Darkspawn Companion
#26
Posté 18 septembre 2012 - 01:28
#27
Posté 18 septembre 2012 - 02:38
#28
Guest_Nyoka_*
Posté 18 septembre 2012 - 02:45
Guest_Nyoka_*
ejeee torooo
#29
Posté 18 septembre 2012 - 02:48
With that, it could work. Ni'd like to see it but I feel like a companion like that might be turned into a post release character (A la Kasumi) with his own mission.Lokiwithrope wrote...
The idea was to have him as a heavy-armor sort of guy.
#30
Guest_Trista Faux Hawke_*
Posté 10 octobre 2012 - 05:17
Guest_Trista Faux Hawke_*
#31
Posté 12 octobre 2012 - 04:39
Somethings need to stay as bad guys at all times, it's close enough to making the darkspawn not be pure evil with the whole talking thing and possibles some becoming "allies" against other darkspawn, but lets not go crazy.
#32
Posté 12 octobre 2012 - 04:42
Trista Faux Hawke wrote...
This would be intriguing. As an LI? Ew. But as a general companion? Why not? Also, that opens up a whole new tree of special combat abilities.
Oh, gross. I imagine there would be the issue of ... decay...
#33
Posté 12 octobre 2012 - 05:10
TCBC_Freak wrote...
I'm not for this. It's too cheesy now, turning bad guys into good guys is no longer surprising, it's almost expected and that's boring. Every bad guy becomes a good guy. The rachni, the geth, the batarians, a blood mage, a Howe, a spirit from the fade... even the reapers can be taken over or synthesized with.
Somethings need to stay as bad guys at all times, it's close enough to making the darkspawn not be pure evil with the whole talking thing and possibles some becoming "allies" against other darkspawn, but lets not go crazy.
hear hear i'm with you on this let them stay bad don't wanna work with one<_<
#34
Posté 12 octobre 2012 - 06:34





Retour en haut







