option pointless anyway.  By keeping her fate relatively consistent regardless of how the Wardens chose to behave at the mirror, her plot can continue.

Your Warden can still hate her, Brockololly's can still want to take her out to surf and turf.  

KiwiQuiche wrote...

why even put in the option of killing her if she doesn't even die?  


...asked and answered.

Seriously two people answered this directly right above you.

Roleplaying.

Modifié par Upsettingshorts, 30 septembre 2012 - 11:14 .


#141
Blackrising

Blackrising
  • Members
  • 1 662 messages
I'm conflicted. So very conflicted.
I love Morrigan, I truly do. She's by far my favourite character in Origins.
I just don't know if I want to meet her again. There's so much that could go wrong. And if she does play a larger role, I'm going to have a hard time deciding which save game to import.
My first male Warden playthrough was with a mage that romanced Morrigan, but my in my canon playthrough, Cousland married Anora (quite happily I might add). How the HELL am I supposed to decide something like this?!

And if she ends up looking like DA 2 Alistair and Zevran, someone's gonna get hit.

#142
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages

Blackrising wrote...

And if she ends up looking like DA 2 Alistair and Zevran, someone's gonna get hit.


Highly unlikely because of the new engine. Might make it worse somehow (though I doubt it).

Modifié par Dave of Canada, 30 septembre 2012 - 11:20 .


#143
DarkKnightHolmes

DarkKnightHolmes
  • Members
  • 3 601 messages

KiwiQuiche wrote...

Dave of Canada wrote...

KiwiQuiche wrote...

Then what the hell was point of sticking in the stab if it did jack in the long run? Ugh.


All theory but I assume stabbing her will create long-term resentment of all civilization, Morrigan hardly blends in well and (in most playthroughs) only has the protagonist as their friend. When you've stabbed her, you've basically sent her the message that her one and only friend wants to see her dead.

Morrigan's already poor social skills and thoughts on people in general aside, this is enough to make anyone go "what the ****" and hate everything.


Unless you never befriended her and refused the ritual and you can call her an ungrateful b!tch (which was hilarious)


I befriended her and still called her that. Totally worth it.

#144
Emzamination

Emzamination
  • Members
  • 3 782 messages
To be honest, I'm curious as to how she'll react to being knifed by her best friend/lover when talking about the warden in Da3.I wonder if her tone will grow cold with rage or sad with the warden's betrayal.

#145
Guest_Avejajed_*

Guest_Avejajed_*
  • Guests
Thing that most excites me about this thread: Claudia Black shares my birthday. :)

#146
AdmiralDavidAnderson

AdmiralDavidAnderson
  • Members
  • 318 messages
If they mess up Morrigans face I'm gonna be really annoyed.

#147
Nethalf

Nethalf
  • Members
  • 640 messages
Morrigan as a mob? Yes, please.

#148
RazorrX

RazorrX
  • Members
  • 1 192 messages
Hmmm, she could be back voicing another of Flemeth's daughters. That would be both fun AND stir up the BSN.

#149
jokey javik

jokey javik
  • Members
  • 256 messages

Allan Schumacher wrote...

KiwiQuiche wrote...

Then what the hell was point of sticking in the stab if it did jack in the long run? Ugh.


Because you wanted to kill her?

I never really understand this perspective of going "well the consequences weren't actually what I wanted to have happen.... so what was the point!?"


I think it's a problem with people knowing the consequences of their actions at times.  For instance, had Deus Ex shown more than the immediate aftermath of the choices provided, then the player would then have the idea that the choice was "right" or "wrong" based on those consequences.

If you choose to go with Tracer Tong to make city states, and it results in complete total anarchy and chaos, then people will argue "what's the point?" when the points was simply that JC felt it was the best course of action.  (For the record, this is why I like the vagueness of Deus Ex's endings).

That and morigan can use MAGIC so a stab wound is something she can recuperate from.

Oh and I get the joke in there about vagueness and deus ex.

#150
LPPrince

LPPrince
  • Members
  • 54 837 messages
My Warden stepped into the mirror with his lover, not just for her but for his son.

I'd like to hear how that went.