What sort of things from Dragon Age 2 would you like to see back in Dragon Age 3?
#151
Posté 02 octobre 2012 - 02:50
#152
Posté 02 octobre 2012 - 08:09
Modifié par scootermcgaffin, 02 octobre 2012 - 08:09 .
#153
Posté 02 octobre 2012 - 08:41
argan1985 wrote...
Absolutely nothing, except maybe Varric.
This!
#154
Posté 02 octobre 2012 - 08:44
#155
Posté 02 octobre 2012 - 08:50
I think it can be improved drastically, but I hope the system stays.
Oh, and multiple quests for companions.
#156
Posté 03 octobre 2012 - 11:58
Oh god yes, I can't believe I forgot this!ChaosMorning wrote...
Oh, and multiple quests for companions.
I loved the companions in DA:O and wished that there were more quests to do with them, and DA II delivered on that.
My only complaint about the companions between DA:O and DA II is that you can't have a conversation with them in DA II when you want to find out more about them...
If they can somehow combine the conectivity between companions from both DA:O and DA II...Then I'll be vey happy.
(I especially love hearing about there backgrounds, or cultures and it somehow felt like it was discussed a little less in DA II, aside from Fenris of course.)
#157
Posté 03 octobre 2012 - 12:08
ChaosMorning wrote...
The whole 'home' system. I liked Hawke's home, and I prefered that party members each had their own space.
I think it can be improved drastically, but I hope the system stays.
Oh, and multiple quests for companions.
Camping was more fun though
Seriously, I think camping lends itself more to an adventure style game than a having a set home.
#158
Posté 03 octobre 2012 - 02:19
well...
Varric...and...let me think...oh, yeah, short hair for famale character!I liked threm!
Mostly I want back elment from DA:O.
non combat skill
more dialogue options not only sarcastic/angelic/badass
pickpoket
Origins
Playable races
talk with a mercant to buy things. This is non ME. We talk and interact with the mercant, not with his sack!in DA2 was very sad.
#159
Posté 03 octobre 2012 - 02:25
And maybe non-party dog. Although party dog was way more badass.
#160
Posté 03 octobre 2012 - 02:29
Felya87 wrote...
Urgh...very hard find something I liked in DA2...
well...
Varric...and...let me think...oh, yeah, short hair for famale character!I liked threm!
Mostly I want back elment from DA:O.
non combat skill
more dialogue options not only sarcastic/angelic/badass
pickpoket
Origins
Playable races
talk with a mercant to buy things. This is non ME. We talk and interact with the mercant, not with his sack!in DA2 was very sad.
Very similar to the two things which I can honestly say I liked about DA:2
Varric (lose the stupid crossbow though)
Flemeth
That's it.
Good point about the dialogue options too, although for me they came across as:
sarcastic = ******
angelic = soft tart
badass = tough ******
If you switched between one and the other it just seem so out of place. I really can't think of DA:2 too much without feeling sick.........bleeeeuuurghh..............
Modifié par SpunkyMonkey, 03 octobre 2012 - 02:29 .
#161
Posté 03 octobre 2012 - 02:32
Pelle6666 wrote...
I liked how they made Hawk act the same way in the automatic dialog as you made him act with the dialog wheel. It felt like I could customize my character pretty well even though this feature could made much better.
This.
#162
Posté 03 octobre 2012 - 02:35
ChaosMorning wrote...
The whole 'home' system. I liked Hawke's home, and I prefered that party members each had their own space.
I think it can be improved drastically, but I hope the system stays.
Oh, and multiple quests for companions.
And this, although I think we should have a tavern where we could all meet from time to time.
#163
Posté 03 octobre 2012 - 02:37
QueenYanna wrote...
*Force mage
*Dominant personality
*For my first RPG, having the dialog wheel made me feel more immersed in the game than I would have otherwise.
*The combat system was also easy to use, and having the auto-attack made things a lot better when I wasn't paying attention to party members in battle.
*I really liked the more personal story throughout the whole game. The reason I wasn't really into RPGs before DAII was /because/ it didn't have the "Save the world/Beat the bigbad" storyline. However, I wouldn't mind having both in DA3.
*I thought the all bi LI was one of the best things in the game, if only because it felt having like my sarcastic, blood mage, male Hawke romancing Fenris made him more customizable ().
Those are my main points, but I loved most everything about DAII (as a first time gamer, having the small setting made the transition easier, though I wouldn't mind a larger one now), and I hope the creators don't just get feedback from the haters
And these too.
#164
Posté 03 octobre 2012 - 04:15
#165
Posté 04 octobre 2012 - 02:57
The Mabari's are always badass!andocrack wrote...
Skill trees.
And maybe non-party dog. Although party dog was way more badass.





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