Dessalines wrote...
I didnt think Tallis look liked Felicia Day, and I don't want to kill Tallis. It seems to me that the reason that people want to kill is because
1)She was created by Felicia Day.
3)People felt that Mark of Assasin was just a vehicle for Felicia Day.
4)Her voice acting was not good.
5)Her character was annoying, and you were forced to be friends with her.
1) Felicia Day didn't create Tallis. Bioware did, and presented Felicia with a handful of ideas that were conceived about a Qunari character, and out of all of them Felicia Day picked Tallis, the Elven Ben-Hassrath. Bioware then handled the writing of her for MotA, whereas Felicia handled the writing of her for Redemption -- a "meh" webseries.
3) and 4) Though I like Tallis -- aside from a few minor gripes in what may or may not have been done in her dialogue -- I was appalled by the "anti-Qunari" ending the DLC featured, which was a clear sign to me that Bioware has not in fact been listening to and addressing the complaints made about DAII.
At least, not the complaints that were made by the people that were
disappointed with DAII. Many people said "At least have Hawke
try to succeed at something and fail, if you're deadset on one outcome" -- myself among them.
And it upset me, as Legacy left me hopeful. I thought that "Hey, they
are addressing the concerns of the people that were disappointed with the game". Then MotA came along and made that hope disappear. Now, I'm left with a DLC where I'm forced to allow Tallis to walk off with information that could do a lot of damage to the Qunari's war efforts, by Bioware's own poor writing of that
one moment.
MotA was fine up until that point -- aside from the save corruption issue which
still hasn't been fixed. In fact, the very first Hawke I played it with was demonstrating some intelligence. The most notable instance was when the Duke was threatening Hawke and Kirkwall after saying he'd report everything to Empress Celene. He said "And who's going to tell her?"
Granted, this particular Tobias Hawke -- I made many -- was also trying to establish some diplomatic relations with Orlais
prior to the battle, wanting to repair any damage that may have been done between Kirkwall and Orlais by Tallis' deception.
He liked her, but didn't want to be a knowing part of her plans if he could help it. When the Duke refused to hear him out and sent Cahir after Hawke, he knew that it would be futile to keep trying. So he wanted to learn more about just what Tallis was seeking, and when he did he admitted that innocent lives shouldn't be lost amongst the ones who knew the risk.
Blah blah blah, I killed Prosper, then the farewell sequence arrived.
And through no fault of my own the anti-Qunari choice was picked -- my cat actually jumped on my controller -- and I saw just how much Bioware failed in their writing.
And I was disappointed. I shook my head in disbelief and didn't want anything to do with the DLC, because while Tallis isn't a Mary Sue -- something she's slapped with too often -- I found that the very ending of the DLC made her close to being one.
Hawke didn't have to succeed at taking the scroll from her, but he sure as hell should've actually attempted beyond this:
Hawke: Gimme.
Tallis: LOL no.
Hawke: Welp, I tried. So long, bestie!
Anyway, to sum up: As I've said before, I don't hate Felicia Day or Tallis. I don't want to kill her character. What I do hate is lazy writing, where Bioware fails to recognize the self-evident -- or so I thought -- actions a particular character with certain views might take.
And what makes me sad is that, after Bioware has made it a point to say "We dun' goofed" in regards to Act 3 and other areas of DAII, they can't just come out and say "You know what? We dun' goofed again on MotA's anti-Qunari ending".