Ulfros wrote...
I'll go ahead and say it - blunt and honest:
In previous Dragon Age games, interracting with companions was my absolute favourite thing to do. This includes romances.
Now, don't think of me as your teenage pervert. I'm not after the nudity (although I wouldn't mind it either). I simply loved that for once, a major RPG title of the modern day put a lot of emphasis on living in the world with other people around you (however fictional). Unlike many other games where you simply bulldoze your way through everything and use NPCs as nothing more than walking Wikipedias.
But I felt that in DA2, less emphasis was put on my relationships with my companions, and I couldn't even talk to them whenever I felt like it. I think for DA3, they should turn the ship around and make companions more important, more fun, and more immersive than ever before.
But there's always that certain point where you 'fall in love with' (suspension of disbelief) Morrigan or Anders, or where you feel like Alistair is your best friend in the whole wide world, and you want more interaction, more cuddling, more jokes, more intimacy.
Where to people stand on this? Is companion dialogue and interraction in need of some extra attention? Should the snuggling cutscenes be taken further and require (and reward) more than they have in the past? Is there a point where it gets weird or tasteless having too much of all this?
The lack of conversation didn't start with DA2, it started with Dragon age:Awakening, many players didn't like it, I didn't like it and Bioware bring it to DA2 as if it was something that was wanted by everyone.. I raged about it then and after da2 did so again.
I do hope they allow DAO style back, if people wants to keep talking until they run out of things to talk... well is their choice. Why should everyone be content with no talking.. isn't that what bioware promote? dialog with companions and Banter?





Retour en haut







