David Gaider wrote...
Why do so many people assume otherwise? I imagine because there was a lot of PR for Mass Effect going on at the same time as when Dragon Age was created.
I thought there'd be another Warden game because of Morrigan and the God Baby. It was playing DAO that made me think there'd be another Warden game. It wasn't about what Bioware said in the press. It was about what I imagined based on what was left unanswered in the game.
And that doesn't mean only DR games would have mattered or that that should be canon. That just means I figured you guys would do something that had never really been done by any RPG before and tell a full-blooded branching story. Put a statue of the dead Warden up; let the Utlimate Sacrifice gamer decide how to role play his Orlesian warden in light of the old, dead Warden's shadow looming over him. Or, let the DR Warden (the one that went with DR instead of US) find out the consequences of his decision after he walks into the unknown with Morrigan.
Maybe that suggestion seems crazy to you, the game writer and designer, because of zot considerations that just come naturally to you. But that doesn't occur to me the gamer because I don't care about zots. Zots don't factor into my imaginations and hopes. So that's why I felt there would be another Warden game. Now, I'm fine with the fact that there won't be. I've moved on. Okay, there are days when I've moved on.
Brockololly wrote...
If we're the Inquisitor in DA3 and as part of their investigation they need info on Morrigan or Flemeth or the OGB, maybe you can send a letter or chat with the First Warden through one of those palantir mage stone things. Upon doing so, instead of having the Inquisitor travel all the way to some far corner of Thedas, the game just cuts to the Warden in the Eluvian with Morrigan or to the Orlesian Warden Commander to investigate whatever it is the Inquisitor needs. Or if the Inquisitor needs to get the mages/templars on his side as part of the story, then maybe he could send an emissary to Hawke, upon doing so the player takes control of Hawke for a time and Hawke can convince whatever faction they sided with in DA2 to side or not side with the Inquistor. It would be very interesting to do that kind of role playing different PCs with different motivations within one game.
Narratively having multiple protagonists within one game could be very interesting.
Yeah, that's basically what I'd like to see. Have the new PC controllable for much of the game but cut back to old characters as appropriate. No games have really done that, and it seems like it would be really cool.
Modifié par Giltspur, 19 septembre 2012 - 06:21 .





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