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Is bioware really done with the warden and hawke?


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#76
Sylvanpyxie

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Because if your Warden is dead then I think it would be hard for him/her to go missing

I don't know... Who knows what those hero worshippers get up to...

But yes, I believe she might have said that my Warden was "missing", though i'm not 100% certain about that, it's been a very long time since I played that import. It's a funny concept though:

"Gone, just like the warden..."
"Hello? Ladies? I'm right here... No, move over left a bit, too far... Just.... A little to the right.... No, what are yo-... Yeah, i'm here! Right here! Get a shovel and start digging, ladies."

Modifié par Sylvanpyxie, 19 septembre 2012 - 04:06 .


#77
LilyasAvalon

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I prefer having the Dragon Age stories be about the world, rather than a specific character. When you technically think about, Awakening and all the DLC could all be about outside Wardens, not necessarily the original Warden from Origins, which I found very interesting.

That's why it really annoyed the **** out of me when Hawke was set in stone as the protagionist for DA2. Suddenly, the character was no longer mine to make or shape, Hawke was a set in stone human with a mage father and sister from Lothering. Basically felt like Shepard 2.0, which I honestly believe given what seemed to be originally planned for DA2 in the long run.

I'm personally happy that DA3 will feature a new protagionist, I do hope Bioware returns to the concept of DA:O and let's them be as interchangable as the World of Thedas is itself. That being said, I do not believe for one second that Bioware is 'done' with the Warden or Hawke.

The Warden disappears at the end of DA:A, Hawke disappears at the end of DA2, the Seekers are looking for both of them, the Seekers will be (assumably) prominient in DA3. You do the math.

While we may not be able to play them, or even see them, I'm expecting we'll discover their fate... (I'll be seriously disappointed if we don't. <_<)

Also, to the people who are concerned of their dead Warden's making cameos. While canonically, I assume the Warden is supposed to survive (Being they come back to life if you import a dead Warden into Awakening), keep in mind the "Warden' is not necessarly the Origins Warden. Awakening's Warden also disappears at the end of Awakening.

Modifié par LilyasAvalon, 19 septembre 2012 - 04:11 .


#78
Reidbynature

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Upsettingshorts wrote...

I don't want a set protagonist. Assuming we had one, what hilarious set of contrivances would be required to get the Warden to Kirkwall for ten years, then off to whatever the Inquisition will cover. Then isn't it about time for his/her Calling, all while maintaining stuff like the relevance of the origin, the DAO boon, DAO and DA2 romances... good lord it would be a nightmare.


If you had a set protagonist then there would be no need for an contrivances because you wouldn't have the same stories.

#79
Berty213

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David Gaider wrote...

It's not a single story. Mass Effect was announced as a trilogy from the beginning-- a single story spanning three games. Dragon Age was not, nor was it ever intended to be (if it was, we probably wouldn't have allowed the protagainst to die or had so many "walk into the sunset" type epilogues). We didn't say it wasn't at the time, but that's likely because we didn't think we needed to, and undoubtedly didn't assume that anyone would take the messaging for Mass Effect to automatically apply to Dragon Age as well. Our mistake, perhaps?

Yes, there are plot threads remaining from both DAO and DA2 which will carry forward, but they do not require a single protaganist to resolve. I get that some people like the idea of it doing so, but there's a difference between wanting it and it having some kind of literary/gaming necessity.


I got to admit I miss my Warden loads Posted Image. However I like the idea of a new protagonist, do the choices you make effect the new protagonist though. I'm not talking about EVERY single choice in every DA game because that could get complicated fast, I'm just talking about the big choices we have to make carrying over in the next game.

#80
upsettingshorts

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Reidbynature wrote...

Upsettingshorts wrote...

I don't want a set protagonist. Assuming we had one, what hilarious set of contrivances would be required to get the Warden to Kirkwall for ten years, then off to whatever the Inquisition will cover. Then isn't it about time for his/her Calling, all while maintaining stuff like the relevance of the origin, the DAO boon, DAO and DA2 romances... good lord it would be a nightmare.


If you had a set protagonist then there would be no need for an contrivances because you wouldn't have the same stories.


Right, we'd have different ones that spanned a narrower scope limited by the Warden's perspective, experience, age, and geographical location.  Brilliant.

That isn't to say there aren't advantages to that approach, but it is - as Mass Effect did - something you kind of have to have in mind from the start.

You know, like... an arc.

Modifié par Upsettingshorts, 19 septembre 2012 - 04:14 .


#81
David Gaider

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nightscrawl wrote...
People may throw out DAA and Zombie Warden or Generic Orlesian Warden as an example, but DAA was an expansion and not a full fledged game. To be honest, I don't think Zombie Warden should ever have been allowed: import to recognize the player's choice with respect to the king/queen and possibly something relating to Howe, and then force you to make a new character. But again, it was an expansion, so I can see why the allowance was made.


Yeah, the possible ret-conning of the DAO protaganist's death for the Awakening expansion was less than ideal-- and more related to a technical limitation than any kind of narrative intent. If someone wanted to play their DAO character in the expansion, then they were free to do so and make up whatever reasoning they wanted. That was just for the expansion's tale, and not intended to have larger implications.

Personally, I'd have been fine had we proceeded from DAO in the same manner as we did from BG1-- just have a set, canonical point from which DA2 would have started. And it was something we strongly considered. Hearing some people react in horror to that idea when it's suggested on the forums, and say things like no RPG would nullify your choices when it was really only Mass Effect which did it... well, I wonder how that would have gone. Either way, even with a canon ending I doubt we would have remained with the DAO's Warden as the PC. Loose plot threads do not constitute an entire story, short of those people who feel their personal plot thread of "I had a child with Morrigan" or "I'm ruling Ferelden at Alistair's side" should be the basis for an entire game, regardless of whatever anyone else did.

#82
Reidbynature

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Personally I'm interested in the possibility of a new protagonist. I somewhat enjoyed Hawke (even if I wasn't a fan of DA2), but I can't say I'm precious about him, so seeing another new protagonist would be interesting to me. That and I'd like to see Hawke cameo (like the Warden) as I play through the story from the angle of a new protagonist (and possibly see my actions in DA2 reflected in Hawke).

#83
Robhuzz

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wright1978 wrote...

Lord Aesir wrote...

I think they will only appear indirectly. A personal theory/wish of mine is that the Inquisitor will follow where Hawke and the Warden tread and we'll be able to control one or both of them in flashbacks.


That could be good.


Witcher 2 did it and it worked like a charm and I liked it. I suppose this would be a really good way to add the Warden and/or Hawke into the story. If you control them yourself they don't need to follow a canon path but instead will follow the path the player chose for them all along.

*First enchanter Irving voice*

Hmmm yes... The more I think about it, the more I like the idea.:)

#84
Androme

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David Gaider wrote...

Jerrybnsn wrote...
Thank you for responding to my posting.  But, while I did recognize that Dragon Age was a series, it not being connected by a single hero or set characters carrying out a single overarching story doesn't make the series an epic or a saga.  (I just found out that I was pushing the redundancy button heavy in that epic and saga both mean the same thing--a long story)

So could you answer the question of whether or not the Dragon Age series was suppose to be a saga? 


It's not a single story. Mass Effect was announced as a trilogy from the beginning-- a single story spanning three games. Dragon Age was not, nor was it ever intended to be (if it was, we probably wouldn't have allowed the protagainst to die or had so many "walk into the sunset" type epilogues). We didn't say it wasn't at the time, but that's likely because we didn't think we needed to, and undoubtedly didn't assume that anyone would take the messaging for Mass Effect to automatically apply to Dragon Age as well. Our mistake, perhaps?

Yes, there are plot threads remaining from both DAO and DA2 which will carry forward, but they do not require a single protaganist to resolve. I get that some people like the idea of it doing so, but there's a difference between wanting it and it having some kind of literary/gaming necessity.


Hey David, I've read something you wrote several months ago regarding our previous player characters, while I've understood (by now, lol) that they won't be returning as playable characters, you mentioned that doesn't mean we won't ever be meeting them again, in what fashion could we expect our former player characters to return? Important quest-giver NPC? A temporary companion for a short sequence of the game? Integrated into the main storyline ''behind the scenes''-style, as in, we won't be seeing much of said character, nor interact with much (if at all). Or none of the mentioned?

Thanks in advance!

#85
nightscrawl

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Sylvanpyxie wrote...

Because if your Warden is dead then I think it would be hard for him/her to go missing

I don't know... Who knows what those hero worshippers get up to...

But yes, I believe she might have said that my Warden was "missing", though i'm not 100% certain about that, it's been a very long time since I played that import. It's a funny concept though:

"Gone, just like the warden..."
"Hello? Ladies? I'm right here... No, move over left a bit, too far... Just.... A little to the right.... No, what are yo-... Yeah, i'm here! Right here! Get a shovel and start digging, ladies."

I didn't think that the actual word "missing" was used. However, since we do know that Hawke is, in fact, "missing," it's heavily implied that being "Gone, just like the Warden," means they are both missing. If the phrase was just spoken without the reference to Hawke, you could also take it to mean dead.

I imagine that if this phrase ever comes back with any importance, it will simply be that both of them are "out of reach" of the Seekers, which would apply to a Warden who is missing (through the mirror or elsewhere) or dead, and to a Hawke who has gone off to who-knows-where, possibly aboard Isabela's ship.

I don't know about anyone else, by my Hawke hauled ass out of Kirkwall, Fenris in tow, to Ferelden to take up Alistair's offer. She has nowhere else to go, and it seemed as good idea as any.


Robhuzz wrote...

*First enchanter Irving voice*

Hmmm yes... The more I think about it, the more I like the idea.:)

:lol:

Modifié par nightscrawl, 19 septembre 2012 - 04:23 .


#86
Berty213

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Sylvanpyxie wrote..
I don't know... Who knows what those hero worshippers get up to...


Posted Image...............Posted Image

#87
LilyasAvalon

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Androme wrote...
Hey David, I've read something you wrote several months ago regarding our previous player characters, while I've understood (by now, lol) that they won't be returning as playable characters, you mentioned that doesn't mean we won't ever be meeting them again, in what fashion could we expect our former player characters to return? Important quest-giver NPC? A temporary companion for a short sequence of the game? Integrated into the main storyline ''behind the scenes''-style, as in, we won't be seeing much of said character, nor interact with much (if at all). Or none of the mentioned?

Thanks in advance!


I... don't like the idea of either the Warden OR Hawke returning as NPCs. Seriously, the whole 'They're Missing! :o' thing felt so... important. I don't want someone to turn around and tell me Hawke just decided to get drunk at the Hanged Man for a while and not tell anyone.

#88
EvanGP

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SpunkyMonkey wrote...

The Warden and God-Child would be something I'd very much like to see sown up. I don't think that the Warden has to play a major part, but I think they should at least have a cameo appearance at the very least.

Hawke can disappear into time along with all of DA:2 for me - however killing Hawke would be nice and having him/her appear as a twisted, corrupted Darkspawn to butcher would be great :)



Yea same goes for me too, I would rather like to countine playing as the Warden in DA:3 by importing him from DA:origins with Morgan at his side or better yet play as the Warden son . Killing Hawk as badass darkspawn would be a bonus.

#89
Androme

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LilyasAvalon wrote...

Androme wrote...
Hey David, I've read something you wrote several months ago regarding our previous player characters, while I've understood (by now, lol) that they won't be returning as playable characters, you mentioned that doesn't mean we won't ever be meeting them again, in what fashion could we expect our former player characters to return? Important quest-giver NPC? A temporary companion for a short sequence of the game? Integrated into the main storyline ''behind the scenes''-style, as in, we won't be seeing much of said character, nor interact with much (if at all). Or none of the mentioned?

Thanks in advance!


I... don't like the idea of either the Warden OR Hawke returning as NPCs. Seriously, the whole 'They're Missing! :o' thing felt so... important. I don't want someone to turn around and tell me Hawke just decided to get drunk at the Hanged Man for a while and not tell anyone.


So ''they're missing'' being important will be addressed with them continuing being missing? :P

#90
LilyasAvalon

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nightscrawl wrote...
I didn't think that the actual word "missing" was used. However, since we do know that Hawke is, in fact, "missing," it's heavily implied that being "Gone, just like the Warden," means they are both missing. If the phrase was just spoken without the reference to Hawke, you could also take it to mean dead.


On a creepy note, you could take the 'Gone' thing to the Warden still being dead. Somebody could've just gone graverobbing for all we know. >_> <_< >_>

#91
upsettingshorts

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EvanGP wrote...

Yea same goes for me too, I would rather like to countine playing as the Warden in DA:3 by importing him from DA:origins with Morgan at his side or better yet play as the Warden son . Killing Hawk as badass darkspawn would be a bonus.


What is it about Morriganmancers and their OGBs that make them think their choices were canon?

#92
LilyasAvalon

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Androme wrote...

LilyasAvalon wrote...

I... don't like the idea of either the Warden OR Hawke returning as NPCs. Seriously, the whole 'They're Missing! :o' thing felt so... important. I don't want someone to turn around and tell me Hawke just decided to get drunk at the Hanged Man for a while and not tell anyone.


So ''they're missing'' being important will be addressed with them continuing being missing? :P


No, I definately want to find out what the heck happened to them, I just don't want to run into them at a random time just for them to give me an irrelevant little sidequest.

Modifié par LilyasAvalon, 19 septembre 2012 - 04:20 .


#93
Androme

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LilyasAvalon wrote...

Androme wrote...

LilyasAvalon wrote...

I... don't like the idea of either the Warden OR Hawke returning as NPCs. Seriously, the whole 'They're Missing! :o' thing felt so... important. I don't want someone to turn around and tell me Hawke just decided to get drunk at the Hanged Man for a while and not tell anyone.


So ''they're missing'' being important will be addressed with them continuing being missing? :P


No, I definately want to find out what the heck happened to them, I just don't want to run into them at a random time just for them to give me an irrelevant little sidequest.


Which is why I wrote >important< quest giver. Of course I don't want them to randomly turn up and give me a quest to find Berserkers Chestplate of the Berserker dropped by Darkspawn General #2348924893 in a random cave either.

#94
Wulfram

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Upsettingshorts wrote...

I don't want a set protagonist. Assuming we had one, what hilarious set of contrivances would be required to get the Warden - forgetting for a moment they can die at the Archdemon - to Kirkwall for ten years, then off to whatever the Inquisition will cover. Then isn't it about time for his/her Calling, all while maintaining stuff like the relevance of the origin, the DAO boon, DAO and DA2 romances... good lord it would be a nightmare.


It would have taken far less contrivance to get the Warden-Commander of Amaranthine involved in the Mage/Templar thing than it did to get Hawke involved.

Hell, the main thing that got Hawke involved was his friendship to one of the WC's wardens, whose arrival in Kirkwall in time seems to have involved teleportation and/or time travel.

Modifié par Wulfram, 19 septembre 2012 - 04:23 .


#95
Robhuzz

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Upsettingshorts wrote...

EvanGP wrote...

Yea same goes for me too, I would rather like to countine playing as the Warden in DA:3 by importing him from DA:origins with Morgan at his side or better yet play as the Warden son . Killing Hawk as badass darkspawn would be a bonus.


What is it about Morriganmancers and their OGBs that make them think their choices were canon?


Romance with Morrigan is not canon.

The Old God Baby however, is. 

#96
upsettingshorts

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Robhuzz wrote...

The Old God Baby however, is. 


No he isn't.

#97
Jerrybnsn

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Perhaps because DA2 felt much more like a spinoff story to Origins rather than a sequel is why the question still remains as to whether the Dragon Age series is going to be just a world of set stories, or an overarching saga told over many games. Because if the Dragon Age is just going to be a templet in which you can plop stories down in, and use former characters as transitions into those stories, that's fine. It's just seems a bit microscopic to where I thought this series was going.

#98
LilyasAvalon

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Robhuzz wrote...

Upsettingshorts wrote...

EvanGP wrote...

Yea same goes for me too, I would rather like to countine playing as the Warden in DA:3 by importing him from DA:origins with Morgan at his side or better yet play as the Warden son . Killing Hawk as badass darkspawn would be a bonus.


What is it about Morriganmancers and their OGBs that make them think their choices were canon?


Romance with Morrigan is not canon.

The Old God Baby however, is. 


Wait wait wait wait, so Morrigan RAPED some of my Warden's in their sleep to get the old God Baby!?

...WHY DID I STILL DIE THEN!? 

#99
David Gaider

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Androme wrote...
Hey David, I've read something you wrote several months ago regarding our previous player characters, while I've understood (by now, lol) that they won't be returning as playable characters, you mentioned that doesn't mean we won't ever be meeting them again, in what fashion could we expect our former player characters to return?


If they return (and are alive to do so), it would be as an NPC-- and we've said previously that, if we include them, it would be important to do it right and not as an unsatisfying cameo that would just make the very people they're included for unhappy. If we can't do that, then we just won't have them appear. Whether they appear or not, however, the question of their disappearance will need to be addressed.

What we're doing, exactly? That's a question I can't/won't answer, along with so many other questions people will have about DA3 at this point.

#100
LilyasAvalon

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David Gaider wrote...

Androme wrote...
Hey David, I've read something you wrote several months ago regarding our previous player characters, while I've understood (by now, lol) that they won't be returning as playable characters, you mentioned that doesn't mean we won't ever be meeting them again, in what fashion could we expect our former player characters to return?


If they return (and are alive to do so), it would be as an NPC-- and we've said previously that, if we include them, it would be important to do it right and not as an unsatisfying cameo that would just make the very people they're included for unhappy. If we can't do that, then we just won't have them appear. Whether they appear or not, however, the question of their disappearance will need to be addressed.

What we're doing, exactly? That's a question I can't/won't answer, along with so many other questions people will have about DA3 at this point.


I honestly have to ask, because I've been theorising this for months now...

Did the Warden, Hawke's and Marric's disappearances have ANYTHING to do with Flemeth?