How "fixed" a protagonist do you prefer?
#26
Posté 18 septembre 2012 - 03:35
#27
Posté 18 septembre 2012 - 03:36
Also, after the ridiculous amount of Autodialogue Shepard had in ME3, he should rank much more fixed than he is.
I find the criteria chosen for the "fixedness" inadequate to define what a "fixed character" actually looks. I'd probably have the ranks 4-7 reversed all things considered, as the character is mostly defined through gameplay.
Having said that, either 1-3 (plus Spirit Monk) or 8-10. The awkward middle always felt like a compromise unsatisfactory from both perspectives.
Modifié par Xewaka, 18 septembre 2012 - 03:40 .
#28
Posté 18 septembre 2012 - 03:36
#29
Posté 18 septembre 2012 - 03:36
Though I admit that in the case of the warden, much of my enjoyment came from the fact that I could actually choose a backstory (origins).
RPGs in the other end of the scale can work, though for me it becomes a bit of a gamble. If I like the character and can identify with them, it can be awesome with the extra detail and involvement a fixed character can have in their backstory. But on the other hand, a character that I don't mesh with will cause me to pass entirely on an otherwise good game (happened with Geralt).
#30
Guest_sjpelkessjpeler_*
Posté 18 septembre 2012 - 03:39
Guest_sjpelkessjpeler_*
jRPG like the FF franchise work with completely fixed characters and I've enjoyed playing them. The reason why I liked playing DAO was that, although the outcome was mostly fixed, there were a lot of choices to be made that led to different outcomes.
BW differentiated itself because of the fact that there were more choices to be made. And this is applicable for DAO. DA2 was lacking in choices due to various reasons. Things that were left out (race choice) more storydriven because of the cinematics that had to be led too in the game etc.
I would like to see as many choices possible for my MC so guess that would mean 1.
#31
Posté 18 septembre 2012 - 03:41
#32
Posté 18 septembre 2012 - 03:45
marshalleck wrote...
I'm happy with anything on that scale, as long as the developers are competent and able to execute their intent for the game. If the RP mechanics are all mixed up, conflicting with each other and there is no clear direction what the game is supposed to be, that's when I have a problem.
That's a good way to put it. Agreed.
#33
Posté 18 septembre 2012 - 03:46
#34
Posté 18 septembre 2012 - 03:49
SO a Warden is a JOB for LIFE... gosh.. breath... can ELVES be wardens?
now and this is whats most important to me: can I be a fixed elf protagonist in DA3?
If Elves cant be protagonist in DA3 then I want to be Hawke and more importantly She has to be with her Li.
Modifié par Huntress, 18 septembre 2012 - 03:53 .
#35
Posté 18 septembre 2012 - 03:49
How much I dislike a fixed character depends on how close that character is to someone I'd create. Thus I hate Geralt and find the Witcher unplayable, but identify quite a bit with Ezio from Assassin's Creed 2. Even though the latter isn't considered an RPG. Wheras the nameless hero of Risen 2 was near perfectly someone I'd create if I actually had options in that game. So lack of character creation in that game didn't affect me much.
#36
Posté 18 septembre 2012 - 03:52
Huntress wrote...
Warden means" having care or custody of some institution; the word is related to guardian"
SO a Warden is a JOB for LIFE... gosh.. breath... can ELVES be wardens?
now and this is whats most important to me: can I be a fixed elf protagonist in DA3?

Actually, I have no idea. I just wanted to be the first person to use that on the new boards.
And if anyone claims to have used it already they are lying.
Modifié par LiquidGrape, 18 septembre 2012 - 03:53 .
#37
Guest_EntropicAngel_*
Posté 18 septembre 2012 - 03:53
Guest_EntropicAngel_*
I would place Revan after the Warden (#4), myself. And I'd say that my preference is around that point.
#38
Posté 18 septembre 2012 - 03:54
LiquidGrape wrote...
Huntress wrote...
Warden means" having care or custody of some institution; the word is related to guardian"
SO a Warden is a JOB for LIFE... gosh.. breath... can ELVES be wardens?
now and this is whats most important to me: can I be a fixed elf protagonist in DA3?
Actually, I have no idea. I just wanted to be the first person to use that on the new boards.
And if anyone claims to have used it already they are lying.
You know.. you made me laugh
#39
Posté 18 septembre 2012 - 03:55
EntropicAngel wrote...
I have to say I have trouble seeing the Warden and Hawke as LESS fixed than Revan--mostly to do with the auto-dialog, I think. Auto dialog is very defining, I feel, while with Revan it was just his story, not his personality. You controlled what Revan was like, even if you couldn't control all of what happened to him. Not so with Shep and Hawke.
I would place Revan after the Warden (#4), myself. And I'd say that my preference is around that point.
That's a legitimate view, though I would argue that I can customize what my Shep and Hawke look like, as well as their classes. I can also choose Shep's background. Revan's kind of locked in on all of those fronts, which is why I put Hawke and Shep above Revan.
#40
Posté 18 septembre 2012 - 03:55
Huntress wrote...
Warden means" having care or custody of some institution; the word is related to guardian"
SO a Warden is a JOB for LIFE... gosh.. breath... can ELVES be wardens?
now and this is whats most important to me: can I be a fixed elf protagonist in DA3?
If Elves cant be protagonist in DA3 then I want to be Hawke and more importantly She has to be with her Li.
I got like none of that. xp
3-6 for me. I liked Shep, so 4 is my favorite. GO FOUR!
#41
Posté 18 septembre 2012 - 03:56
#1 should perhaps instead be a sandbox RPG. That's about as unfixed as video games can possibly achieve. I don't really do sandbox games, but one example I know of is M&B warband. There are probably ones that stick closer to the RPG genre that I'm not aware of though.
#42
Posté 18 septembre 2012 - 03:59
hoorayforicecream wrote...
EntropicAngel wrote...
I have to say I have trouble seeing the Warden and Hawke as LESS fixed than Revan--mostly to do with the auto-dialog, I think. Auto dialog is very defining, I feel, while with Revan it was just his story, not his personality. You controlled what Revan was like, even if you couldn't control all of what happened to him. Not so with Shep and Hawke.
I would place Revan after the Warden (#4), myself. And I'd say that my preference is around that point.
That's a legitimate view, though I would argue that I can customize what my Shep and Hawke look like, as well as their classes. I can also choose Shep's background. Revan's kind of locked in on all of those fronts, which is why I put Hawke and Shep above Revan.
Wasn't Revan's personality choices pretty much light side vs darkside though... I don't see how that's much more developed against Paragon/Renegade shep.
Hawke on the other hand has 3 distinct personality options.
#43
Posté 18 septembre 2012 - 04:01
#44
Posté 18 septembre 2012 - 04:03
Modifié par SmokePants, 18 septembre 2012 - 04:03 .
#45
Posté 18 septembre 2012 - 04:04
#46
Posté 18 septembre 2012 - 04:06
#47
Posté 18 septembre 2012 - 04:07
#48
Posté 18 septembre 2012 - 04:09
#49
Guest_PurebredCorn_*
Posté 18 septembre 2012 - 04:11
Guest_PurebredCorn_*
#50
Posté 18 septembre 2012 - 04:11
If DA3 has a preset character like DA2 - one race, one origin, one voice - I'll pass. DA2 was more like a movie with few interactive parts. I want a proper FRPG.





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