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What sort of things from Dragon Age 2 would you like to see back in Dragon Age 3?


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#126
Sylvius the Mad

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The plot structure. I liked that we weren't handed a big quest at the start, and instead had to find our own way through a bunch of little quests.

#127
LTD

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Nothing.  I dislike everything starting from how  name " Dragon Age 3" implies Dragon Age 2 existed. In all seriousness,  If BW announced it were DA:O II they are working on, it'd do the freanchise good.

Ok fine. Loading screens. Loading screens in DA II were awesome. That's about it.

#128
Braellina

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I wasn't a big fan of DA2. I played through it once. I find I play DAO and Awakenings more. I would say I'd like to see maybe Cullen as a companion and romance figure in DA3. Just make him a sweetheart but give him lots of backbone, grit and steel.

Modifié par Braellina, 20 septembre 2012 - 09:12 .


#129
Battlebloodmage

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Personality wheel. I love to play as sarcastic Hawke.

#130
Giga Drill BREAKER

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Risax wrote...

Not everyone was a big fan of DA 2, I understand that.
I especially hated the copy/paste areas, but BioWare already showed that they got rid of those in their DLC.
But, what sort of things do you want to see back?

Weapons, Companions, Gameplay mechanics, ect?

Personally, I liked how Hawke went from a poor refugee to Champion.
I quite liked this, but I especially liked the home base. (And how you went from a small shack to a mansion.)
Also, I found the sneak mini-game in 'Mark of the Assassin' quite interesting, though it could use some improvements.  

As for characters, well I loved Varric.
And I would also like to know what exactly happend to Corypheus from the Legacy DLC. (Those who played it, know what I mean.)


Ha Ha Ha OH! wait your serious, no then nothing Dragon Age 2 was an abomination to video gaming.

#131
ZeshinX

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The expanded and branching talent trees. That's it.

#132
FINE HERE

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Nothing. Absolutely nothing.

#133
GodWood

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What sort of things from Dragon Age 2 would you like to see back in Dragon Age 3?

Things that were exclusive to DA2 and not in DA:O?

... I got nothing.

EDIT: Actually, some of the beards were nice. I guess.

Modifié par GodWood, 21 septembre 2012 - 03:49 .


#134
Knight of Flowers

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Sylvius the Mad wrote...

The plot structure. I liked that we weren't handed a big quest at the start, and instead had to find our own way through a bunch of little quests.


I agree.  One of the best things about DA2 was Bioware ditching their usual plot structure. I'm truly sick of "Go To Point A, B, C, And D To Do Things To Stop The Big Bad Evil Guy!" games.

#135
Darth Death

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argan1985 wrote...

Absolutely nothing, except maybe Varric.

10000000000000000000000000+

#136
Big I

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I liked the quanari, especially the rogue Saarebas and the Arishok. I even liked Arvaraad and his tendency to flip out if he found out Hawke was a mage or had a mage in his party.

#137
labargegrrrl

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jalynntownsend wrote...

force mage enough said


seconded!

#138
henkez3

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I'd like Nicholas Boulton to be in DAIII, he did a great job in both DA2 and Origins.

Varric NEEDS to be back and so does Bianca.

Combat tempo but not necesserily with the same anime flashiness.

The way the resource and crafting system worked.

Player controlled night/day cycles.

EDIT: I agree with whomsoever said that force mage should be back!

Modifié par henkez3, 21 septembre 2012 - 06:40 .


#139
What?

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Dominant personality was neat. Definitely something I'd like to see the return of. That, and the skill-trees were decent. I'd like to see those expanded on, possibly with evolutions like ME3 had. That said, dynamic weather, day-night cycles, and other fluff to add to immersion wouldn't go amiss. Horror scenarios would be welcome, too, since the game is likely going to entail the blood mages--the mission regarding your mother comes to mind, in terms of things I'd love to see in that stratum. Put some dark in my fantasy, please.


Those things aside, I'd like to see a neater tie-up for the Warden and Hawke: what became of my elf-mage after he went through the Eluvian with Morrigan, and if Leliana ever found Mahariel. As for Hawke, just curious where he and Merrill abruptly fled to.

Modifié par VictorianTrash, 21 septembre 2012 - 06:59 .


#140
Drasynd

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There was nothing that good in DA2, so nothing.
Only game they should be looking at is DAO.

Also if your doing DA2 on crafting, then just don't do it at all.

#141
inko1nsiderate

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Besides the characters, I'd like to see the way they handled 'reputation' with companions return. The rivalry/friendly way of doing things is a little binary for my tastes, but it is preferable to the favor/disfavor system in DA:O. Being able to secure loyalty through rivalry is awesome, and really makes the cast more interesting. It makes characters more interesting when they can disagree with you at nearly every turn, but still respect you enough to follow you through crazy situations. Gives the game a little bit more flavor.

Modifié par inko1nsiderate, 21 septembre 2012 - 07:04 .


#142
Zombie_Alexis

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henkez3 wrote...

I'd like Nicholas Boulton to be in DAIII, he did a great job in both DA2 and Origins.


Agreed! I kind of had a crush on Ser Bryant in DAO and yeah, I'll play Boy Hawke just to hear his voice. He was amazing as the dastardly Vaughan and I believe he was the voice for Xenon the Antiquarian. Very talented voice actor!

#143
Augustei

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*Seeing companions actually meeting with each other, forming their own relationships and doing their own thing instead of just standing in one place 24/7 waiting for me to talk to them.

* Hawke, Want to see him again fighting with the mages / templars in the revolution

* Companions - Definitly Carver, want to see how he's going with the Templars / Wardens. Sebastian as Prince of Starkhaven. Dont really care what the others are doing.

* I want stuff like The Landsmeet from Origins, I want to see the political side of Thedas more then anything really.

*Corytheus

* New Templar armor deisgn, New Kossith design, Old Dalish design.

#144
Salaya

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 Not a single thing. Dragon Age II was a step back from Origins in every aspect.

#145
Lintanis

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 Everything but the recycled areas :)

#146
KiwiQuiche

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Beerfish wrote...

Wonderfully imaginative quests not bound to the main storyline, like the Aveline love quest.


Agreed; that quest was awesome. Kinda like Gamlen's Greatest Treasure.

#147
Ice-Whiz

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I would like to see more diversity among companions. In da2 there was finally two of the same race (elves, obviously). But more of that so it might not necessairly be a bunch of humans with one random member of each other race, but maybe humans as a minority or equal in number.

I would also like to see the companions leave their cozy homes so they aren't necessarily there when you come, but leave a clue to where you might find them.

#148
Kail Ashton

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The companions were handled very well as was the DLC, focus on that stuff from DA2

#149
philippe willaume

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Bearing in mind that i found DA:0 a vastly superior gaming experience.
there was a few thing that found better in DA:2

The depth of the companion quest.
The stealth in MotA (but being caught must have consequences).

the intent icon for the dialogue. In DA:2 that was almost always equal to how the interlocutor would take it. I would like to make sure that the line I am picking is going to carry the intent I think it would.

phil
PS i think silvius made a very good point

Modifié par philippe willaume, 21 septembre 2012 - 12:46 .


#150
Swagger7

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-Family that looks like you (if family is included)

-Companions doing their own thing (but I'd still like a party camp / base)

-Having your own house

-The Mirror of Transformation

-new Kossith look

-Voiced PCs (thought I'd hate it, but actually didn't)

-Bi LIs (Many LIs is a better option, but if that's impossible, go with everybody bi)

-Better elf ears

-The conversation icons (but modify the dialogue wheel so we sometimes get multiple from the same category, ie a charming and a snarky response, in addition to polite and aggressive)

-Talent Trees

-Dog as a summon, rather than a companion

-Respec potions (Maker's Sigh)

-The Black Emporium. It was nice to be able to travel instantly to a store to sell your stuff. I also liked that it carried unique items and had its own personality. Normally in-game stores are so boring, but this was interesting.