I like this idea:
1. Import all files related to a character (in their entirety), compile them into a single file that carries over to each successive game, that is recompiled with each new game or dlc's save data, so you end up with one long import state flag file.
2. Have the game look for any decisions it intends to import and display those decisions for the player to look over and correct if they choose. This list is then fed back into the master save file to correct or fill in any incorrect or lost data.
3. Create a sister save file with only the relevant data to the current game. The game will save and load from this file during play, to shorten load times and simplify checks.
4. Intermediary save files (our separate state files within the single game currently being played) would be represented as these smaller sister files, with a new option to compile a particular save to the master save if we so choose.
5. On final save (or each quit game or log on), this sister file, or the regular final autosave of this sister file, with completed game state checks from the current game, is then compiled with the master save file. This file is then available for import into future installations of the series and for uploading to BioWare Social/ Origin/ whatever.
5. Each set of compiled characters, (for instance, my female City Elf warden/ male warrior Hawke/ first DA:I character file) would be represented to the player by a list of the characters names and games and dlc in which they were the player character, that would scroll on screen like a codex entry as they check which files they intend to load from or import, replacing the single character save/load we currently have, for DA3 and games moving forward in the franchise. The entire game state would carry from game to game, again, as a single file.
benefit-
-The master save, one file, is always available for import into any DA game, on any future system, so long as that system features a hard drive, cloud saving, or internet connectivity.
-The master save, if it's determined that no future game will ever use a particular flag etc. can be pared down as the series progresses, as we get to Dragon Age XII or whatever. It might be nice to have a concise file that has everything any game going forward would ever need for import.
-The master save would be represented as *the* save file the player and the network need to maintain for the future, for that particular character set, reducing clutter and reducing the chances of import problems or lost saves for the future.
That's my new save system idea. Like?
edit: And for DA3, I really, really want to see imports from both DA:O and DA2 (since there's not currently a master save file)

I'm worried about inconsistencies that might pop up from files being saved prior to an update, or my DA2 save referencing a dlc file that no longer exists for a character that still does exist. My first DA2 save does this.. I'm really hoping I won't have to play that DA2 run through again exactly the same way.
Modifié par cindercatz, 18 septembre 2012 - 08:30 .