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two questions before I get even remotely invested (possibly to Allan)


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#1
crimzontearz

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 1: will there be proper NG+ in the game? Seriously, I did not buy DA2 solely because of the lack of this feature....if DA3 has it I might even go out of my way to purchase a new DA2 for completionism sake.





2: will there be actual emotional payoff like DAO (which had an amazing range of endings) or will we be punished for our investment like in ME3?

















edit: dammit all I slipped and submitted it blank the first time

Modifié par crimzontearz, 18 septembre 2012 - 10:50 .


#2
TsaiMeLemoni

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crimzontearz wrote...

 1:


Answer:

#3
crimzontearz

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TsaiMeLemoni wrote...

crimzontearz wrote... 1:

Answer:

damn


my tablet screwed me over, there I fixed it

#4
TsaiMeLemoni

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I figured something like that happened, but I couldn't help myself!

But my answer is still kind of relevant...outside of the blog we haven't and probably won't have any new info until the new year, so you'll likely have to wait awhile before getting a definitive answer.

#5
crimzontearz

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TsaiMeLemoni wrote...I figured something like that happened, but I couldn't help myself! But my answer is still kind of relevant...outside of the blog we haven't and probably won't have any new info until the new year, so you'll likely have to wait awhile before getting a definitive answer.

this is why I am starting now





Laidlaw once told me that they wanted to add NG+ to DA2 pre release BUT they did not have enough time. So I am starting to ask now. The presence of proper NG+ ( or lack thereof) Is actually a deal breaker for me a d always campaign for its implementation (as anyone who visits the vigil forum knows hehehe). As for stressing out the importance of emotional payoff, well, is it ever a bad thing is it?

#6
nightcobra

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i'd like a NG+  too, i like to play around with my late game gear for more than that last hour.

Modifié par nightcobra8928, 18 septembre 2012 - 11:06 .


#7
Jerrybnsn

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What's an "NG"?

#8
TsaiMeLemoni

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I don't think either of your questions are emphasizing bad points, especially the importance of emotional payoff.

I'm sorry if I gave the impression that I thought you shouldn't be asking these questions now...


Jerrybnsn wrote...

What's an "NG"?


'New Game Plus", where you start a new game  but carry over things stats, weapons, and armor from a previous finished game. Like in the ME series (well, maybe ME1 only carried over stats...)

Modifié par TsaiMeLemoni, 18 septembre 2012 - 11:06 .


#9
Berty213

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Sorry to ask probably a complete noob question but what's NG+?

#10
nightcobra

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Jerrybnsn wrote...

What's an "NG"?


new game plus, as in restarting the game with what you ended it with. 

#11
crimzontearz

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you guys played mass effect and you do not know what NEW GAME + is?


you know importing the character you finished the game with and start a new play through keeping your progression?

Modifié par crimzontearz, 18 septembre 2012 - 11:07 .


#12
Berty213

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nightcobra8928 wrote...

Jerrybnsn wrote...

What's an "NG"?


new game plus, as in restarting the game with what you ended it with. 




Ohhhhhhh thanks :)

#13
crimzontearz

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TsaiMeLemoni wrote...I don't think either of your questions are emphasizing bad points, especially the importance of emotional payoff. I'm sorry if I gave the impression that I thought you shouldn't be asking these questions now...

Jerrybnsn wrote...What's an "NG"?

'New Game Plus", where you start a new game  but carry over things stats, weapons, and armor from a previous finished game. Like in the ME series (well, maybe ME1 only carried over stats...)

you did not in the slightest, I was merely explaining myself.





I regret not being able to play DA2 because of the lack of NG+ but I would not have been able to enjoy the game more than once. And I was told I did not miss much tho.....sadly

#14
Berty213

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[quote] nightcobra8928 wrote...

new game plus, as in restarting the game with what you ended it with. 


[/quote]

Ohhhhhhh thanks :)

[quote]crimzontearz wrote...

you guys played mass effect and you do not know what NEW GAME + is?


you know importing the character you finished the game with and start a new play through keeping your progression?[/quote]

[/quote]

I never used it, so no I didn't know what it was.

Modifié par Berty213, 18 septembre 2012 - 11:11 .


#15
TsaiMeLemoni

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crimzontearz wrote...

TsaiMeLemoni wrote...I don't think either of your questions are emphasizing bad points, especially the importance of emotional payoff. I'm sorry if I gave the impression that I thought you shouldn't be asking these questions now...

Jerrybnsn wrote...What's an "NG"?

'New Game Plus", where you start a new game  but carry over things stats, weapons, and armor from a previous finished game. Like in the ME series (well, maybe ME1 only carried over stats...)

you did not in the slightest, I was merely explaining myself.





I regret not being able to play DA2 because of the lack of NG+ but I would not have been able to enjoy the game more than once. And I was told I did not miss much tho.....sadly


Well I guess that's opinion for you...I would have told you that you missed a pretty fun if slightly repetitive game. But I 100% agree with you on the need for NG+, I would have probably replayed it more than I already did if it wasn't for having to start from the bottom each and every time.

#16
kibblesticks

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I'll just copy what I put in another thread:

I could not care less about my decisions carrying over from the last game. In ME you were playing the same story with the same char so it made sense, but in DA you're playing a different char, in a different region, in a different time period. I already lived the life of the Warden and I know the consequences of that life. Let's move on a live a new, fantastic, choice filled adventure, without spending time and money on unnecessary easter eggs.


It makes no sense to avoid a game completely just because of no NG+??? You enjoyed Origins didn't you? Yet you didn't start with any gear then. And in the sequels you're playing a different char in a different time and place, so why would you base your entire view of the game on whether you get to carry over a few swords/suits of armor. Choices carrying over I can understand a little more, but it restricts the devs and forces them to funel limited resources away from truly creative stuff and towards patching the plot holes in the story that you chose over all the hundreds of permutations every other player chose. Much better to start with a clean slate and create something spectacular =]

Modifié par kibblesticks, 18 septembre 2012 - 11:18 .


#17
nightcobra

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kibblesticks wrote...

I'll just copy what I put in another thread:

I could not care less about my decisions carrying over from the last game. In ME you were playing the same story with the same char so it made sense, but in DA you're playing a different char, in a different region, in a different time period. I already lived the life of the Warden and I know the consequences of that life. Let's move on a live a new, fantastic, choice filled adventure, without spending time and money on unnecessary easter eggs.


It makes no sense to avoid a game completely just because of no NG+??? You enjoyed Origins didn't you? Yet you didn't start with any gear then. And in the sequels you're playing a different char in a different time and place, so why would you base your entire view of the game on whether you get to carry over a few swords/suits of armor. Choices carrying over I can understand a little more, but it restricts the devs and forces them to funel limited resources away from truly creative stuff and towards patching the plot holes in the story that you chose over all the hundreds of permutations every other player chose. Much better to start with a clean slate and create something spectacular =]


NG+ has nothing to do with importing a save from one game to the other
it just allows a player to start a game with the things he had when he finished it (like hawke having the champion armor early on instead of just in the act 3, just for replayability purposes)

#18
crimzontearz

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kibblesticks wrote...I'll just copy what I put in another thread:

I could not care less about my decisions carrying over from the last game. In ME you were playing the same story with the same char so it made sense, but in DA you're playing a different char, in a different region, in a different time period. I already lived the life of the Warden and I know the consequences of that life. Let's move on a live a new, fantastic, choice filled adventure, without spending time and money on unnecessary easter eggs.

It makes no sense to avoid a game completely just because of no NG+??? You enjoyed Origins didn't you? Yet you didn't start with any gear then. And in the sequels you're playing a different char in a different time and place, so why would you base your entire view of the game on whether you get to carry over a few swords/suits of armor. Choices carrying over I can understand a little more, but it restricts the devs and forces them to funel limited resources away from truly creative stuff and towards patching the plot holes in the story that you chose over all the hundreds of permutations every other player chose. Much better to start with a clean slate and create something spectacular =]

I religiously used the ostagar glitch to level up and proceed to warden's keep to collect my warden commander armor, that allowed me to play multiple times, without it I would only have played once





as for decisions carryover as long as SOME references are made and some changes happen I am OK, this thread is NOT about that tho.

#19
Kidd

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Has NG+ been in -any- BioWare game aside from ME? =O

Jerrybnsn wrote...

What's an "NG"?

A New Game Plus (or "New Game+") is an unlockable video game mode that allows the player to start a new game after they finish the game at least once, where certain aspects of the finished game, such as experience or items, affect the newly started game. New Game Plus is also known as "replay mode", "remorting", "challenge mode", or "New Game Ex".
 // Wikipedia
=)

EDIT: Leaving tabs opened for hours and forgetting about how they've not been refreshed for the duration is bad.

Modifié par KiddDaBeauty, 18 septembre 2012 - 01:11 .


#20
Guest_Cthulhu42_*

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I never saw the appeal of NG+. I always preferred to create a new character than to just send in the old one again.

#21
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crimzontearz wrote...

you guys played mass effect and you do not know what NEW GAME + is?


you know importing the character you finished the game with and start a new play through keeping your progression?

I only played it once because it was quite below my already low expectations.

#22
Sylvanpyxie

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I never saw the appeal of NG+.

I have to admit, neither did I, until I played Mass Effect.

Mass Effect had an alignment system that unlocked a number of conversational options, which was extremely limiting to me. I found myself wanting Renegade options that better suited my Paragon character, only to discover that I had no Renegade alignment points to allow for it.

So I zerg rushed the Single Player as a Renegade, then went back with a NG+ so that I could achieve the specific dialogue options that I wanted, and build my character the way I had always intended.


The NG+ Feature has it's benefits, and in certain franchises it's practically a necessity. But I admit - I don't see how it's really required for Dragon Age.

Modifié par Sylvanpyxie, 18 septembre 2012 - 01:18 .


#23
andraip

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@op

DAO didn't have New Game +, so why did you play it if the absence of it is a deal breaker for you?

I also don't see why there should be NG+ to begin with.

#24
crimzontearz

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andraip wrote...

@op

DAO didn't have New Game +, so why did you play it if the absence of it is a deal breaker for you?

I also don't see why there should be NG+ to begin with.

a lot of people do, and it is completely optional, its presence will not sully your experience. Since DAO was marketed as BG's spiritual successor I assumed it had it and I was wrong. The Ostagar glitch allowed me to have a pseudo NG+. Lacking that I would only have played once.