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Is bioware really done with the warden and hawke?


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#251
Jerrybnsn

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iakus wrote...


And yes, the Warden appears to disappear, regardless of Witch Hunt's ending.  Though I'm curious what they say about dead Wardens...


Maybe Morrigan put in that package a bomb?  Would that explain the other's disappearance?

#252
Fawx9

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Il Divo wrote...

Fawx9 wrote...

Il Divo wrote...

iakus wrote...

Probably more DA2 than Witch Hunt.  While Morrigan didn't get a whole lot of screen time in Witch Hunt, she was found.  And even potentially explains the disappearance of certain Wardens (those that pass through the Eluvian with her)


Well, that was going to be my next question: are we to assume that the circumstances for disappearance are the same in each case?

The way that Cassandra/Leliana describe the disappearance of Hawke/Warden the implication I had was that they were tied to the same source. In scenarios where you don't go through the Eluvian with Morrigan, do they still describe the Warden as disappearing? 

Still, I find Witch Hunt a bit more troubling because the Warden feels more directly tied to a potentially major plot point, especially in scenarios where they enter the Eluvian. That's why I say it's more personal: with DA2's ending, you're watching two characters discuss a disappearance. With Witch Hunt, your character actively made the choice to step beyond the Mirror.


Yet for one of my wardens, one of those characters shouldn't even be having that conversation.

The fact that she is raises questions as to what is so important that the warden would get up and leave.


Apologies, I haven't played DA2 or Witch Hunt in a while. Is the character you're referring to Leliana? 


Ya, I think the same thing happens to Zevran. Last you hear is that they are running the crows together then all of a sudden he appears without the warden.

#253
Funkjoker

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my warden's story didn't end when he went with morrigan through the portal.

why is there no closure? I didn't need hawke, didn't need a new DA with a new protagonist.

Writing both protagonists off without any closure to them is atrocious. And the new one won't have a real closure either, hmm?

Morrigan and the Warden have so much potential, it'd be enough for a new game. But no, new protagonist, here we go. thumbs down.

I'll be waiting and see what BioWare does in the third game regarding the old protagonists before writing off the DA series. At least other series stay loyal to their protagonists.

Modifié par Jean-Funk Van Damme, 20 septembre 2012 - 07:25 .


#254
Estelindis

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David, regarding the single continuing protagonist, for me the biggest issue is this: if you're not going to have it, why make the Warden vanish as described in the epilogue slides at the end of DA:O? If you're not going to use the Warden again, why didn't you just let them rest in peace, enjoying the consequences of their choices (or not enjoying them, as the case may be)? The down-side of leaving things open-ended with the protagonist wandering off somewhere is a lack of closure for the player, but the up-side is that the developer can put that protagonist wherever they like when they want to continue their story. Choosing that down-side... without having the corresponding up-side... is literally impossible for me to fathom. Did you just not know what you were going to do when you made the decision to have the Warden wander off and thus hedge your bets? Or is there some other factor at work that you simply can't reveal to us as yet?

#255
Funkjoker

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^ not only that, but also the fact that by using a new engine there is almost no chance that we might import our decisions from previous games.

seeing that BW borked import functions anyway (DAA and DA2 say hello) and they didn't bother to patch them, it's a logical and easy way to start anew.

However, the old crowd will not be pleased. Oh wait, BW doesn't care about the old crowd anymore, yes?

Modifié par Jean-Funk Van Damme, 20 septembre 2012 - 07:57 .


#256
Zeppex

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Tbh, I wouldn't care if Hawke came back or not, but the Warden on the other hand I would be grateful if he/she depending on save made an appearance.

#257
Stiler

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Dang, reading this thread I feel like all I had left unanswered for DA:O, all the "awesome" ways I see the series coming ahead in regards to both the Warden and Hawke and what happened, it seems to be heading the "Lost" finale way in terms of disappointment.

I mean I understand that you all want the land to be the connection between games and want to be able to tell many different stories and not be tied to "following one character," I get that.

However for us, the players, who get invested/attached to the characters it simply comes off as sloppy to have our main characters story reduced to such a generic "missing" and nothing more.

I mean the threads left hanging by their stories have potentinal, and for many of us we expected to , in the future, get some kind of closure/details on them. Especially how you left things hanging with DAII and what was said in regards to both the war, Hawke, and The warden.

#258
Renmiri1

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The Warden and Hawke's disappearance can be resolved in a book or comic. Or even a codex.

I just want something more canon than fanfiction :P

#259
Fallstar

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Renmiri1 wrote...

The Warden and Hawke's disappearance can be resolved in a book or comic. Or even a codex.

I just want something more canon than fanfiction :P



#260
Funkjoker

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Renmiri1 wrote...

The Warden and Hawke's disappearance can be resolved in a book or comic. Or even a codex.


which would have set a certain canon storyline. bioware tends to avoid that as much as possible.

"Witch Hunt" _could_ have been an expansion dealing with the Warden and Morrigan in a more appropiate way. We didn't get that.

DAX could be a game starting as the Warden and a story around the OGB/Morrigan whatever. Isn't going to happen, since some wardens may have morrigan thrown out as soon as they left the old witch.

possible solution would be a _large_ dlc but playing as the warden (again). however it would contradict the "so good" dlc policy to turn new players off, as they wouldn't know anything about the Warden/OGB/etc.

#261
upsettingshorts

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DuskWarden wrote...

Renmiri1 wrote...

The Warden and Hawke's disappearance can be resolved in a book or comic. Or even a codex.

I just want something more canon than fanfiction :P


BUT WHY?

Seriously, I do not get this.  They give you ambiguity as a gift.  The fact there is no canon fate for the Warden or Hawke means you can go off and write fanfiction or think up headcanons without being contradicted by something like a Codex entry!

#262
Masha Potato

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i prefer it to remain as vague as possible, no way i'm going to survive another TOR-style boo-hoo Revan surprise

#263
Vilegrim

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Allan Schumacher wrote...

In what ways did you not receive closure after DAO Last Vizard?

IIRC there was an awful lot of closure in the epilogue slides.


EDIT:  Awakening is the cause Wulfram?

the epilogue slides left a few things hanging, but apart from the OGB nothing huge.  Getting choices to carry over to DA2 correctly was a whole other thing :P

#264
addiction21

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Upsettingshorts wrote...

DuskWarden wrote...

Renmiri1 wrote...

The Warden and Hawke's disappearance can be resolved in a book or comic. Or even a codex.

I just want something more canon than fanfiction :P


BUT WHY?

Seriously, I do not get this.  They give you ambiguity as a gift.  The fact there is no canon fate for the Warden or Hawke means you can go off and write fanfiction or think up headcanons without being contradicted by something like a Codex entry!


Damned if you do damned if you dont.

#265
Il Divo

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addiction21 wrote...

Upsettingshorts wrote...

DuskWarden wrote...

Renmiri1 wrote...

The Warden and Hawke's disappearance can be resolved in a book or comic. Or even a codex.

I just want something more canon than fanfiction :P


BUT WHY?

Seriously, I do not get this.  They give you ambiguity as a gift.  The fact there is no canon fate for the Warden or Hawke means you can go off and write fanfiction or think up headcanons without being contradicted by something like a Codex entry!


Damned if you do damned if you dont.


So what do they do? Image IPB

#266
Massa FX

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TBH, whatever David and team does with the story works for me. I just want lots of customization for my avatar and different locations. An open world to explore with multiple hub cities.

Also... I don't want to ever mourn a video game characters demise again. Its awful and makes me feel doubly bad because I cared so much about a fictitious character. Entertainment for me is something that makes me feel good that I can triumph in the end... no matter how bad it gets.

#267
Eidolion

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I love Dragon Age, and for the most part I love the story written for it.

I actually agree with each new 'step' in the story having a new protagonist. It keeps us focused around events in the world, not just certain characters who may or may not be there. By not making entire games based around the Warden, or Hawke, it really leaves it up to the imagination of what our characters ended up doing. Yeah, Bioware designed the characters, but we eventually made the characters our own and will know them better then any of their writers.

So, if my word is worth anything, I say keep focusing the games around events in Thedas, and not specifically around certain characters. I like the odd mention of the Warden, or Hawke, and events they were part of, but for the most part if I never see or play as them again, I wont be upset. I love the world they've designed, and I'm content to keep taking a part in it.

#268
addiction21

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Il Divo wrote...

So what do they do? Image IPB


Feed on the pain, anguish, suffering and tears they have caused.

#269
b09boy

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Upsettingshorts wrote...

BUT WHY?

Seriously, I do not get this.  They give you ambiguity as a gift.  The fact there is no canon fate for the Warden or Hawke means you can go off and write fanfiction or think up headcanons without being contradicted by something like a Codex entry!


There never had to be a canon.  Nobody is talking about a single resolution.  Origins left the Warden off very well depending on the decisions we made.  Then Awakening and Witch Hunt happened and they vanished...which was one of the options earlier anyway.  Meaning, they aren't still with the Wardens, they don't remain ruling in Ferelden, they don't go back home or take over Gwaren, no.  They are off somewhere beyond where any civilization knows.  That doesn't leave much room for headcanoning anything.  What it is is a cliffhanger, a rather annoying one, especially if we won't be playing the character again.

If you want to do multiple protagonists then give the existing ones closure.  The stream of cliffhangers is nothing less than extremely annoying and very much detracts from individual stories.  It also makes it difficult to accept further protagonists when it feels we're backlogged and finishing prior protagonists.

#270
Jerrybnsn

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b09boy wrote...

If you want to do multiple protagonists then give the existing ones closure.  The stream of cliffhangers is nothing less than extremely annoying and very much detracts from individual stories.  It also makes it difficult to accept further protagonists when it feels we're backlogged and finishing prior protagonists.


+10

#271
Emzamination

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David Gaider wrote...

Um, yeah-- my answer was with respect to the use of a protagonist between titles. If someone wants to argue the semantics of whether it's a proper "sequel" or "saga", or demand to know what our entire plan is for the overall story arch of the series-- and, not knowing it, assume that it can't possibly be epic because it's not what they want-- then knock yourselves out.

No, seriously, go hard. It'll give you something to do because this is something we won't provide clarity on even when the information on the game begins to flow. I totally hear the people who say they want more closure... and while I believe some people want a type of closure we're just never going to provide, that's not the same as there being none at all and no points of continuuity between stories. That is, however, just something you'll need to see for yourselves.


So my warden is going to come up dead. got it.

Modifié par Emzamination, 20 septembre 2012 - 09:18 .


#272
RinuCZ

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I didn't get attached to Warden, so I don't mind if she doesn't appear in DA3. And as others have said, Warden's personality had so many options, it's impossible to make her/his cameo authentic.
Hawke was more "restricted" character, so there are possibilities and frankly, I grew to like her character.

However spoken or written references to their characters here and there would be welcomed. And I'm also curious about Morrigan's fate. She didn't get pregnant in my gameplay and felt menacing alongside to Flemeth. Who knows what she did with that grimoar.

Modifié par RinuCZ, 20 septembre 2012 - 09:52 .


#273
Stiler

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Jean-Funk Van Damme wrote...

^ not only that, but also the fact that by using a new engine there is almost no chance that we might import our decisions from previous games.

seeing that BW borked import functions anyway (DAA and DA2 say hello) and they didn't bother to patch them, it's a logical and easy way to start anew.

However, the old crowd will not be pleased. Oh wait, BW doesn't care about the old crowd anymore, yes?


The engine has no effect on having importing of choices from the other games.

They have already said this in the thread about importing saves.

#274
Blastback

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Upsettingshorts wrote...

DuskWarden wrote...

Renmiri1 wrote...

The Warden and Hawke's disappearance can be resolved in a book or comic. Or even a codex.

I just want something more canon than fanfiction :P


BUT WHY?

Seriously, I do not get this.  They give you ambiguity as a gift.  The fact there is no canon fate for the Warden or Hawke means you can go off and write fanfiction or think up headcanons without being contradicted by something like a Codex entry!

Because with the Warden at least, they let you pick out a path for the character to continue down, and then had you abandon it and all of your friends and loved ones.   Bioware allready contradicted our headcannon with the mysterous disapearance thing.  It's hardly a gift when you expect for your head cannon to be retconed with the next game.

#275
Blastback

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b09boy wrote...

Upsettingshorts wrote...

BUT WHY?

Seriously, I do not get this.  They give you ambiguity as a gift.  The fact there is no canon fate for the Warden or Hawke means you can go off and write fanfiction or think up headcanons without being contradicted by something like a Codex entry!


There never had to be a canon.  Nobody is talking about a single resolution.  Origins left the Warden off very well depending on the decisions we made.  Then Awakening and Witch Hunt happened and they vanished...which was one of the options earlier anyway.  Meaning, they aren't still with the Wardens, they don't remain ruling in Ferelden, they don't go back home or take over Gwaren, no.  They are off somewhere beyond where any civilization knows.  That doesn't leave much room for headcanoning anything.  What it is is a cliffhanger, a rather annoying one, especially if we won't be playing the character again.

If you want to do multiple protagonists then give the existing ones closure.  The stream of cliffhangers is nothing less than extremely annoying and very much detracts from individual stories.  It also makes it difficult to accept further protagonists when it feels we're backlogged and finishing prior protagonists.

Exactly.