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Multiplayer poll


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109 réponses à ce sujet

#101
toddx77

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I do not want MP and feel more work should simply be put into SP as an RPG like this doesn't need MP. Also if there is MP you shouldnt have to play it to get a better SP ending like in ME3.

#102
phimseto

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The die is already cast regarding whatever MP we are going to get, but I do hope they take note of this  poll and see that a significant majority want either no multiplayer or, at best, light elements or the ability to cooperatively experience the main story.

RPGs do not need a MP element, certainly not a separate mode that does nothing but take up space and resources (thus thinning out the SP element).

#103
AstraDrakkar

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Yes I voted in the poll. My thoughts on Multiplayer-->Image IPB

#104
Heimdall

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If there is multiplayer, I'd like it to be a separate mode with no connection to SP. However, I would like to have context within that multiplayer touching on the SP plot. For example, say the pvp mode involves clashes between mages and Templars, or other forces whatever, during a battle that you hear about or even see from afar in SP. Co-op could include a series of story based mission functioning not unlike quests in SWTOR. More story missions could be released episodically.

I'm not really in possession of any strong feelings for multiplayer, but of it were done this would be my ideal.

#105
Mercedes-Benz

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No multiplayer at all, please.

#106
Vortex13

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I might be in the minority here, but I love that multiplayer is being added to DA just like how I was all for MP being added to ME. And before any assumptions are made, no I am not a 6 year old COD, MOH, or Battlefield fanboy that came here because of the multiplayer. I am a veteran RPG gamer and while a proponent of MP I detest MMOs (ironic I know) and hate the fact that several beloved franchises were converted into MMOs; The Elder Scrolls Online, and The Old Republic I am looking at you.

The inclusion of MP only offers more choice to the gamer, the option to play one mode or the other, and in a game built around choice isn't more options a good thing?

My ideal vision for MP would be a drop in / drop out co-op (with local MP) for the main campaign werein other players assume control of the host's party members. A ME3 styled "Horde Mode" would acceptable as well, in this mode we could play as myriad of fantasy creatures, and work together to bring down AI foes. PvP I would be iffy on, and abosolutly no MP based campaigns. Reason being, from my experience, "MP stories" have been very short, and shallow versions of the "main campaign"; take Halo 4's Spartan Ops vs the campaign as an example.

Obiously, the SP shouldn't require the MP to get the best ending (a la ME3 per-EC) but I see no issue with having your previous saves having an effect on your MP. Did you preserve the Anvil of the Void? You get Golems. Pick the Werewolves? You receive early access to said race.

#107
13Dannyboy13

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For me personally, I wouldn't like to see multiplayer simply because it takes away a lot of much needed focus and resources needed to make the single player campaign solid. Too many games these days are doing a half-assed single player campaign and focusing more on multiplayer to make easy cash. It would be entirely possible to do a multiplayer aspect to the game, but after DA2 I worry that this game could be another game full of cut corners if too much focus is on multiplayer.

#108
BouncyFrag

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Vortex13 wrote...

I might be in the minority here, but I love that multiplayer is being added to DA just like how I was all for MP being added to ME. And before any assumptions are made, no I am not a 6 year old COD, MOH, or Battlefield fanboy that came here because of the multiplayer. I am a veteran RPG gamer and while a proponent of MP I detest MMOs (ironic I know) and hate the fact that several beloved franchises were converted into MMOs; The Elder Scrolls Online, and The Old Republic I am looking at you.

The inclusion of MP only offers more choice to the gamer, the option to play one mode or the other, and in a game built around choice isn't more options a good thing?

My ideal vision for MP would be a drop in / drop out co-op (with local MP) for the main campaign werein other players assume control of the host's party members. A ME3 styled "Horde Mode" would acceptable as well, in this mode we could play as myriad of fantasy creatures, and work together to bring down AI foes. PvP I would be iffy on, and abosolutly no MP based campaigns. Reason being, from my experience, "MP stories" have been very short, and shallow versions of the "main campaign"; take Halo 4's Spartan Ops vs the campaign as an example.

Obiously, the SP shouldn't require the MP to get the best ending (a la ME3 per-EC) but I see no issue with having your previous saves having an effect on your MP. Did you preserve the Anvil of the Void? You get Golems. Pick the Werewolves? You receive early access to said race.

Good stuff!

#109
Iakus

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The only multiplayer rpgs I like are the ones where I'm sitting around a table with the other players, holding dice, a pencil, and a character sheet

#110
The Teyrn of Whatever

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I don't particularly want MP.

At best, I hope it's decent enough to serve as a diversion for a while, at worst I expect it will be somehow interwoven in some annoying way into SP, the way it was with ME 3, pre-Extended Cut, forcing console users to play it and compelling PC users to find hacks to subvert it. I know, I know, different creative teams. Yes, but the same company. One would hope the Dragon Age team got the memo too.

Modifié par The Teryn of Whatever, 13 novembre 2012 - 05:19 .