WardenWade wrote...
Now that DA3 has been announced, I am curious if the developers are free to speak candidly about the real potential for multiple playable races in the game (both in the single-player campaign and in the multiplayer format)? I can only speak for myself, but I feel allowing us to choose once again to play as different races with different perspectives would only increase the replay value of the game.
Likewise, Inquisition sounds like an ambitious title and I can only assume its events would involve every race in a significant way. Furthermore, with the use of the Frostbite 2 engine and the graphics/customization options Mr. Darrah's announcement suggested it can bring, maybe aspects like individual models for different races would not be an obstacle? As an aside, I also feel that options like backgrounds/origins would be great to return in DA3 as well.
Would any of the developers be able to speak now on race options for DA3, in both the single and multiplayer format?
Thank you in advance 
Well put, dubya-dubya, and excellent points in favor of having replayable races back.
As for the rest of you nay-sayers, now is not the time to repeatedly spout dribble like "I doubt this will happen because X, Y, Z."
First of all, the developers are interested in knowing what we'd like to see in the next game. If you'd like to play as more than just one preset character, this is the time and the place to speak up. If you want to only play as a human for forever, make a separate topic and discuss why.
Second of all, it's rather insulting toward the DA team to insinuate that they couldn't possibly be talented enough to replicate the same programming we saw them start off with back in, what, 2009? Have some faith.
I'll say this -- Dragon Age: Origins remains my favorite game ever, and I game pretty heavily. What pushed it into the number 1 slot on my favorites list was, hands down, our ability to choose our starting character's background and learn enough about his/her background to see the world through his/her eyes. It taught us extra lore, it made decisions that were previously easy suddenly much more gray, it unlocked specific events and responses that kept the game fresh, it made the game a joy to replay. I can make my Warden a different person each time I play and learn something new each time. The most I can do with Hawke is choose to be sarcastic instead of nice (which is something the Warden did nicely too, let me remind you) and give her a different hairstyle this time around.
Even if you don't take the option to play as an elf/dwarf/kossith, common sense says that more options > less options.
Modifié par brushyourteeth, 18 septembre 2012 - 03:25 .