I mainly just asked how many UR others need.
Oh and you spelt sentence wrong.
ZombieGambit wrote...
I've been saying this unlock system was awful since the demo. It's ridiculous to think that after 6 months of playing 95% of the community doesn't even have 1 UR maxed and the percentage that have them all maxed is less that 1.
Few maps against the same 3 boring enemies with the only reason to keep playing is for a chance to unlock something good. No guarantees, just a chance. It's like running a marathon and pulling the lever on a slot machine to see which place you get.
All other good non-MMO MP games use progressive unlocks or a credit system that allows you to buy specifically what you want. Who thought of this piece of **** system? It's not even smart for making money selling packs since no one smart will spend more than a few bucks on packs when the drop rate is the same with in-game credits or real money.
Modifié par Qui-Gon Glenn, 18 septembre 2012 - 06:39 .
Slojack wrote...
Was starting to lose hope. Then in the last week got the Indra IX,Paladin XII and Particle Rifle VI
Modifié par FollowMeClosely, 18 septembre 2012 - 08:47 .
Modifié par aryon69, 18 septembre 2012 - 08:37 .
Modifié par Jetblackmoon, 18 septembre 2012 - 08:53 .
Lucifuture wrote...
5-8%?? i thought it was like 2%