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Dragon Age 3 Plot Wishlist


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#26
KENNY4753

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The Grey Nayr wrote...
1. The Dalish don't seem close enough to being able to retake the Dales. They have less than the Quarians did when they tried to take back Rannoch.

2. Qunari don't do promoitions. Sten even expressed disgust about how nobody was content to be"who they are." So Arishok, Arighena, and Ariqun are picked by the Temassrans at a young age, like everybody else.

3. Agreed.

4. If the Warden went through the mirror, we already know what happened. As for the others, I'm content believing that his/her disappearances is ultimately up to the player to decide. As for Hawke, cut content from DAII supposedly showed Varric meeting with Hawke after being interrogated. So he might still be living in Kirkwall, just hiding.

1. I agree that they may not be ready yet but with all the choas going on in the world I think it's a possibility. Maybe in DA4 something will happen.

2. Somebody has to take over for the arishok though. Who better than Sten.

3. Glad you agree.

4. Even if the Warden went through the mirrior we don't really know where they went. For me, my Warden I have to assume got seperated from Leliana on their travels but I would like to know for sure. As for Hawke, I didn't know there was a scene cut where he met Varric after the interrigation.

My wishlist.

My Dream Team: Alistiar, Regalyan D'Marcall, Varric, Rhys, Evangeline, Tallis, a Mabari

I'd also like to see a larger selection of romances and squadmates. Also have more situations like Alistair/Loghain and Carver/Bethany where your situation or choices will allow you to select one person to be in your party over another.

And maybe throw in some cameos from Mass Effect. (Perhaps the Normandy crashed somewhere on Thedas in the ending lol. Or maybe when Shepard jumps into the green beam he didn't die, but was warped into another universe. And he can dedicate himself to defeating the Darkspawn like he did the Reapers.)

Go back to the realistic love scenes from Origins, but MORE realistic(no dry humping while you're still partly clothed. ME3's Liara love scene shows you can do this)

COLE COLE COLE

DRAGONS DRAGONS DRAGONS

GRIFFONS GRIFFONS GRIFFONS


 1. I agree that they may not be ready yet but with all the choas going on in the world I think it's a possibility. Maybe in DA4 something will happen.

2. Somebody has to take over for the arishok though. Who better than Sten.

3. Glad you agree.

4. Even if the Warden went through the mirrior we don't really know where they went. For me, my Warden I have to assume got seperated from Leliana on their travels but I would like to know for sure. As for Hawke, I didn't know there was a scene cut where he met Varric after the interrigation.

as for your wishlist

1. Yeah I agree that more character situations like the Hawke twins or Alistar/Loghain would be cool and yes a larger selection would be nice.

2. lol, the Normandy comes to save the day! I approve!

3. The romance scenes could have be a lot better than the  DA2 scenes and Liara had a great scene

Modifié par KENNY4753, 17 septembre 2012 - 06:32 .


#27
The.Husks

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I'd like to have the option having coop campaign. It would be great having my character and a friends character in the same game.

#28
torpoodo

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1. Less is more. I want a straightforward main plot building up to a big, looming ending battle + twisty side quests of varying length and solid companion quests to spice it up. There is such a thing as too much plot. *cough*DA2*cough*
2. Chapters. Introduce new areas/characters/quests with each new chapter.
3. Conspiracies, corruption, scandals, plotting, conniving, seduction... ;)
4. An ending that feels like you have won the game.

#29
KENNY4753

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torpoodo wrote...

1. Less is more. I want a straightforward main plot building up to a big, looming ending battle + twisty side quests of varying length and solid companion quests to spice it up. There is such a thing as too much plot. *cough*DA2*cough*
2. Chapters. Introduce new areas/characters/quests with each new chapter.
3. Conspiracies, corruption, scandals, plotting, conniving, seduction... ;)
4. An ending that feels like you have won the game.

1. I want more than just the mage-templar war personally.

2. As long as their aren't time jumps

3. I like this. Like maybe Antiva with their politics or something like that.

4. Yes!!!

#30
Jerrybnsn

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I agree that the mage/templar conflict is a pretty weak storyline and I hope it isn't nothing more than just a small sidequest that you can skip.

#31
Blastback

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Let me be able to feel like a hero, someone who shapes events not just witnesses them. And don't force a downer ending.

#32
Mechler

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Well I don't think I need a wishlist. MOst sensible things people could want are practicly given. Flemeth has her hands in everything in the DA universe so her return is a given. I'm convinced that either Morrigan or the Architect or the last two Archdemons will provide a common enemy to help end the civil war.(I think Morrigan is kinda comfirmed to return). Leliana seems to be the Liara of Dragon Age so she would not be left out of the party, Some stuff with Warden and Hawke were hinted, and the game is confirmed to be more opened than DA2. What could go wrong?

#33
Pelle6666

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I hope they make the plot personal to the main character, not only present a threat that needs to be dealt with. In DA:O I felt like the story ended after the landsmeet and after killing Howe in human noble origin. I would like some personal motivation to get involved in the story.

#34
KENNY4753

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Mechler wrote...

Well I don't think I need a wishlist. MOst sensible things people could want are practicly given. Flemeth has her hands in everything in the DA universe so her return is a given. I'm convinced that either Morrigan or the Architect or the last two Archdemons will provide a common enemy to help end the civil war.(I think Morrigan is kinda comfirmed to return). Leliana seems to be the Liara of Dragon Age so she would not be left out of the party, Some stuff with Warden and Hawke were hinted, and the game is confirmed to be more opened than DA2. What could go wrong?

1. I expect Flemeth to meet our PC at the beginning of the game like Origins and DA2

2. I do think there will be another Blight or something concerning the Architect, I don't see Morrigan as an enemy though.

3. Leliana is welcome to come back for me. But she sort of is the Liara od DA

4. What was hinted about the Warden and Hawke? I didn't hear anything.

#35
Risax

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-Closure to the Warden and Hawke. (I'll take 1 out of 2 as well.)
-More Sandal, I'm still curious about that dwarf.
-I would like to see the return of Wade and Herren too, and maybe have them forge some more epic weapons for you. (Though that might not be plot related, unless they make another Vigilance.)
-I wish to learn more about the Seekers, Templars and Mages and how it all ends. I want to be able to join different sides and hear the different stories, DA 2 wasn't very unique in this if you excuse me for saying it.
-The Dalish, not only would I want to know more about them. But this civil war seems like the perfect chance for them to start their own uprising.
-And of course, more Quanari and Kossith. (possibly with the Tevinter Imperium involved as well.)

#36
Altered Idol

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I think we are going to certain sub-plots play a prominent role. If as suggested the story could be set in Orlais with a rebellion against the Empress combined with the Mage/Templar/Chantry conflict and various other threats (Qunari, Elvish uprising etc). I then believe these could all be unified under a story arc about a big bad that is manipulating events for its own nefarious reasons.

Building to to an amazing crescendo, the protagonist has to deal with each subplot to unravel the mysteries of the overarching plot. If that makes sense.

#37
bleachorange

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i want to learn more about what happened to morrigan (and the god child as well), not sure how the warden could be included unless he were playable, but i'll say that's not on your to-do list. still, these 2 ought to be doable.

i want to learn more about the nature and identity of flemeth and sandal.

bring back varric.

i want companions, villains, and major players to be shades of grey, not black and white. i want to find out later on the conflicting loyalties that caused a heinous act, i want to wheedle out the hidden motivations and their roots for characters. i would like the plot and character development to make no character only evil or only good, but make them human (so to speak) with faults and secret shames among the good, and hidden virtues that cause evil characters to do their evil deeds. i want REAL characters.

other than that, i just want an excellent plot that is truly IMPACTED by MAJOR choices in dao and da2.



not too much to ask for, right? right;)

#38
sH0tgUn jUliA

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Make the intro to the game focus on story, not game mechanics. Have a "training" tutorial afterward in the first post intro section of the game where we can learn the mechanics.

Write a good solid story. Keep the story cohesive. Don't half-ass it. Don't rush it. Don't keep reusing the same damned areas over and over again.

You write good characters.

Please, no fracking depressing ending. I am sick of "grim/dark" endings. If this is going to have branching endings, make one of them happy, please, and don't just imply it. Show it. You should all know we think the Mass Effect 3 ending blows.

If you give us another game with all depressing endings I will never buy another Bioware game. Ever.

Do not introduce a brand new character in the final 20 minutes of the game. Do not have this character explain everything to us. If this character has to do this, the story sucked, and the ending is s***.

No A, B, or C ending like Mass Effect 3.

#39
Vox Draco

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Mechler wrote...
 What could go wrong?


Famous last words...? After the abomination that is ME3 and the way Bioware still claims it is alright that way...oh boy, I can think of quite some things that could go wrong...but I try to avoid it...

BTW everything of the Shotgunjulia is right. Bioware, learn from the past, don't let history repeat itself, and grimdark endings suck!

#40
Blastback

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sH0tgUn jUliA wrote...

Make the intro to the game focus on story, not game mechanics. Have a "training" tutorial afterward in the first post intro section of the game where we can learn the mechanics.

Write a good solid story. Keep the story cohesive. Don't half-ass it. Don't rush it. Don't keep reusing the same damned areas over and over again.

You write good characters.

Please, no fracking depressing ending. I am sick of "grim/dark" endings. If this is going to have branching endings, make one of them happy, please, and don't just imply it. Show it. You should all know we think the Mass Effect 3 ending blows.

If you give us another game with all depressing endings I will never buy another Bioware game. Ever.

Do not introduce a brand new character in the final 20 minutes of the game. Do not have this character explain everything to us. If this character has to do this, the story sucked, and the ending is s***.

No A, B, or C ending like Mass Effect 3.

I like this post.  Getting sick of downer endings myself.  Let me have a character who can ride off into the sunset. 

And please, let me create my character before having to play through some kind of prologue.

#41
inversevideo

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torpoodo wrote...

1. Less is more. I want a straightforward main plot building up to a big, looming ending battle + twisty side quests of varying length and solid companion quests to spice it up. There is such a thing as too much plot. *cough*DA2*cough*
2. Chapters. Introduce new areas/characters/quests with each new chapter.
3. Conspiracies, corruption, scandals, plotting, conniving, seduction... ;)
4. An ending that feels like you have won the game.



#42
inversevideo

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sH0tgUn jUliA wrote...

Make the intro to the game focus on story, not game mechanics. Have a "training" tutorial afterward in the first post intro section of the game where we can learn the mechanics.

Write a good solid story. Keep the story cohesive. Don't half-ass it. Don't rush it. Don't keep reusing the same damned areas over and over again.

You write good characters.

Please, no fracking depressing ending. I am sick of "grim/dark" endings. If this is going to have branching endings, make one of them happy, please, and don't just imply it. Show it. You should all know we think the Mass Effect 3 ending blows.

If you give us another game with all depressing endings I will never buy another Bioware game. Ever.

Do not introduce a brand new character in the final 20 minutes of the game. Do not have this character explain everything to us. If this character has to do this, the story sucked, and the ending is s***.

No A, B, or C ending like Mass Effect 3.



+1000. sick of 'grim dark'

#43
Kaidan Fan

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sH0tgUn jUliA wrote...

Make the intro to the game focus on story, not game mechanics. Have a "training" tutorial afterward in the first post intro section of the game where we can learn the mechanics.

Write a good solid story. Keep the story cohesive. Don't half-ass it. Don't rush it. Don't keep reusing the same damned areas over and over again.

You write good characters.

Please, no fracking depressing ending. I am sick of "grim/dark" endings. If this is going to have branching endings, make one of them happy, please, and don't just imply it. Show it. You should all know we think the Mass Effect 3 ending blows.

If you give us another game with all depressing endings I will never buy another Bioware game. Ever.

Do not introduce a brand new character in the final 20 minutes of the game. Do not have this character explain everything to us. If this character has to do this, the story sucked, and the ending is s***.

No A, B, or C ending like Mass Effect 3.


Bolded the great stuff!

Modifié par Kaidan Fan, 17 septembre 2012 - 09:14 .


#44
N7_BROKER

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My Wishlist!

1. I want to see what role Morrigan and her Old God Child  and there involvement to DA3.

2. Of course, more of  Flemeth and her iconic quotes and involvement. 

3. I want see more and more High dragons. (High Dragon Stats: DA: Origins+DLC's= "PERFECT" "DA2 - HIGH DRAGONS = WTH! where are the High Dragons?)

4. The Old Companions From DA:ORIGINS and DA2. And if any of them will be involve in DA3:Inquisition story. (miss Wynn, Sten, Alister, Fenris, Verric, Oghren, Isabela... And Shale's funny/bird comments.)

5. I want to know if Hawke is allive. if so, where is he? And will he be involve as cameo or a companion in DA3?

6. Tallis I want to see her in DA3. plz make her a companion.

7. Just watched DA 3D anime movie. I wanna see more of the seekers!!!

#45
clos

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I'll be happy with 16 endings to end the franchise in a flavor of RGB and a FU hidden ending when you slay the ghost of your child that Morrigan sacrificed to gain more power.

If you do that I know the masses of Bioware fans will be happy. It clearly worked so well last time.

#46
clos

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sH0tgUn jUliA wrote...

Make the intro to the game focus on story, not game mechanics. Have a "training" tutorial afterward in the first post intro section of the game where we can learn the mechanics.

Write a good solid story. Keep the story cohesive. Don't half-ass it. Don't rush it. Don't keep reusing the same damned areas over and over again.

You write good characters.

Please, no fracking depressing ending. I am sick of "grim/dark" endings. If this is going to have branching endings, make one of them happy, please, and don't just imply it. Show it. You should all know we think the Mass Effect 3 ending blows.

If you give us another game with all depressing endings I will never buy another Bioware game. Ever.

Do not introduce a brand new character in the final 20 minutes of the game. Do not have this character explain everything to us. If this character has to do this, the story sucked, and the ending is s***.

No A, B, or C ending like Mass Effect 3.


This post is awesome. Fire all the emo writers and get some high epic fantasy writers that don't mind making AT LEAST ONE of their endings a happy one. And by the way, NO, Synthesis is not a happy ending. As a matter of fact none of them are. For that matter, DA2 endings were pretty crappy too, it's just the whole game was pretty bad and not as noticeable in contrast when compared. Anyways, seriously, not all endings have to be depressing to be good. The whole sweet but sour endings pretty much are lazy writing that does not reward the gamer's efforts. In other words, they blow.

#47
Guest_BrotherWarth_*

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Well before the official announcement of Dragon Age 3:Inquisition a lot of significant information was leaked. The information was used in product surveys to gather feedback on everything from the game's title to the companions. Inquisition was one of the options on the survey for the title, so that information is pretty much 100% confirmed.

***SPOILERS AHEAD! YOU'VE BEEN WARNED!***

We got 2 product descriptions of the overall plot of DA3 from the surveys.
This was the first-

"The great nation of Orlais, the most powerful empire in Dragon Age, tears itself apart in civil war. The stout men and women of Ferelden struggle to recover and reclaim their nation from the horde of vile Darkspawn that lay waste to its lands a decade ago. The Chantry, the once-unified faith of the Dragon Age world stands divided. The Templar Order has broken away, claiming the church has become too lax in policing the dangerous powers of the mages. The mage Circles have rebelled, believing the Templars have become too strict, too zealous in their duties, and too quick to slaughter those who dare step out of line.
The World of Dragon Age is on the brink of collapse, and when a desperate gathering in the name of peace becomes the epicenter of a magical blast that decimates the Chantry's leadership, it becomes clear that someone or something is manipulating events to drive the world to chaos.
From the ashes of that explosion, something new arises- the Inquisition. As the Inquisitor, it falls to you to build your power and martial your forces, uncover secrets and build connections across the world. You must explore forgotten places, uncover ancient mysteries and uproot those who would destroy the delicate fabric of the world."

And this was the second, translated from German by a forumite here-

"A portal between the worlds unleashes hords of demons in the land, civil
wars rip apart nations and the corruption is limitless. Someone is
behind the shadows, drawing the threads which destroy the world. Time
has come for the Inquisition.

Take the Inquisitor's cloak and
lead the only force able of bringing light into the darkness. Choose the
direct method and gather your armies, send spies into the shadows or
engage in a political war, make friends and use your connections
indirectly: it is up to you how you lead the inquisition. But you'll
have to take lead of it from the beginning. Make your player a rogue,
warrior or mage and set up your crew from up to ten (!) complex
companions to lead them against those who attack you by systematically
spying on, revealing and destroying them."

And here are descriptions of several companions-

"Cole- A long time ago, a young man died a cruel death is dark place. And now, somehow, there is Cole. Was he a spirit or a demon? Is he human now? Cole is not sure it matters any more. Hounded by memories that aren't his own, invisible in a world he can stalk like a shadow, the rogue must decide between joining the living or preying upon them."

"Dorian-Dorian Pavus is a Tevinter magister. The title conjures fear of arcane master who once enslaved nations. Dorian may wield the power of the magisters, but he delights in not being what you would expect. Brazen and clever, this outcast is on a crusade to rid his homeland of its corruption."

"The Iron Bull- The Iron Bull is a long way from home, and he prefers it that way. A slap in the face of typically humorless Qunari(Kossith), he loves drinking, killing and looting- but not necessarily in that order. The head of a vicious mercenary company, he's known for excellent pay and brutal punishment. It's been a decade-long party, but the Bull may find that old loyalties die hard."

"Sera- Sera is young, frenetic, and a brat through and through. She revels in the athleticism of being an elf, of being different. But her culture isn't elven, or for that matter strictly human. It's the underbelly of the city in her network of rogues; what you do it more important than where you're from, and friends open more doors than titles. Robs from the rich to keep for herself."

Cullen, Cassandra and a Grey Warden are also listed as companions. Art of Cassandra and the Grey Warden was previously shown by Bioware to illustrate their new campanion customization system.

Concept art was also leaked, showing several of the companions listed and a few others.

The art can be viewed here-

http://www.flickr.co...s/87353155@N06/

These concepts were also listed as possible additions/focal points to DA3:Inquisition-


- online/co-op mode
- special finishing moves
- a lot of crucial decisions
- drama and suspense
- player-controlled day/night cycles
- better party management
- 4 companions at a time

#48
JonathonPR

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You are not the chosen one, the great prophecy isn't, and the prophecy from a minor sect is. Fnord. lots and lots of fnord.

#49
matiwariat

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Hmh. Deal with Flemeth. While we are dealing with Flemeth do something with Morrigan, Big or small just close it up. What happened with the warden and Hawke and what was going on with the grey warden's during da2. The rest is up to bioware as these are the things that i just want to see a proper closure to or I'm just curious about.

#50
Versus Omnibus

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DA2's story just seemed more like a collection of one-shots. I want a plot where my character is thrown into a larger then life problem that shows events that are directly related to each other.