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Thank the Maker this is connected to DA2


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#1
Jamie9

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So if we take the questionnaire into account (with a pinch of salt, of course), it seems this will directly follow the fall of the Chantry, the dissolution of the Templars...

I, for one, am very glad this is the case. DA2 was pretty much an entire game of set-up. We spent the entire game just filling in the gaps up to 9:37 Dragon.

If they just dropped this plotline, DA2 would be completely pointless. Am I the only one who feels this way? How do YOU feel?

#2
Spedfrom

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I feel like killing some darkspawn. In all new areas of the Deep Roads. Also, I feel like visiting the Dales. And finally finding out where Arlathan actually was.

#3
Welsh Inferno

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Jamie9 wrote...

If they just dropped this plotline, DA2 would be completely pointless. Am I the only one who feels this way? How do YOU feel?


I agree. But lets get this conflict over and done with sooner rather than later.

#4
Todd23

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Spedfrom wrote...

I feel like killing some darkspawn. In all new areas of the Deep Roads. Also, I feel like visiting the Dales. And finally finding out where Arlathan actually was.

 Me too.  Even if all we can find are underground ruins.  I'd like to go their.

#5
LTD

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If they just dropped this plotline, DA2 would be completely pointless. Am I the only one who feels this way? How do YOU feel?



Less BW reminds people about DAII existing, better world we live in. It was a pathetic, disappointing and irritating game.

#6
Fast Jimmy

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Jamie9 wrote...

So if we take the questionnaire into account (with a pinch of salt, of course), it seems this will directly follow the fall of the Chantry, the dissolution of the Templars...

I, for one, am very glad this is the case. DA2 was pretty much an entire game of set-up. We spent the entire game just filling in the gaps up to 9:37 Dragon.

If they just dropped this plotline, DA2 would be completely pointless. Am I the only one who feels this way? How do YOU feel?


I'm not sure that making DA3 about the Mage/Templar War is going to make DA2 any better (or worse, really). 

I'm with other posters, the sooner they get this Mage/Templar thing over with, the better. Its going to be the third game in a row where we've dealth with it: Broken Circle in DA:O, Act 3 of DA2, now ALL of DA3... we get it. Mages are dangerous. Templars are over-bearing.

Let's put this to rest and in DA:4, we'll have Mages running around outside of the Circles, the entire point the DA team is having this War to begin with. They just want to have a random encounter where Mages being in the party isn't totally ridiculous.  Because that's the (stated) goal of the writers/devs. To have a Mage/Templar schism so that in future games, mages don't have to be locked in one building and any others found require a suspension of disbelief.

#7
In Exile

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Done right, the darkspawn plot is by far the best DA as a setting has to offer. Sadly, all of it in DA:O was just boring, generic evil. It only got somewhat interesting in DA:A, and then (IMO) it really peaked with Corypheus. If DA2 was all about, really, what we saw in Legacy, I'd say the story would have been top-notch. Or if, instead, it was all about Act 2.

#8
Fast Jimmy

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In Exile wrote...

Done right, the darkspawn plot is by far the best DA as a setting has to offer. Sadly, all of it in DA:O was just boring, generic evil. It only got somewhat interesting in DA:A, and then (IMO) it really peaked with Corypheus. If DA2 was all about, really, what we saw in Legacy, I'd say the story would have been top-notch. Or if, instead, it was all about Act 2.


Or about the crazy magic that was hidden in Sundermount, that was referenced time and time again as a magical, mystical place.

Or the conspiracy theories of The Band of Three notes, which talked about how the Imperium showed interest in Kirkwall for secret, unknown reasons, and built its walkways in the patterns of spells, and had treasure troves of hidden knowledge underneath, and an eiree connection to the Fade which made Abominations and Blood Magic more prevalent.

Or the Primeval Thaig, with its Red, Corrupted lyrium and its ancient dwarves, which seemed to worship beings other than The Stone or the Ancestors.

Or the Grey Wardens, who were mysteriously visitng Kirkwall and considered an invasion by the Qunari second-rate to what they had going on... that WASN'T Corypheus and what was going on in Legacy (since you could complete the DLC in Act 1 or Act 3, and their response would be the same). YEAH... a former Magister who entered the Golden City and was one of the progentiors of the Darkspawn wasn't as big as a deal as whatever the Grey Wardens were chasing down at the end of Act 2... and we never find out what it was? 

Instead, it was Mage vs. Templar. What a waste of such great, amazing build-up lore. We had more foreshadowing of the plot in the Loading Screens than we did in the actual dialogue and story of the game.

https://encrypted-tb...XRF2R4G_kHLnMAg

Modifié par Fast Jimmy, 15 décembre 2012 - 12:20 .


#9
Maria Caliban

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Jamie9 wrote...

If they just dropped this plotline, DA2 would be completely pointless. Am I the only one who feels this way? How do YOU feel?

I have no problem with DA 2 being completely pointless.

#10
Fast Jimmy

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Maria Caliban wrote...

Jamie9 wrote...

If they just dropped this plotline, DA2 would be completely pointless. Am I the only one who feels this way? How do YOU feel?

I have no problem with DA 2 being completely pointless.


It could be ME2 all over again!

#11
The Teyrn of Whatever

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Spedfrom wrote...

I feel like killing some darkspawn. In all new areas of the Deep Roads. Also, I feel like visiting the Dales. And finally finding out where Arlathan actually was.


The Dales don't exist anymore, at least as a home to the elves, but since the region is in Orlais, there's some chance we might get to travel around in it. I guess people still call that area the Dales.

According to the article about the great elven empire Dragon Age Wiki, and I quote  "Its political, economic and cultural centre was the great city of Arlathan, or ar lath’an, meaning "this place I love". Arlathan was located in a great forest in the north of Thedas, not far from where the Tevinter Emperium first emerged"
That doesn't give us a precise location, but at least it gives us a general idea of where Arlathan was.

Modifié par The Teryn of Whatever, 15 décembre 2012 - 12:40 .


#12
The Teyrn of Whatever

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LTD wrote...


If they just dropped this plotline, DA2 would be completely pointless. Am I the only one who feels this way? How do YOU feel?



Less BW reminds people about DAII existing, better world we live in. It was a pathetic, disappointing and irritating game.




The less BW fans whine and complain about DA II, the better. For its faults, it really wasn't that bad.

#13
Maria Caliban

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Fast Jimmy wrote...

Maria Caliban wrote...

Jamie9 wrote...

If they just dropped this plotline, DA2 would be completely pointless. Am I the only one who feels this way? How do YOU feel?

I have no problem with DA 2 being completely pointless.

It could be ME2 all over again!

It's impressive that they made an entire game of filler and I think of it as the best game in the trilogy.

#14
Fast Jimmy

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Maria Caliban wrote...

Fast Jimmy wrote...

Maria Caliban wrote...

Jamie9 wrote...

If they just dropped this plotline, DA2 would be completely pointless. Am I the only one who feels this way? How do YOU feel?

I have no problem with DA 2 being completely pointless.

It could be ME2 all over again!

It's impressive that they made an entire game of filler and I think of it as the best game in the trilogy.


IKR?

The more extremist RPG lover in me will love ME1 more, with its deep inventory system, non-combat skills, lockpicking mini-games, liberal use of the Investigate and Neutral tone options and the acknowledgement of Shepherd' s backgrounds to the highest degree in the trilogy... but 2 was pretty dang good for having no real relevance to anything at all.

It wasn't even like the end of The Order of the Phoenix, where Fudge realized Voldemort was back and they had to start preparing. People STILL ignored the Reaper threat after ME2. The only real "good" you accomplished was saving the Horizon colony and your non-companion crew... and you can even still beat the game and not pull that off.

Terrible.

#15
cowoline

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Spedfrom wrote...

I feel like killing some darkspawn. In all new areas of the Deep Roads. Also, I feel like visiting the Dales. And finally finding out where Arlathan actually was.


I am so done with killing darkspawn. They are mindless mobs that get in the way, nothing more. I thought the templar/mage conflict interresting, because it wasn't just "kill the bad guys". There are so many games already where everything is divided into black and white. It was challenging and emotional engaging for me, that it wasn't just "kill the truly evil dudes of doom and destruction". But that is a prefference of course.

#16
Celene II

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I hope that the DA2 wars both of them (not just mage vs templar but also Human vs Qunari) will play a huge part in DA3

The Arishok and the Qun were just as big a player in DA2 then the mages rebelling against oppression.

We should see them in the 3rd game too

#17
Kajagoogoo3

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The Teryn of Whatever wrote...

LTD wrote...


If they just dropped this plotline, DA2 would be completely pointless. Am I the only one who feels this way? How do YOU feel?



Less BW reminds people about DAII existing, better world we live in. It was a pathetic, disappointing and irritating game.




For its faults, it really wasn't that bad.



#18
Dave of Canada

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Dragon Age 2 was pointless and made redundant with Asunder.

#19
LTD

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Kajagoogoo3 wrote...


For its faults, it really wasn't that bad.


True, it wasn't that bad a game. There are many PS2 games, browser games and such  that are way worse, for example. Undeniably it was disappointing, irritating and pathetic game though.

It reeks of " Dragon Age Sports 2011"  approach EA wanted to force upon the franchise. It took/takes EA couple of mistakes to realize you can't treat an RPG franchise like you would some simlple ghost train pipe run FPS. Those have so little meat on bones by design that it rly is np to make perfectly intact addition to some AAAAA FPS cashcow franchise in a year. With RPGs, you really can't pull it off. Try it and you just  end up with games that literally look like sh!t. (< - Latest remark isn't even as unconstructive as it initially sounds like; it's just that first 30 mins of DA II literally look like sh!t. Or at least, it is humanly impossible to make a sequence in a video game that would look more like s!it than opening of DA2. If there were such thing as Digestion Simulator 2012, sh!t in it would look less like sh!t than what opening scenes of DA2 manage. I challenge you to prove me wrong here. )

Modifié par LTD, 15 décembre 2012 - 07:45 .


#20
Adanu

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Dragon Age 2 was a setup to a new age of Thedas, with the culmination in Asunder.

#21
Uccio

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DA2 was a crappy set up since it used my Hawke like a tissue and threw him away after use. No closure nor anything.

#22
Marvin_Arnold

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The Teryn of Whatever wrote...

Spedfrom wrote...

I feel like killing some darkspawn. In all new areas of the Deep Roads. Also, I feel like visiting the Dales. And finally finding out where Arlathan actually was.


According to the article about the great elven empire Dragon Age Wiki, and I quote  "Its political, economic and cultural centre was the great city of Arlathan, or ar lath’an, meaning "this place I love". Arlathan was located in a great forest in the north of Thedas, not far from where the Tevinter Emperium first emerged"
That doesn't give us a precise location, but at least it gives us a general idea of where Arlathan was.

It's actually quite precise on the "official" Thedas map: On the northern shore, in the northwestern corner of Antiva (actually, the northeastern corner of Tevinter):

Map of Thedas

It's still about as large as the Bannorn, but I think there are other reasons than size why Arlathan itself has never been found...

Ah, it seems I'm with the majority on ending that tedious Mage/Templar war as soon as possible... seems Asunder has taken most of the air out of it anyway...

Modifié par Marvin_Arnold, 15 décembre 2012 - 11:02 .


#23
Gandalf-the-Fabulous

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Jamie9 wrote...

So if we take the questionnaire into account (with a pinch of salt, of course), it seems this will directly follow the fall of the Chantry, the dissolution of the Templars...

I, for one, am very glad this is the case. DA2 was pretty much an entire game of set-up. We spent the entire game just filling in the gaps up to 9:37 Dragon.

If they just dropped this plotline, DA2 would be completely pointless. Am I the only one who feels this way? How do YOU feel?


I thought that was what they did with the OGB? I have no problem with them doing it again with DA2.



Of course that being said it is almost certainly likely that it is possible that the Mage vs Templar war has a good chance of maybe being the focus of Dragon Age 3, only this time Hawke (who was originally supposed to be "the most important person in Thedas", or at least according to the marketing) will get the same treatment as the OGB and will only be vaguely mentioned in DA3 if at all.

#24
DarkKnightHolmes

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DA2 might not be pointless but Hawke sure as hell was.

#25
Pedrak

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Jamie9 wrote...

So if we take the questionnaire into account (with a pinch of salt, of course), it seems this will directly follow the fall of the Chantry, the dissolution of the Templars...

I, for one, am very glad this is the case. DA2 was pretty much an entire game of set-up. We spent the entire game just filling in the gaps up to 9:37 Dragon.

If they just dropped this plotline, DA2 would be completely pointless. Am I the only one who feels this way? How do YOU feel?


I tend to agree. Although I didn't like DA2 that much (it was not terrible, just... ok), dropping that story altogether would be narratively weak.

I just hope the mage/templars conflict is not the ONLY focus of DA3, which would bore me. But it definitely can't be swept under the rug and pretend it never existed.

Modifié par Pedrak, 15 décembre 2012 - 03:30 .