Dragon age 3: Inquisition Blood magic?
#1
Posté 18 septembre 2012 - 10:27
It did not do anything, the gaurds did not even notice my blood magic:crying:. What is the purpose of it then....
Then Dragon age 2 was released, and i thought, maby they had fixed it, so i bought it..... Yet again i was wrong... They made it worse!
But being a BioWare fan, i did not stop there, when SWTOR was released i bought that one as well. Here they had a story just for the evil, and it was by far the most popular and the best.
That is what dragon age needs, a story for thoose who desires to play as an evil character. A story when you can resort to blood magic and when people around you notice that.
#2
Posté 18 septembre 2012 - 10:37
#3
Posté 18 septembre 2012 - 10:51
It is such a pity that a rpg of this caliber should lack the two thing that makes a rpg an rpg, Choise and diversity! To make the story what ever you like.
Modifié par erik9313, 18 septembre 2012 - 10:54 .
#4
Posté 18 septembre 2012 - 11:06
#5
Posté 18 septembre 2012 - 11:10
Irkalla wrote...
Agreed so much! Blood magic needs to have a bigger impact on the gameplay. For instance, in DA2 when the "Exotic Wonder of the East" tried to manipulate you via blood magic, a blood mage should have been able to break her hold on their own. Or when you use blood magic in front of a Templar and he doesn't notice a thing, That kinda thing.
A mage could break the exotic wonder on her own, but I would have love for a blood mage to be able to not choose between sending her back to the templars and killing her.
#6
Posté 18 septembre 2012 - 11:16
#7
Posté 18 septembre 2012 - 03:40
Don't say that...You'll give Bioware ideas!Cultist wrote...
Well, knowing BioWare, I will not be surprised if they cut Blood Magic at all. Leave us with human-only pro-Chantry protagonist and Blood Mages will be solely emenies.
#8
Posté 18 septembre 2012 - 03:47
It's treatment in the past two games has been profoundly destructive to the DA setting.
Modifié par Wulfram, 18 septembre 2012 - 03:48 .
#9
Posté 18 septembre 2012 - 04:33
If we're allowed to do blood magic at all in the next game, I think it needs to be a very big deal. Even David Gaider has said that the games do a poor job of representing just how powerful, dangerous, and eventually corrupting the practice of blood magic is. In my opinion, blood magic ought to mean ridiculous amounts of power, with quickly draining health (the kind that tempts you to use the blood of others to keep it going - because that's consistent with the lore). We should have unique conversation options that allow us to use mind domination on others. Certain companions should refuse to romance us unless we force them with mind domination. Every time we use blood magic in a battle and an NPC lives to talk about it, he or she should always be either terrified or impressed. And we should have unique interactions with demons that we wouldn't have otherwise, even if we choose not to deal with them.
Modifié par brushyourteeth, 18 septembre 2012 - 04:33 .





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