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Is fixed race again a deal breaker?


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#101
R2s Muse

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It's not a deal breaker for me at all. But like others have said, it would be preferable to have a few more customization options, like race, body type, more cool hairdos. The bulk of the customization we've gotten in chargen has been tiny twitches on hard to control (in my case) facial dimensions that frankly I have no skill in customizing properly. As a result, my faces tend not to deviate far from the presets since I suck at changing it a lot and not looking like an alien. I'd be cool with a little less flexibility in my face if I could have more flexibility in other areas.

#102
Sharn01

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Race selection is a selling point for me, but not a deal breaker.

Every combat scenario in the game involving waves however is a deal breaker, there are others as well.

#103
Rawgrim

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Its not a deal breaker, but it deffinatly falls into the negatives collumn.

#104
ianvillan

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Upsettingshorts wrote...

marshalleck wrote...

Harle Cerulean wrote...
a disappointment to fans who don't prefer being human.

Based on Bioware's metrics you're like 5% (or less) of the playerbase, so it doesn't really matter


I think it was something like 3% played dwarven Origins, 10% played elven Origins, and everyone else played humans.  Don't quote me on those numbers, though.

BioWare of course doesn't think that in of itself is reason enough not to include other races, and they've acknowledged that there is a real advantage in including options players don't take, as players themselves value those options even though they do not pursue them.

However, by taking those metrics and saying,  "What can we do better if we fix the race?" that ends up with things like the Hawke family being a major plot point instead of something that has to be abandoned early after the prologue as in Origins.



But if you watch the dev diaries Bioware was going with a fixed human before Origins was even released so for them to say that metrics were the reason for human only is wrong.

#105
Immortal fish

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   Eh, not a major deal-breaker but my favourite thing to play is human mage anyway. But having only one race/origin really diminshes re-play value. So definitely not something i'd be happy about.
   I get why it'd be hard to do though what with the extra time and resources multiple playable races would require.

#106
upsettingshorts

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ianvillan wrote...

But if you watch the dev diaries Bioware was going with a fixed human before Origins was even released so for them to say that metrics were the reason for human only is wrong.


I didn't say it was the only reason.

It certainly has to come up whenever they consider racial options, though.

#107
Master Shiori

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Reidbynature wrote...


 Secondly I don't know how much context this research gives or how much it is up to interpretation.  I have to wonder if it isn't possible for them to have a skewed vision of what they think we want.


Considering it's based on data that's uploaded to Bioware as you play the game, you can bet it's way more accurate than the pools you see here on BSN or other gaming sites.

#108
Luckywallace

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No, I'm fine with fixed race, as long as we get to choose class.

I always made humans in DA: Origins anyway.

Humans/Elves/Dwarves are all pretty similar anyway, if the DA setting had such diverse races as the ones in Guild Wars 2 then I'd want to have the choice but humans/short humans/skinny humans with pointy ears hardly matters,

#109
ianvillan

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Upsettingshorts wrote...

ianvillan wrote...

But if you watch the dev diaries Bioware was going with a fixed human before Origins was even released so for them to say that metrics were the reason for human only is wrong.


I didn't say it was the only reason.

It certainly has to come up whenever they consider racial options, though.



True and to Bioware the story they were making in DA2 needed a human protagonist, I know you wasn't doing this but it just gets to me when it is made out that metrics were the only reason for the removal of different playable races.

#110
Savber100

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I'm fine with it.

I want it but it's not going to kill me if they don't.

#111
Sarc69

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No, I think it can work either way - depends on the kind of story you're telling.

#112
Olmerto

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It's always "nice" to have choices. No one turns those down. But there are valid reasons why there's no race selection with a voiced protagonist. Or it could be even the nature of the story dictates a human.

What's hilarious is those people saying they play RPGs for a chance to be something other than human. I've yet to play an RPG where it made one iota of different what race you played. In DAO there was a reference to your race here or there, but nothing that made it feel like you experienced life as a dwarf or elf.

The series actually works much better for me as a human character with dwarf/elf companions.

#113
Xewaka

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It's not a dealbreaker, but it's certainly not a plus.

#114
Rafficus III

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No. I generally play as a human anyways, so Hawke never bothered me. If I were a different fixed race, it'd still be fine as long as I can customize their voice and still have choice in dialogue and romances.

#115
legbamel

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It wouldn't be a dealbreaker for me but I would love to see it if it fit in the story. And if it's got to be a human I think various backgrounds to pick are critical to roleplaying. Hawke was tough for me because I had to head-canon a different backstory for each to explain her choices (especially the mage that sided with the Templars!)

#116
mad_mac_hl

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Yes and for one simple reason. My experience of DA:O from a dwarf commoner point of view was completely different to my second playthrough as a city elf which was completely different to my third playthrough as a human mage.

Different races provide a different world view and from a roleplaying perspective (and at the end of the day, this IS an RPG) this can and should influence the decisions you make throughout the game.

Or to put it more simply, different races provides a much greater opportunity for replayability.

#117
Weak Sauce Hype

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Nope. It's not that big of a deal. It would be cool to play as a city elf again but I don't need it.

Modifié par FearedZero, 18 septembre 2012 - 06:33 .


#118
Atalanta

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Nah, definitely not a deal-breaker for me. I'm hoping for something similar to the origin stories though, or at least a few different backgrounds to choose from.

#119
Mr_Steph

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Not a deal breaker and not really a disappointment either. While it was nice enough to try the different origins in DAO, it wasn't really anything I cared about.

#120
Guest_KnossosTNC_*

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While it would be nice to be able to play as a City Elf or a Dalish Elf again, it's no big deal. No deal breaker for me.

#121
piloteyre

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Not a deal breaker at all (I usually play human anyway), but I think if they stick to humans it would be nice to expand the CC. Like other have said, more/better hair, height/body sliders, the ability to do anything with the mouth beyond plumping up the lips... Not that I think this solves the problem for die-hard elf and dwarf players, but it might take a very small bit of the sting out for those that would still play a human, however begrudgingly. It'd be nice for the rest of us too, of course.

Actually, I'm wondering - would those players that prefer non-human PCs play an elf without a specifically elf-y background? Like, say the CC gave an option to elongate the ears into points and other sufficiently elf-y options, and I don't know, a stockiness/shortness slider for dwarves. Basically, is it the lack of background that's the dealbreaker? If the devs gave us multiple non race specific backgrounds to choose from, but racial options in the CC, would that be acceptable?
Not that I have any idea what those backgrounds might be or how they would integrate all three races to make them plausible protags in each, I'm just kind of spitballing here. Of course, now that I think on it, the lack of recognition would be an issue for a lot of people. So, probably not. But again, just spitballing.

#122
Gileadan

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I almost always play humans, so wouldn't be disappointed at all. Protagonists don't need pointy ears or horns to be interesting.

#123
SgtElias

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Having a fixed race isn't a deal-breaker for me, though I would be disappointed I didn't get to play as a dwarf again. I enjoyed playing as an elf, but the dwarf origins were really the ones I enjoyed the most, except for the human mage (which is always my main).

I would love the ability to play as another race again (and would probably do at least one playthrough of every option offered), but I do enjoy playing a human mage the most, so class is slightly more important to me.

If race is fixed (which wouldn't be too surprising), I'd also really enjoy having Origin stories regardless of race. I don't know how feasible it is to do, but I think it'd be a great . . . compromise? Opportunity?

I just woke up. The English language escapes me. Sigh.

#124
CuriousArtemis

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R2s Muse wrote...

It's not a deal breaker for me at all. But like others have said, it would be preferable to have a few more customization options, like race, body type, more cool hairdos. The bulk of the customization we've gotten in chargen has been tiny twitches on hard to control (in my case) facial dimensions that frankly I have no skill in customizing properly. As a result, my faces tend not to deviate far from the presets since I suck at changing it a lot and not looking like an alien. I'd be cool with a little less flexibility in my face if I could have more flexibility in other areas.


Agree that it's not a deal breaker, although I'd be REALLY upset if I can't romance Cullen as a cute elf boy. I'm sure you can't tell from my avatar how nuts I am about cute elf boys...

And as for girls, I prefer to play as a dwarf girl because her body more resembles my own... even her cute round face; I have a round face 8D

In the event that I can't play as an elf boy or a dwarf girl though ... give me the option to tweak my human PC so that he DOESN'T look like a butched out super-warrior, or so that she DOESN'T look like a Victoria's Secret runway model (tiny waist, big boobs).

#125
CuriousArtemis

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piloteyre wrote...

Basically, is it the lack of background that's the dealbreaker? If the devs gave us multiple non race specific backgrounds to choose from, but racial options in the CC, would that be acceptable?


YES! :D Thanks for outlining that so succinctly. :kissing: