Personally I don't like this. I think that certain companions should:
1. Refuse to join your party based on some sort of history with an already recruited companion.
2. Have on going relationships with other companions, some of which will lead to hostility. This could eventually lead to the companion delivering an ultimatum of "They leave or I do."
It would certainly add replay value if not all of the companions were recruitable in a playthrough.
I'm not just referring to negative companion relationships however. Certain companions should become fast friends, some of which we see in Origins and DA2, but not enough. Taking it further, certain companions should begin romances together independent of the PC - we see the beginnings of something like this in the Legacy dlc, but it'd be nice if this kind of thing could be expanded upon.
Modifié par DuskWarden, 17 septembre 2012 - 08:48 .





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