Wulfram wrote...
Well DA:O had 10, including Shale.
I believe the leak also suggested a 5 man party, which would logically suggest more characters in order to allow real choice.
Exactly
I'm fine with 10
Guest_RAGING_BULL_*
Wulfram wrote...
Well DA:O had 10, including Shale.
I believe the leak also suggested a 5 man party, which would logically suggest more characters in order to allow real choice.
Guest_JBourne81_*
cogsandcurls wrote...
10 companions is fine, it's the same as DA:O. And like DA:O I expect you won't have to take most of them along if you don't want. You might have a very specific party you take along every time, but remember....there are other people around who might well be consistently taking around a *different* party than yours, to suit their different preference and play style. Variety is the spice of life!
JBourne81 wrote...
It would be cool though to have some of the previous characters come back and join the party like they did in ME3.
JBourne81 wrote...
Are you kidding me, Bioware? That's a bit too much. It became a total chore and totally unenjoyable for me in Mass Effect 2 to recruit so many. Why not decrease the number from 10 to 5 and that way it leaves more room to develop other aspects of the game. Too much recruitment is very tedious quite frankly.
Sylvianus wrote...
Where is it stated that there would be 10 companions ?
Modifié par Sylvianus, 17 septembre 2012 - 07:29 .
Sylvianus wrote...
Morrigan - Wynn - Zevran - Leliana - Oghren - Allistair - Sten - Shale.
8 companions in DAO.
@Welsh, ok thanks.
Rawgrim wrote...
Sylvianus wrote...
Morrigan - Wynn - Zevran - Leliana - Oghren - Allistair - Sten - Shale.
8 companions in DAO.
@Welsh, ok thanks.
You forgot Hamish the Marbari dog.
Guest_JBourne81_*
One_Sunny_Place wrote...
JBourne81 wrote...
Are you kidding me, Bioware? That's a bit too much. It became a total chore and totally unenjoyable for me in Mass Effect 2 to recruit so many. Why not decrease the number from 10 to 5 and that way it leaves more room to develop other aspects of the game. Too much recruitment is very tedious quite frankly.
I guess you forgot that DAO had 10 companions.
Also, the way you recruit is nothing like in Mass Effect 2.
Here it's more integrated into the background and sometimes story, like in Mass Effect 1, while in Mass Effect 2 is nearly the entire game.
Well, I didn't forget the Marbari dog. It's just that you don't you need interactions with it.Rawgrim wrote...
Sylvianus wrote...
Morrigan - Wynn - Zevran - Leliana - Oghren - Allistair - Sten - Shale.
8 companions in DAO.
@Welsh, ok thanks.
You forgot Hamish the Marbari dog.
Modifié par Sylvianus, 17 septembre 2012 - 07:57 .
Guest_PurebredCorn_*
Lord Aesir wrote...
I hope most of the companions are new. Though I'm still waving a little flag for Charade Amell's inclusion.
Darth Wraith wrote...
What makes you think you're going to have separate recruitment missions for them all like in ME2? You could easily find several companions in the same location, like Leliana and Sten in DA:O.