David Gaider wrote...
There must be threads connecting a series-- but it needn't be the protaganist. For Dragon Age it's the setting and many of the events/characters within it.
But why can't the characters that act as threads that tie together the games be some of the old player characters, especially if they're still alive in a player's game?
I'm not saying to make it like BG or Mass Effect with only one central protagonist, but if some future Dragon Age game ends up with the story drifing to some event or past character that had really close ties to the Warden or Hawke, why not temporarily let the player just control the old PC for a time? Yes, yes, I'm sure there would be copious amounts of technical issues and resource issues making it more work than it would maybe be worth, but still, if Dragon Age games are about the world of Dragon Age and you still have past player characters like Hawke or the Warden existing in the world, why not?
I'm just thinking like A Song of Ice and Fire how each chapter is from the POV of a different character, which is a very interesting way to see a world and the events in it. As you have more Dragon Age games now, why not call up past player characters to be playable for small chunks to give a larger scope to the world? Instead of having a new Player Character end up having to deal with every single little thing whether it really makes sense or not, let old PC's pick up the slack.
Leave the Warden to deal with Morrigan/Eluvian/OGB stuff if they're still involved with them. Leave Hawke to deal with Kirkwall and Mage/Templar stuff. Leave the Orlesian Warden to deal with Darkspawn stuff. Leave the Inquistor to the Inquisition. Seems that would be an easier way to expand the world in a way that doesn't simply have one character globe trotting too- just cut to the Warden in the Anderfels or Hawke in Kirkwall or wherever and the new PC in Orlais.
If we're the Inquisitor in DA3 and as part of their investigation they need info on Morrigan or Flemeth or the OGB, maybe you can send a letter or chat with the First Warden through one of those palantir mage stone things. Upon doing so, instead of having the Inquisitor travel all the way to some far corner of Thedas, the game just cuts to the Warden in the Eluvian with Morrigan or to the Orlesian Warden Commander to investigate whatever it is the Inquisitor needs. Or if the Inquisitor needs to get the mages/templars on his side as part of the story, then maybe he could send an emissary to Hawke, upon doing so the player takes control of Hawke for a time and Hawke can convince whatever faction they sided with in DA2 to side or not side with the Inquistor. It would be very interesting to do that kind of role playing different PCs with different motivations within one game.
Narratively having multiple protagonists within one game could be very interesting.
David Gaider wrote...
though it seems like a lot of assumptions to place on a game where the protaganist could rather definitively die.
Key word being "could." The protagonist can also rather definitively "survive" Origins. But that is kind of why it would be interesting to play as them again. That whole Dark Ritual choice was big not just for the OGB creation or not, but also in the prospect of having your Warden survive to fight another day and having to deal with the consequences of that choice and have them deal with any blow back, not some new PC unrelated to that situation. That choice ends up falling a little flat if the Warden is effectively "dead" no matter what by means of them being written out of the series on account of simply providing a choice for them to possibly die.
Modifié par Brockololly, 19 septembre 2012 - 04:12 .