Weapons Guide Part III
*** Ultra-rare/Black ***
Black Widow
Mods: Piercing and damage
Ammo: Any, piercing or warp are probably the best though
class: Soldier, some Sentinels, and Infiltrators
Reload Cancel DPS: 440.14
Notes:
- A high powered sniper rifle. It doesn't have the same single shot ability that a Javelin or even the Widow have but generally has higher DPS due to it having 3 shots per clip.
- It is used in similar fashion to how the other two are used though no pattern on its usage stands out quite as much. Or perhaps it might go: cloak, power, fire, fire, fire
- The Black Widow has innate penetration abilities allowing it to bypass the shield of a guardian.
- Mine is only at two so I don't use it much, preferring the Javelin and the Window personally.
- The Black Widow is manufactured by the Alliance and thus of human design for people who like to do all one race with appropriate weapons type of matches.
Cerberus Harrier
Mods: Capacity and damage. Damage may be swapped for piercing based on ammo selection
Ammo: Any of them, depends on the build used
class: Many of them
Reload Cancel DPS: 909.19
Notes:
- It's a bit heavy but can be used on many casters that don't require a 200% cool down. In many cases recharge speed evolutions should be chosen if one plans on using this weapon for them.
- Ammo, your biggest drawback. Your going to run out of it, and it's going to happen often.
-- Equipping Thermal Clip gear can help offset this.
-- Equipping this gun on a Batarian Soldier helps alleviate this issue.
-- An N7 Demolisher makes ammo issues incidental with her pylon.
- The Harrier is a Cerberus manufactured gun for people who like to do all one race with appropriate weapons type of matches.
Javelin
Mods: damage and capacity
Ammo: Any, piercing or warp are probably the best though
class: Soldier, some Sentinels, and Infiltrators (Geth Infiltrator probably being the best)
Reload Cancel DPS: 575.78
Notes:
- This is one of the highest damage weapons in the game. Not in terms of DPS but in regards to a single shot. The only gun that does more damage in this regard is a Claymore. Because of its damage it is possible to kill many enemies in one or two shots even on gold and platinum.
- One of the best builds to use it on is a Geth Infiltrator using the following pattern: cloak, proximity mine, fire.
- The Javelin has the ability see through objects, e.g. walls, barriers, floors, etc. Anything it sees which is purple can be shot.
-- This gun in particular is able to kill enemies out of LOS easily.
- If piercing ammo is equipped penetration distances will be increase, but at the cost of lowering the penetration damage.
- The Javelin is a Geth manufactured gun for people who like to do all one race with appropriate weapons type of matches.
M-11 Wraith
Mods: Piercing and damage, damage can be swapped for choke ammo type should reflect this
Ammo: Any of them, depends on the build
class: Many of them, light enough to equip on cast builds that don't require a 200% cool down
Reload Cancel DPS: 672.63
Notes:
- This a long range shotgun. Well longer range than any other in the list aside from the Crusader. It has quite a punch to it, though not near what a Claymore does. That is partially made up for by having two bullets as opposed to one in the clip. What's nice is the weight it much lighter allowing more classes to use this gun in particular.
M-77 Paladin
Mods: Capacity and damage, Damage mod can be swapped for piercing depending on ammo availability
Ammo: piercing or warp depending on mod selection
class: Caster classes are best
Reload Cancel DPS: 603.52
Note:
- This is a high damage pistol and may be used at range.
- Not much ammo here, you have to make your shots count. If your a good aim this is an awesome weapon, if your not there are better choices.
M-90 Indra
Mods: Piercing and damage
Ammo: All of them, depends on the build
class: Many of them, light enough to equip on caster builds that don't require a 200% cool down
Reload Cancel DPS: 617.96
- This is a fully automatic sniper rifle and has a bit of a spread to the bullets.
- This gun perhaps best works out best with the Geth Infiltrator, N7 Destroyer, and Turian Soldier. Anyone able to tighten up the bullet spread for accuracy.
- The Infiltrators get a large bonus to the gun by use of their cloak. The bonus from a cloak cycle will last approximately 2 seconds after the cloak is gone. This is enough time to use up most of the clip on the gun.
M-99 Saber
Mods: Piercing and damage
Ammo: Any of them, depends on the build
class: Soldiers, some sentinels, Infiltrators
Reload Cancel DPS: 583.68
Notes:
- Nice solid gun, often described as the sniper rifle of the assault rifle class.
- Performs much better with any class that has an increased rate of fire, such as the Destroyer, Geth, and Turian Soldier.
- The Saber is manufactured by the Alliance and thus of human design for people who like to do all one race with appropriate weapons type of matches.
M-358 Talon
Mods: Damage, and capacity. Capacity can be swapped for piercing dependent on ammo selection.
Ammo: All of them, depends on the build
class: Many of them, generally a good choice for caster classes that don't need a 200% cool down
Reload Cancel DPS: 675.64
Notes:
- This is the highest damage pistol currently. In fact it's damage both in a single shot and in DPS considerations outstrips many other guns in all classes.
- It's fairly lightweight so when at a high enough level can be equipped on many of the caster classes.
- It's biggest downfall is the lack of range. It can be used a close to mid range, but unlike choices like the Carnifex and Paladin doesn't work well at distance.
N7 Typhoon
Mods: Piercing and damage
Ammo: Any of them, though Cryo, Piercing, and Incendiary are probably best
class: Soldiers, some sentinels
Reload Cancel DPS: 546.2 (at II)
Notes:
- The Typhoon is a VROF weapon.
- Has innate cover penetration, thus can penetrate light cover such as a guardians shield.
- This gun in particular shines the most under the care of an N7 Destroyer.
- This gun has a bit of a kick to it. Using it while in cover is recommended unless equipped with a stability mod or on a Turian.
- Produced by the N7 program and of human manufacturing for people who like to do all one race with appropriate weapons type of matches.
Particle Rifle
Mods: Capacity and piercing
Ammo: Incendiary
class: Soldiers, some sentinels, Infiltrators
Reload Cancel DPS: 965 (at IX)
Notes:
- The particle rifle is a VROF weapon.
- This rifle has infinite ammo which automatically resupplies after use. But, if you take it down to 0 it has a long reload time. Moreover reload cancel doesn't work on this gun. Don't burn out the ammo if you can help it. Stop firing when it gets low, but before it goes to 0. Maybe 20ish? Until your good at it. If that seems hard stop a little earlier. You'll get the knack for when to stop after using it enough.
- This gun in particular works very well for the Destroyer, the Batarian Soldier, and the Turian Soldier.
Scorpion
Mods: Capacity and damage
Ammo: Any of them, depends on the build
class: Soldiers, some sentinels, Infiltrators
Reload Cancel DPS: 488.54
Notes:
- The Scorpion is an AOE weapon.
– Unlike the other AOE weapons there is a 100% priming chance on a direct hit even with level 1 ammo types.
- The Scorpion is a projectile weapon.
- This gun is very good at taking out lesser enemies including phantoms. However it lacks the DPS to be effective against boss level enemies.
- It is quite effective is fired into a spawn point and can easily take out all of the non-boss enemies in short order.
- Because of its lack of effectiveness on boss enemies I would personally recommend it be used as a side arm on a class where weight isn't very important. Unfortunately its too heavy to generally be used on classes with powers able to deal with those enemies.
- The Scorpion is a Salarian manufactured gun for people who like to do all one race with appropriate weapons type of matches.
*** Promotional***
N7 Crusader
Mods: Damage and capacity
Ammo: Any of them, depends on the build
class: Soldiers, some sentinels, Infiltrators
Reload Cancel DPS: 809.89
Notes:
- The Crusader is unlike any other shotgun because it fires a single slug as opposed to multiple projectiles of some sort.
- The Crusader has built in piercing abilities enabling it to shoot through a guardians shields.
- It has the longest range of any shotgun enabling it to be used at distance. With the smart choke it can target things across the map.
- Produced by the N7 program and of human manufacturing for people who like to do all one race with appropriate weapons type of matches.
N7 Eagle
Mods: Piercing and damage
Ammo: Any of them, depends on the build
class: Any including the caster classes
Reload Cancel DPS: 506.49
Notes:
- The Eagle is the only fully automatic pistol in the game.
- Very light weapon
- Really shines when using any class that can increase its rate of fire.
- This gun isn't as awful as many would think. There are perhaps other guns that perform better in many respects, but that doesn't mean this gun isn't decent or viable on higher difficulties.
- Produced by the N7 program and of human manufacturing for people who like to do all one race with appropriate weapons type of matches.
N7 Hurricane
Mods: Heat Sink, and high velocity barrel
Ammo: Any of them, depends on the build
class: Any class that doesn't require a 200% recharge
Reload Cancel DPS: 905.30
Notes:
- This gun has a higher rate of fire than any other. Because of this the various ammo’s that prime are more likely to do so. Making this probably the best gun for power combo setups from ammo.
- The Hurricane has a significant kick to it. It can be compensated for if one doesn't aim in. If one still does then they should consider equipping it on a Turian or perhaps the use of stability mods or consumables.
- The Hurricane used 2 ammo per shot.
- Certain classes namely the Destroyer (depending on evolution choices) using one will be left over with a single bullet. When this happens the gun will not automatically reload. It must be manually done.
- Produced by the N7 program and of human manufacturing for people who like to do all one race with appropriate weapons type of matches.
N7 Valiant
Mods: Piercing and damage
Ammo: Any of them, depends on the build
class: Soldiers, some Sentinels, and Infiltrators
Reload Cancel DPS: 736.43
Notes:
- Quick reload
- Fast rate of fire
- Negligible kick
- One of the highest DPS of the sniper rifle class. Though the per bullet damage is small. You won't be one shoting anything on the higher difficulties, even when scoring a head shot. But it does put out a lot of bullets and that's where the DPS comes in.
- Produced by the N7 program and of human manufacturing for people who like to do all one race with appropriate weapons type of matches.
Modifié par denarius15, 24 septembre 2012 - 07:46 .