Take an extra year.... I'd pay $10-$15 extra for my game at launch.
#1
Posté 18 septembre 2012 - 01:22
The piles of MONEY you make will be the reward not just the reputation you could earn back.
Hell I'd even except a multiplayer or Origin 'hook' if you took time to do it right.
Jousting and turn based multiplayer would actually make this something I may find of interest and you
could sell me stuff like in ME3 but this time I may buy it. You could even do apps for mobile and get away with it if done right. I'm definatly not against you making money, the more you make the better games will come next.
Make Bioware GREAT again, not just good and gamers,shareholders, employees and your BRAND can only
benefit. No more of this "Name that tune" style development mentality.
#2
Posté 18 septembre 2012 - 01:28
#3
Posté 18 septembre 2012 - 01:35
Saw that they will launch this game late 2013. I think that's WAY too soon, especialy that they got the new engine. Take extra year and I'll pay extra too.
#4
Posté 18 septembre 2012 - 01:35
#5
Posté 18 septembre 2012 - 01:37
EpicBoot2daFace wrote...
You guys are pathetic.
+1
I'll pay £20 for DA3 and all the DLC take it or leave it.
#6
Posté 18 septembre 2012 - 01:49
(I'm just as impatient but only for something I want to play)
It's only been about 6 months since then. Most RPG writer say that iteration of plot and content it what really makes a good game great. I want a great game not a place holder. Games get delayed a lot anyway and that first date could just be to set interest and stop shareholders screaming for MORE NOW. Hopefully that is the case and a Summer 2014 ends up as the compromise for a release date people can live with and game quality.
ALSO I don't mind paying extra for a fully functioning toolset and that could ship up to 1 year after release (So they have some time to make content/window dressing DLC sales to those who don't want it.)
#7
Posté 18 septembre 2012 - 01:52
Modifié par suntzuxi, 18 septembre 2012 - 01:52 .
#8
Posté 18 septembre 2012 - 01:52
#9
Posté 18 septembre 2012 - 01:56
BadExamp1e wrote...
EpicBoot2daFace wrote...
You guys are pathetic.
+1
I'll pay £20 for DA3 and all the DLC take it or leave it.
Are you guys in management by any chance???
The "I want a button" speech that boils down to wanting everything quick, cheap and great.
Pick any 2 and you are being reasonable.
(I'd like a good RPG game for £20 all in but just can't seem to find it [apart from "The Witcher"])
#10
Posté 18 septembre 2012 - 01:58
Goddamn. This is so full of fail, I don't even know where to begin. You won't get what you want because there's things like deadlines that need to be met and a set budget. Also, that last part...industrialscribe wrote...
A full move to production probably could not have happened till DA 2 content was officially cancelled on March 19, 2012. I'm not saying that nothing was done just not AAA+ full production values.
(I'm just as impatient but only for something I want to play)
It's only been about 6 months since then. Most RPG writer say that iteration of plot and content it what really makes a good game great. I want a great game not a place holder. Games get delayed a lot anyway and that first date could just be to set interest and stop shareholders screaming for MORE NOW. Hopefully that is the case and a Summer 2014 ends up as the compromise for a release date people can live with and game quality.
ALSO I don't mind paying extra for a fully functioning toolset and that could ship up to 1 year after release (So they have some time to make content/window dressing DLC sales to those who don't want it.)
#11
Posté 18 septembre 2012 - 02:02
#12
Posté 18 septembre 2012 - 02:14
TamiBx wrote...
An extremely long development time is not the same as an amazing game, especially because there will still be people complaining about the game no matter what (like always)
Exactly this. Dragon Age Origins was in development for how long? 5 years? And some people still complained that the game was "rushed".
#13
Posté 18 septembre 2012 - 02:15
andraip wrote...
I thing 3 years is a long enough development time. That is double of what DA2 had.
Three years would be triple DA2's development time.
Modifié par Upsettingshorts, 18 septembre 2012 - 02:16 .
#14
Posté 18 septembre 2012 - 02:25
#15
Posté 18 septembre 2012 - 02:28
EpicBoot2daFace wrote...
Goddamn. This is so full of fail, I don't even know where to begin. You won't get what you want because there's things like deadlines that need to be met and a set budget. Also, that last part...
You may have noticed but I'm implying that I will give them more money so that they can take more time. Mull it over and think about how that may effect budget and deadlines if enough people think like me?
We didn't get the full toolset for DA2 so the only motive a business has for giving us 1 for DA3 is CASH MONEY.
Same goes for developing a fully formed product.
I understand they have current project milestones and a predicted Beta to meet. If development was that set in stone then no one would ever delay a game (yep that never happens). When people stick to timetables no matter the end result we get is things like Ultima 9 and DA 2.
I may not (okay I admit I definatly won't) be able to change a damn thing but expressing a hope/opinion is not something I would think is "So Full of Fail".
I think the rush to catch the end of this generation of consoles will be a big reason why my ideas will not really be taken on and the business reality is about quaterly anouncements and hitting shipping predictions. Just because something is doesn't mean it can never change.
Anyway thanks for your reasoned opinion and thoughtful response.
#16
Posté 18 septembre 2012 - 02:36
#17
Posté 18 septembre 2012 - 02:40
#18
Guest_Arcian_*
Posté 18 septembre 2012 - 02:56
Guest_Arcian_*
#19
Posté 18 septembre 2012 - 03:31
industrialscribe wrote...
EpicBoot2daFace wrote...
Goddamn. This is so full of fail, I don't even know where to begin. You won't get what you want because there's things like deadlines that need to be met and a set budget. Also, that last part...
You may have noticed but I'm implying that I will give them more money so that they can take more time. Mull it over and think about how that may effect budget and deadlines if enough people think like me?
We didn't get the full toolset for DA2 so the only motive a business has for giving us 1 for DA3 is CASH MONEY.
Same goes for developing a fully formed product.
I understand they have current project milestones and a predicted Beta to meet. If development was that set in stone then no one would ever delay a game (yep that never happens). When people stick to timetables no matter the end result we get is things like Ultima 9 and DA 2.
I may not (okay I admit I definatly won't) be able to change a damn thing but expressing a hope/opinion is not something I would think is "So Full of Fail".
I think the rush to catch the end of this generation of consoles will be a big reason why my ideas will not really be taken on and the business reality is about quaterly anouncements and hitting shipping predictions. Just because something is doesn't mean it can never change.
Anyway thanks for your reasoned opinion and thoughtful response.
Offering them a bit more money once the production is finished won't effect the budget in the least, it doesn't work like that. Anyway they don't have control over the budget or deadlines, EA does. Also assuming they are rushing a game that you have very little information about is a bit presumptuis don't you think?
#20
Posté 18 septembre 2012 - 05:01
Xodia089 wrote...
Offering them a bit more money once the production is finished won't effect the budget in the least, it doesn't work like that. Anyway they don't have control over the budget or deadlines, EA does. Also assuming they are rushing a game that you have very little information about is a bit presumptuis don't you think?
Going by what a lot of Dev's seem to say (I'm not part of the games industry but have several current Developer friends) that a 3 year cycle was a good sign. I'm mainly basing my position off DA2 and it's short development time.
Things that would slow down development that seem to be part of the DA3 package on the table are:
1. New Engine
2. New design concept for systems and play style (as publicly discussed they are changing a lot)
3. Integrating convergent styles and themes from DA:O & DA2 to fit the new story
In my mind these are a few factors I would consider critical when evaluating how I GUESS the game will go. I got burned on my last 3 pre-orders with bioware so I do have a record to look back at and I think the critics would agree with me. I'm not trying to "Win" an argument, no way I can I have to little information and little stake in the outcome.
I'm merely stating that these are big changes and as noted main development probably only went into high gear 6 months ago. About a year and a half development total, on such a big flagship title that will have lots of outside forces effecting it is not the gold standard I would hope for.
Again I'm only stating what I would like to happen now. That may all change if it turns out Bioware have reinvented the wheel (Software development wise) and can pull off DA3 in one and a half years with no effect on cost or quality.
In fact I hope they do.
#21
Posté 18 septembre 2012 - 05:24
While that wasn't at all bad, I really would like to see a Dragon Age game with a truly massive world, along the lines of The Elder Scrolls. I think it's safe to say that most of us enjoy detail.
The bigger and more complex the world is, the longer the game will last, and the more potential for replayability there will be. So yeah, if Bioware feels like extending the development period (not gonna happen, EA says hello), I wouldn't complain at all.
#22
Posté 18 septembre 2012 - 05:27
Modifié par relhart, 18 septembre 2012 - 09:36 .





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