Speak Up or Stay Silent?
#1
Posté 18 septembre 2012 - 03:45
When DA2 was announced as having a voiced protagonist, many viewed this as a great change, myself included. However, in retrospect, I think the greater freedom offered by the Origins method was a better way. Hawke sounding a certain way limited his/her personality quite a bit for many people, and made having multiple Hawkes a lot wierder. But most importantly, it seriously limited the variety of dialogue options, making actual roleplaying much harder.
While part of this was due to the game giving you personality options to choose from (on a sidenote, please don't do that again), it was also in part due to the simple fact of resources.
So, what about Inquisition? Do you reckon it should be a silent protaganist with more variation? Or the voiced one?
#2
Posté 18 septembre 2012 - 03:47
#3
Posté 18 septembre 2012 - 03:51
#4
Posté 18 septembre 2012 - 03:51
#5
Posté 18 septembre 2012 - 03:52
#6
Posté 18 septembre 2012 - 03:54
And I hated that I never knew what he would really say - not without metagaming. Quite often, if I knew in advance, I would choose different option. It completely ruined immersion for me - it was more like watching an interactive movie, then playing an RPG game.
I would much prefer silent character over this. But if they manage to find a solution for this, I'd love the voiced character.
#7
Posté 18 septembre 2012 - 03:54
#8
Posté 18 septembre 2012 - 03:55
#9
Posté 18 septembre 2012 - 03:55
#10
Posté 18 septembre 2012 - 03:55
#11
Posté 18 septembre 2012 - 03:55
Have everyone be voiced by Grey DeLisle.
Problem solved.
#12
Posté 18 septembre 2012 - 03:55
hoorayforicecream wrote...
Gaider's already said they are sticking with a voiced protagonist. The devs know the tradeoffs of silent vs voiced, but feel that a voiced protagonist is better for the game they wish to make, and so are going with that. I don't think you'll be able to come up with an argument that they haven't already heard or considered before, but you're welcome to try.
This is a subject which has been done to death. At this point I'd be disappointed if both sides of the debate weren't fully capable of switching roles and playing Devil's advocate with each other just for the purpose of demonstrating how thoroughly familiar we all are with the pros and cons of each.
Modifié par Upsettingshorts, 18 septembre 2012 - 03:56 .
#13
Guest_PurebredCorn_*
Posté 18 septembre 2012 - 03:57
Guest_PurebredCorn_*
Modifié par PurebredCorn, 18 septembre 2012 - 03:57 .
#14
Posté 18 septembre 2012 - 03:58
#15
Posté 18 septembre 2012 - 04:02
It is possible if there is enough time to do it and if they do not run into an issue of hardware limitation.
Modifié par ReggarBlane, 18 septembre 2012 - 04:02 .
#16
Posté 18 septembre 2012 - 04:06
Upsettingshorts wrote...
This is a subject which has been done to death. At this point I'd be disappointed if both sides of the debate weren't fully capable of switching roles and playing Devil's advocate with each other just for the purpose of demonstrating how thoroughly familiar we all are with the pros and cons of each.
Can we see your Sylvius the Mad impression?
Anyway we it comes to BioWares games I prefer the Voiced. Silent works better for me in the Fallout and TES games.
#17
Posté 18 septembre 2012 - 04:08
#18
Posté 18 septembre 2012 - 04:09
#19
Posté 18 septembre 2012 - 04:09
#20
Posté 18 septembre 2012 - 04:10
If we can have one where we inform what the personality is and the choices we make are reflected then I think that is the best option.
#21
Posté 18 septembre 2012 - 04:12
#22
Posté 18 septembre 2012 - 04:12
addiction21 wrote...
Can we see your Sylvius the Mad impression?
Not on cue, no. But I've adaquetely represented his arguments before. He's very consistent and his positions are not difficult to understand, only for me to (personally) relate to.
#23
Posté 18 septembre 2012 - 04:13
#24
Posté 18 septembre 2012 - 04:18
#25
Posté 18 septembre 2012 - 04:27





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