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48 réponses à ce sujet

#1
Kenshen

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Lately I started to notice a new trend in my play style and last night I made a true effort to play this way.  First I should state that I mostly play my fury now and for the most part this class tends to be on top of the scoreboard which I am able to do.

When I first started playing MP my focus was to kill everything on the map and what I didn't get too my team mates could mop up.  I started to realize while this was fun for me it probably wasn't so fun for the others.  Now days I will help knock the bad guys health down and let the others get the kills.  Or if a team mate had put in the work to kill something to just leave it be instead of shooting or using a power to get  the kill.  Not that I would purposely kill steal but my motto in games my whole life is if it is red it is dead and that thing isn't dead yet it needs to die.

As an example last night my only game had a GI and QFI both with sniper rifles.  I would BE a bunch of pyro's and hunter's to knock down shields and some armor then let them finish them off with headshots.  Either said anything to me (shocking no mic use on PC I know) but at the same time both stayed pretty close to me so I don't think they cared.  The other was a phoenix adept and with him I would just let the geth get close to me, allowing them to focus fire on me while in cover, and let AF affect them then he would do his thing.  Overall this game was a very clean that finished rather fast.

So I started to wonder today if this kind of style is welcomed or if people would rather me not do this.  I will say that I only do this if things are going good.  If it is getting messy then I quickly revert back to my kill all ways.  I have not had any complaints but I have seen some people leave the lobby pretty fast even though as a group we rocked.  So what is your opinion?

#2
Big Jack Shepard

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When I play Fury I am constantly moving so there is always half-dead stuff in my wake.

#3
ryoldschool

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You probably will get a lot of friend requests, lol. People who like to top the scoreboard will really like to play on your squad. It probably shows that you are secure in your abilities and don't feel the need to get as many kills as possible for yourself. As long as your team is successful and you are having fun you can't go wrong.

#4
LePetitRobot

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I've also started to ease back a little on the kills.
With two or three team mates all hammering away at that boss successfully, it's time for me to find the next target / see who's sneaking up on us.
Another favourite move is luring the Guardian to face me, so he gets a back full of unfriendly fire.

#5
Kenshen

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LePetitRobo wrote...

Another favourite move is luring the Guardian to face me, so he gets a back full of unfriendly fire.


haha I do that too but as a fury I usually end up dead if the rest don't kill it right away.

#6
Danadenassis

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I play in a rather big group of friends (mostly met through ME3). We have this idea that it is important that everyone are able to "Do Their Thing" so everyone can feel they add something valuable. This might be important to keep in mind for those that really can solo the whole map without too much trouble. It also give less radical results and people talk together to help everyone out.

#7
Rokayt

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Nobody would yell at you for tagteaming.

#8
SuperADJ

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aryon69 wrote...

So I started to wonder today if this kind of style is welcomed or if people would rather me not do this.  I will say that I only do this if things are going good.  If it is getting messy then I quickly revert back to my kill all ways.  I have not had any complaints but I have seen some people leave the lobby pretty fast even though as a group we rocked.  So what is your opinion?


My opinion is players like you are a rare and beautiful thing.  I think it is the COD/BF mentality that so many people who are into multiplayer games in general exhibit.  Must.  Kill.  Everything.  This is especially evident in PUG matches.

I totally agree that games go more smoothly when you're not concentrating on absolutely killing everything that moves.  You consider your own role in the team more, as well as react better to situations as they occur as your situational awareness tends to be better if you're scanning the area (and enemies in it) rather than spamming every available power/bullet into that poor target everyone is gunning for.

If you fancy a game sometime, it'd be a pleasure to play with you.  I'm new to the PC version and so have an almost-empty manifest but carry over some experience from the PS3 version that I played quite extensively.  My Origin ID is the same as my BSN name - add me if you want a game or two sometime.

#9
LePetitRobot

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aryon69 wrote...

LePetitRobo wrote...

Another favourite move is luring the Guardian to face me, so he gets a back full of unfriendly fire.


haha I do that too but as a fury I usually end up dead if the rest don't kill it right away.


Oh, ya just gotta dance a little for 'em!

#10
JiceDuresh

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I'm the same way actually, I leave games with kroguard and reegers cause its not fun to watch someone else play. So I don't do the same unless nessecary to complete the mission. I'll let others take kills, concentrate on exploding te/be's, and have fun watching a human adept play melee with a geth trooper for 3 minutes while the whole time I've got it's head in the sights of my paladin.

#11
Kenshen

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SuperADJ wrote...

My opinion is players like you are a rare and beautiful thing.  I think it is the COD/BF mentality that so many people who are into multiplayer games in general exhibit.  Must.  Kill.  Everything.  This is especially evident in PUG matches.

I totally agree that games go more smoothly when you're not concentrating on absolutely killing everything that moves.  You consider your own role in the team more, as well as react better to situations as they occur as your situational awareness tends to be better if you're scanning the area (and enemies in it) rather than spamming every available power/bullet into that poor target everyone is gunning for.

If you fancy a game sometime, it'd be a pleasure to play with you.  I'm new to the PC version and so have an almost-empty manifest but carry over some experience from the PS3 version that I played quite extensively.  My Origin ID is the same as my BSN name - add me if you want a game or two sometime.


Thank you that is a kind thing to say and I appreciate it.  I will add you once I get home but that not for another 4 hours.  My ID is Kenshen19 and don't worry about having an empty manifest that isn't something that bothers me since I don't play plat.


JiceDuresh wrote...

I'm the same way actually, I leave games with kroguard and reegers cause its not fun to watch someone else play. So I don't do the same unless nessecary to complete the mission. I'll let others take kills, concentrate on exploding te/be's, and have fun watching a human adept play melee with a geth trooper for 3 minutes while the whole time I've got it's head in the sights of my paladin.


Funny you mention the melee battle there.  In my example the QFI got into a slapping contest with a geth trooper.  I stopped and watched just to make sure she was ok and it was a good thing cause she went down.  Would be nice if we could see team mate health bars or something but I did make sure she didn't get face stomped.

#12
Learn To Love Yourself

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If someone is already working on an enemy, I'll leave them be and look for remaining ones. If the enemy is last, I will always run up to the enemy to have a close up view of the beat down and give moral support. This often makes people nervous, like I'm going to "steal their kill," so I'll sometimes run up and twirl around in circles. Is it possible to twirl around in squares? That'd be neat.

The only time I will work on an enemy and leave them half dead is if I have Vorcha teammates in close proximity (unless I'm a Vorcha myself) to help them stack kills for Bloodlust.

#13
neteng101

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I find this whole notion really annoying - leaving scraps for others to clean up. Its a co-op game, I don't care if I don't top the scoreboard... important thing is that everyone plays their best and pwns the enemies!

About as far as I'd suggest anyone taking it easy is like when a Batarian has one in a web and is waiting on the pawnch... yeah I can see leaving him alone to finish the job, but otherwise this is just so totally unnecessary. Where's the sense of satisfaction for anyone when you're just there to finish off that last bar of health?!

#14
kww75

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If you are outscoring your teammates, its usually a very good indicator you're on difficulty that is too easy for you or your teammates lack comparitive gear, experience and/or skills.

Delibrately holding back on your skills can also irriate your team members because you are indirectly showing lack of respect. It's probably a lot better just to sit in one spot and kill stuff and let your team mates go do all the running around if you are consistently outscoring them. People fixated on score won't enjoy playing with you regardless, even if you maintain a steady score. I can guarantee you when it's obvious to the person who keeps coming top that you are better skilled than them (you often need to outscore them by 5000+ points before they notice), they leave without fail.

I know this sounds selfish but the most important thing is are you having fun? If the answer is no, you may eventually end up resenting other players and the game.

If you have gotten that good on platinum difficulty that you are outscoring your teammates by 15% or greater consistently, probably a good time to start trying to achieve the same effectiveness on another class. The best players aren't one trick ponies, they're the adaptable kind that can use any class.

Modifié par kww75, 18 septembre 2012 - 12:03 .


#15
OhPa2

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I like team synergy.

If its working and we're having fun then its all good.

Individual score is not important.

#16
kmmd60

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It's good practice bit I simply dislike being shot in the back by half-dead things.

+1 for OP

#17
soulstriker09

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This is my style too. If they're concentrated on a boss, I'll be the lookout for the flanks...
(given that the pug team sticks together >__<)

But I don't leave half dead things though, unless there's a vorcha on the team.

#18
ErrorTagUnknown

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Yeah I'm sure most people appreciate this. Kill stealing is dumb thing to get mad about in a co op game.... but everyone has to admit, the "score" system being as it is, when someone swoops in for the last couple shots on an atlas your first instinct is to feel cheated. Sometimes I have to remind myself its coop (of course I'm on xbox, so odds are the killhelper will be a braggart about their score, so that adds to the annoyance).... but if I feel like I'm monopoliing the kills in the round, I'll deliberately stop short on common targets, or add a few bursts on a boss a teammate is fighting, just to get it down to a bar or two. but generally if I take a target I finish it. The exception, as someone said before, when I play fury.... always moving through the enemy and away on to the next thing. That leaves tons of dead stuff in my wake, unless the enemy is scattered, or there's just a couple where I am I usually finish them off. But a big cluster? Charge through, couple splosions, then let my team clean up. Though some games I'm just too focused on killeverything mode.

#19
Kenshen

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I would like to thank everyone who responded.  To be honest I wasn't expecting many to do so and actually I am surprised that overall it is been positive.  Some have brought up some good points that I had not considered so I will be more mindful in the future.

kww75 wrote...

If you are outscoring your teammates, its usually a very good indicator you're on difficulty that is too easy for you or your teammates lack comparitive gear, experience and/or skills.

Delibrately holding back on your skills can also irriate your team members because you are indirectly showing lack of respect. It's probably a lot better just to sit in one spot and kill stuff and let your team mates go do all the running around if you are consistently outscoring them. People fixated on score won't enjoy playing with you regardless, even if you maintain a steady score. I can guarantee you when it's obvious to the person who keeps coming top that you are better skilled than them (you often need to outscore them by 5000+ points before they notice), they leave without fail.

I know this sounds selfish but the most important thing is are you having fun? If the answer is no, you may eventually end up resenting other players and the game.

If you have gotten that good on platinum difficulty that you are outscoring your teammates by 15% or greater consistently, probably a good time to start trying to achieve the same effectiveness on another class. The best players aren't one trick ponies, they're the adaptable kind that can use any class.


I quoted you kww75 because you brought up some things that has me thinking again and that isn't a bad thing.  Yeah silver is probaby too easy for me but I can only handle so many gold games before I just need a mental break and silver gives me that.  I won't even bother with plat that doesn't sound like any fun to me.

I always considered myself to be an average player, maybe a little more than that. I have seen people do things that I know I can't so there is plenty of room to improve.  I can say that this new style of play for me does make it fun and the main reason I made this thread was to find out if others were ok with it or not.  From the responses so far not everyone is and that is to be expected.  

#20
Broganisity

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Rokayt wrote...

Nobody would yell at you for tagteaming.


Fun fact: I yell when happy.:police:

#21
bondiboy

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Playing AV I often stasis a phantom, marauder etc and move on and let someone else closer finish them off and also usually give Vorcha and Krogan an opportunity to complete a melee-but mostly if i attack something I am going to see it through and kill it whether I am first or last on the scene.

#22
Darth Tigris

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Whenever I go into a public Platinum match, I look to see if someone is playing as a Salarian Engineer. If not, I switch to it and play a support role that's important to our success but it doesn't show on the score board. I'm ok with that as long as I don't people don't look at it as me not pulling my weight (and some have).

To me the most important thing is working the strengths of the classes against the situational weaknesses of the enemies. If I have something that works best against shields/barriers, armor or crowd clearing, then I use those abilities when needed. If not, I'll hang under cover until they're needed.

You're good, man. It's a co-op game and you're think about others. That alone makes you good.

#23
banans_huligans

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I dont know, the point of this game is to kill all the baddies as quickly as possible, so I dont like the idea of holding back. I might not shoot an enemy if somebody is about to perform grab or is in middle of heavy melee but thats it. Also I might be actually annoyed if somebody of my squadmates would be holding back

edit: and yes, leaving kills for vorchas is good for squad

Modifié par banans_huligans, 18 septembre 2012 - 02:09 .


#24
ParatrooperSean

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My take on this is different. If you have the means to kill, then kill. A Hunter with two bars of health can kill you just the same as one with full shields, and the same for all enemies. The team goal is full extraction. Sandbagging your play does not contribute to mission accomplishment. It may contribute to others scoring more points, but all that does is stroke egos. It doesn't help the team accomplish the mission.

#25
Seneva

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If it's red, it's gonna be dead.