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10 Companions???


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#51
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I'd love for BioWare to make a spin of game where I have tea with Varric and co, but that's not happening any time soon.

10 is fine. They've done it before they can do it again.

#52
The dead fish

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Welsh Inferno wrote...

Lord Aesir wrote...

I hope most of the companions are new. Though I'm still waving a little flag for Charade Amell's inclusion.


Whats with all this about Charade Amell? I'v seen plenty of people wanting her. Why? She didn't seem all that interesting to me..

Im just wondering.

The same. She isn't mage, warrior, rogue, or anything else. She is just a normal woman. What could she do among my companions ? What would she talk about ? Gamlen ? Seriously. This forum sometimes makes no sense.

Modifié par Sylvianus, 17 septembre 2012 - 08:03 .


#53
Wonderllama4

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Origins had eight real companions. Let's be honest, Dog doesn't count and Loghain is an optional one that you get VERY late in the game.

DA2 had nine, but you only get to play with eight since your brother or sister is doomed to die.

So it appears eight companions has been the sweet spot in Dragon Age thus far.

#54
No Liberty

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If they pull it off like Mass Effect 2 then I'm game. This is Bioware, remember? They have the best character writers, I'm sure they can handle it just fine.

#55
Menagra

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10 is awesome, 20 is better ^_^ lol

#56
Fidget6

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Wonderllama4 wrote...

Origins had eight real companions. Let's be honest, Dog doesn't count 


Of course Dog counts. He's a full companion complete with party banter and everything. 

#57
silentspec111

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I say 8 companions + 1 Dog just like DA:Origins is fine by me. Enough number of characters to make it a big enough party. But small enough for BIOWARE to put lots of interaction with them.

#58
Wulfram

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Sylvianus wrote...

The same. She isn't mage, warrior, rogue, or anything else. She is just a normal woman. What could she do among my companions ? What would she talk about ? Gamlen ? Seriously. This forum sometimes makes no sense.


She seems kind of roguey to me.  And she apparently managed to pick up the Gem of Whatever somewhere, so she presumably has some sort of adventuring talent.

But I'm not particularly interested in her

#59
Wonderllama4

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Fidget6 wrote...

Wonderllama4 wrote...

Origins had eight real companions. Let's be honest, Dog doesn't count 


Of course Dog counts. He's a full companion complete with party banter and everything. 


Oh yeah... those barks were an Oscar worthy performance! <_<

Modifié par Wonderllama4, 17 septembre 2012 - 08:37 .


#60
KENNY4753

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Dog vs Urz!!!!

#61
The dead fish

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Wulfram wrote...

Sylvianus wrote...

The same. She isn't mage, warrior, rogue, or anything else. She is just a normal woman. What could she do among my companions ? What would she talk about ? Gamlen ? Seriously. This forum sometimes makes no sense.


She seems kind of roguey to me.  And she apparently managed to pick up the Gem of Whatever somewhere, so she presumably has some sort of adventuring talent.

But I'm not particularly interested in her

Even a normal person can be a good thief. I did not feel she had a special talent or she could fight in any way whatsoever. If DAIII is an epic story ( which I hope ) we need strong companions, with interesting point of views. We will spend more than 30 hours with these characters, it had better be worth the beating. :P

Modifié par Sylvianus, 17 septembre 2012 - 08:56 .


#62
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Wonderllama4 wrote...

Origins had eight real companions. Let's be honest, Dog doesn't count and Loghain is an optional one that you get VERY late in the game.

DA2 had nine, but you only get to play with eight since your brother or sister is doomed to die.

So it appears eight companions has been the sweet spot in Dragon Age thus far.


Yes!!!  You sir, get it!!!

#63
Rawgrim

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the dog counts. He had personality and his own skillset.

#64
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Bigger isn't always necessarily better and it's better to have quality over quantity. From my personal perspective, I'd rather not spend the bulk of a game running around recruiting people. If I had to pick one complaint or the one thing I don't like about Bioware games is recruiting companions (especially when it's too many as it were in ME2).

#65
Il Divo

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CalamityRanger wrote...

Someone hasn't played the Baldur's Gate series... :P


Yeah, but in BG's case (at least the first one), creating companions was about as easy as it gets: no significant character interactions, a short paragraph of backstory, a few generic one-liners and we were good to go. Companions become more difficult to implement when Bioware also attempts to implement party banter, full conversations, plot relevance, etc.

That said, I'm actually looking forward to a larger party. One of my greatest criticisms of ME1 is that we had such a small cast of characters.

#66
The Elder King

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I'm perfectly fine with having 10 companions. And it'll be a huge step foward buying DA3 on release (for me) if the rumours of a 5-men party is confirmed.

#67
Rawgrim

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More companions would add to the replayability of the game, though.

#68
Renmiri1

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5 old  and 5 new sounds perfect.

But please put them all in one place - except your LI that moves to your house ;) - so it is not a hassle to get / talk to them.

A weekly poker game at the Hanged Man would have made things soo much easier on DA2! :wub:

#69
Angelo2027

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I think 10 companions are perfectly fine by me and I hope they feel more alive than in DAO.

#70
matiwariat

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I feel like the more the better as long as we aren't required by the main quest to get them all. Make some of them story choices as well. The more choice the better and no one forces anyone to get to know every single companion in your party in a single play through. The only worry is that if the quantity rises then the quality might go down.

#71
Heimdall

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Sylvianus wrote...

Welsh Inferno wrote...

Lord Aesir wrote...

I hope most of the companions are new. Though I'm still waving a little flag for Charade Amell's inclusion.


Whats with all this about Charade Amell? I'v seen plenty of people wanting her. Why? She didn't seem all that interesting to me..

Im just wondering.

The same. She isn't mage, warrior, rogue, or anything else. She is just a normal woman. What could she do among my companions ? What would she talk about ? Gamlen ? Seriously. This forum sometimes makes no sense.

She's a rogue, an archer judging by the bow on her back of memory serves.  I mostly lock onto her for this because I want the only returning character companions to be minor characters in previous games or at least characters that weren't previously companions.  Charade heads my short list from DA2

#72
Tindl

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Angelo2027 wrote...

I think 10 companions are perfectly fine by me and I hope they feel more alive than in DAO.


more alive than in DAO? Blimey, what did you make of them in DA2, then Image IPB
I'd want them more alive than DA2, DAO was pretty much spot on imo.

#73
Arius23

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I JUST FOUND OUT IT'S CONFIRMED!!!!!!

10 companions, all dwarves, none romanceable!

Thank you Bioware! You made my dreams come true!

#74
LinksOcarina

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Ten works for me. To be honest, the 12 they had in Mass Effect 2 was never a bother since the focus gave everyone a moment in the sun with the loyalty missions and what not.

And let's be fair, Dragon Age as an RPG has never had under seven companions in a major game so far, with the exception of Golems of Arggenak and Witch Hunt. Plus, many BioWare games have had huge parties. In fact the smallest RPG party they ever had was in Mass Effect 1 and depending on choices, Mass Effect 3. So is 10 really too much?

And for me personally, I would rather have a higher number...not because the companions would be personable/impersonable, but because the nature of this inqusitor position already has a sense of detachment, and the need for a large group. Something like a rotating amount seen in Baldur's Gate would be impressive, maybe not 25+, but perhaps 15 tops.

Still, ten is great. And hey, we may see a DLC character as bonus, like always. 

Modifié par LinksOcarina, 17 septembre 2012 - 10:50 .


#75
BioFan (Official)

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I fully support 10. I like it.