Are you effing kidding me with that sh*t??? I really don't want to spend the majority of the game chasing around recruiting people. This tediousness was predominantly evident in Mass Effect 2. Why not reduce the number from 10 to 5 and that way it frees up more time to develop other things within the game. Five is a good number, ten is excessive.
Ten Companions???
Débuté par
Guest_JBourne81_*
, sept. 17 2012 05:33
#1
Guest_JBourne81_*
Posté 17 septembre 2012 - 05:33
Guest_JBourne81_*
#2
Posté 17 septembre 2012 - 05:34
10 would be good I think.
5 former comanions and 5 new companions
5 former comanions and 5 new companions
Modifié par KENNY4753, 17 septembre 2012 - 05:34 .
#3
Posté 17 septembre 2012 - 05:36
the more the better, if they are well develloped of course
#4
Posté 17 septembre 2012 - 05:36
Well Bourne what happens if you hate companion 2 and 5?
If this game is going to make you in effect choose sides they need more companions. There is already one rumored companion from the last book that I will be VERY loath to ever let into my pary.
If this game is going to make you in effect choose sides they need more companions. There is already one rumored companion from the last book that I will be VERY loath to ever let into my pary.
#5
Posté 17 septembre 2012 - 05:36
Companions are my favorite part of a Bioware game. So I'm glad they're upping the number from 7 to 10. That gives you, likely, 4 warriors, 3 rogues and 3 mages. They could even design quests where you control two 5-man parties. In a way, DA2 had nine companions, but I don't consider two of those to be full-on companions.
#6
Posté 17 septembre 2012 - 05:37
KENNY4753 wrote...
10 would be good I think.
5 former comanions and 5 new companions
Isabela
#7
Posté 17 septembre 2012 - 05:37
Try reposting without profanity, which is not allowed here.
LOCKDOWN!
LOCKDOWN!
#8
Guest_Guest12345_*
Posté 17 septembre 2012 - 05:38
Guest_Guest12345_*
I'm sorry, did they reveal the number of companions somewhere? Or is 10 just a guess?




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