2: MOAR MAGNIFICENT BEARDS. All the previous beards were either not full beards, or were long and unkept, ungroomed. Duncan's and Garret Hawke's are good examples.
3: Let us play old peeps if we want! Maybe I want my PC to be a retired war veteran, or someone who has been at this running-folks-through game longer than YOU, Sonny-Jim. Though DAII finally gave us something... CLOSE to grey hair, and we can use complexions, if we do we still have family members as parents that look as odl as we do, and everyone calls us son/boy/girl/kid.
4: More feminine (but unobtrusive) hairstyles for the ladies. Up-dos work well: long hair, but having it tied up prevents it getting in the way of armour (clipping issues). WHY MUST YOU KEEP WITHHOLDING THE MORRIGAN HAIR
5: Either let us choose lighting/background options on a slider or start using a natural lighting, dammit. DAII's CC isn't a good representation of what Hawke looks like and I had to keep taking them to the Mirror in the Emporium. Even WORSE, was the Awakening one were everything looks teal.
6: LET ME BE A DWARF, PLEASE. Their men are manly and sqaure and their woman a gorgeous and curvaceous. They have the BEST architecture and the most interesting cultural/social structures.
That creator is AMAZING, seriously. I would... maybe I'm alone in thinking this, but I would actually pay a one-time fee for the stand alone character creator just to muck around in it! Of course, isn't that just used to determine portraits or something? They don't actually render it in game, do they? If so, it would take vast amounts of memory.joshko wrote...
Just make it like EVE online's character creator.
Modifié par Karsciyin, 29 septembre 2012 - 01:35 .





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