Ray & Greg Retire
#126
Posté 28 septembre 2012 - 07:32
#127
Posté 28 septembre 2012 - 07:33
#128
Posté 28 septembre 2012 - 07:43
That said, the IGN article read like a piece of Propaganda, and judging by the comments on it, as opposed to the original Retirement Article, it worked.
That's not a Tin Foil Hat Theory, that's how information networks function when the truth flies contrary to what they reported, but IGN does this **** constantly.
#129
Posté 28 septembre 2012 - 08:55
#130
Posté 28 septembre 2012 - 08:56
#131
Posté 28 septembre 2012 - 09:00
#132
Posté 28 septembre 2012 - 10:38
They were both unhappy with the reaction, and I can totally see it being a factor. But i really don't think that anyone can simply point at fans like Retake and say, this is your faultXXXMETATRONXXX wrote...
Nobody at BioWare could possibly convince me that the horrific backlash from the fans about the endings had nothing to do with them leaving. I recall both of them allegedly being disappointed over it themselves. "Allegedly" being the keyword, obviously.
#133
Posté 28 septembre 2012 - 11:52
Blastback wrote...
They were both unhappy with the reaction, and I can totally see it being a factor. But i really don't think that anyone can simply point at fans like Retake and say, this is your faultXXXMETATRONXXX wrote...
Nobody at BioWare could possibly convince me that the horrific backlash from the fans about the endings had nothing to do with them leaving. I recall both of them allegedly being disappointed over it themselves. "Allegedly" being the keyword, obviously.
Ultimately, it was their choice.... Or was it!? Speculationz
No but really, we are all entitled to our own opinions. Yes I used the word '' entitled ''.
I despise how ME3 felt like it was made into an entire new game that was supposed to appeal to a larger audience and ended up screwing older fans over with stereotypes and a lack of dialogues .... And point A to B levels with no exploration.... Yeah... I can go on and on. But hey, there are people out there that liked it this way.
However, without these two wonderful people I would never have experienced '' true '' games. I've been a fan of Bioware pretty much my entire life and I hope that they didn't make the decision to leave because of a few that had an aggressive approach. Heck, I even loved swtor and still do. And I really mean that, I could understand the few concerns that people had but I still liked it more than other MMOs.
Oh, and something good about ME3 then too I suppose... Some of the best gaming music I've ever heard imo. Truly, I get the feels and shivers and I still listen to the music quite frequently. Rannoch, The dreadnought and tuchanka. I loved those.
#134
Posté 29 septembre 2012 - 12:46
Well said. I might not be happy with their most recent games, but Greg and Ray are ultimatly responsible for most of my all time favortie games. I'll always love them and the rest of Bioware for that.megamacka wrote...
Blastback wrote...
They were both unhappy with the reaction, and I can totally see it being a factor. But i really don't think that anyone can simply point at fans like Retake and say, this is your faultXXXMETATRONXXX wrote...
Nobody at BioWare could possibly convince me that the horrific backlash from the fans about the endings had nothing to do with them leaving. I recall both of them allegedly being disappointed over it themselves. "Allegedly" being the keyword, obviously.
Ultimately, it was their choice.... Or was it!? Speculationz.
No but really, we are all entitled to our own opinions. Yes I used the word '' entitled ''.
I despise how ME3 felt like it was made into an entire new game that was supposed to appeal to a larger audience and ended up screwing older fans over with stereotypes and a lack of dialogues .... And point A to B levels with no exploration.... Yeah... I can go on and on. But hey, there are people out there that liked it this way.
However, without these two wonderful people I would never have experienced '' true '' games. I've been a fan of Bioware pretty much my entire life and I hope that they didn't make the decision to leave because of a few that had an aggressive approach. Heck, I even loved swtor and still do. And I really mean that, I could understand the few concerns that people had but I still liked it more than other MMOs.
Oh, and something good about ME3 then too I suppose... Some of the best gaming music I've ever heard imo. Truly, I get the feels and shivers and I still listen to the music quite frequently. Rannoch, The dreadnought and tuchanka. I loved those.
#135
Posté 29 septembre 2012 - 01:40
My background includes working for two small game companies that were bought out by larger game companies and subsequently shut down (sometimes years later.) In all cases the founders left at some point, and the reason boiled down to one simple thing: the suits who bought the company sidelined the founders, or put them in a position of failure.
Look at DA2. How long was the development cycle again? Did anyone seriously expect Bioware - which specializes in longer-cycle games with in-depth stories - to be able to turn out a quality product that quickly? Of course not, which is why so many dungeon maps were re-used.
Look at TOR. Even though Bioware hired some people who knew how to make MMORPGs (I know one of them personally), Bioware had little experience in making a true MMORPG. Designing this type of game is very different than designing a single-player game. EA may have thrown lots of money at Bioware, but in the end they were set up for failure. That the game is going FtP indicates that EA does not consider this a successful project.
What generally happens with these kinds of buyouts is that a few suits show up with big bags of money and promise the founders that they will have more $$ but still be able to run the studio with complete creative control.
In reality this lasts a year or two.
#136
Posté 29 septembre 2012 - 03:04
How the mighty have fallen. Those docs are nothing but cowards, b/c they won't accept the mistakes they did on ME3 and/or TOR.KennethAFTopp wrote...
the endings wasn't really the worst thing about ME3
also there is this theory:
http://www.ign.com/a...nders-departure
How much diginity do they have left?
Modifié par DrwEddy, 29 septembre 2012 - 03:07 .
#137
Guest_Anthonx_*
Posté 29 septembre 2012 - 09:04
Guest_Anthonx_*
#138
Posté 29 septembre 2012 - 08:28
DrwEddy wrote...
How the mighty have fallen. Those docs are nothing but cowards, b/c they won't accept the mistakes they did on ME3 and/or TOR.KennethAFTopp wrote...
the endings wasn't really the worst thing about ME3
also there is this theory:
http://www.ign.com/a...nders-departure
How much diginity do they have left?
Way to prove the article right dude~
#139
Posté 29 septembre 2012 - 09:06
Selling to EA wasn't such an good idea I think (speculations!).
Modifié par Dezman8, 29 septembre 2012 - 09:06 .
#140
Posté 30 septembre 2012 - 01:28
#141
Posté 03 octobre 2012 - 08:08
#142
Posté 03 octobre 2012 - 08:10
#143
Posté 04 octobre 2012 - 07:58
#144
Posté 05 octobre 2012 - 02:16
Anyway, the doctors are responsible for giving me some of the best gaming experiences of my life. It is tragic that they leave with their legacy somewhat tarnished but perhaps some day they will return to remind us of why Bioware had once been the roleplaying game developer without equal. I can only hope!
Doctors, best of luck to you in your future endeavors.
#145
Posté 07 octobre 2012 - 09:57
I still respect these guys but in the past couple of years I have really seen a regression in quality in the games they make, speaking as an RPG fan. They say they are done with games for good; I hope that's not the case. It would be better if they started up a small studio (again) and got back to basics and what got them on the map in the first place.
Also to the suits: WE DEMAND MORE JADE EMPIRE!
Seriously though, I've got a lot of respect for the docs. For many years in the early to last 2000's I wanted to work for BioWare and almost moved to Canada several times just for the opportunity to submit an application. The only other gaming developer I have this much respect for is the core group that was Black Isle and became Obsidian, some of which have been let go and are doing their own projects via kickstarter (You listening Ray + Greg?)
Honestly if you read this, don't forsake gaming completely. You guys did more right than wrong, and if this was purely a business move no one faults you for it, because believe it or not most of us understand how the gaming industry works in a situation like this.
Modifié par CymTyr2000, 07 octobre 2012 - 09:58 .
#146
Posté 11 octobre 2012 - 08:27
#147
Posté 12 octobre 2012 - 07:53
aries1001 wrote...
Can a company survive without its founders ? Yes, it can. A lot what we call a company's spirit are laid in the first year or two. When developers see the bossman himself helping a gamer - and a fan - with a problem in getting a game to work this sort of permeates into the culture. And means that the developers themselves bend over backwards to help people having tyrouble with their games.
/aries1001
Bethesda has done just fine as a company, despite losing its founder in extraordinary circumstances after Morrowind was released. Take a look at how well Skyrim did after Bethesda lost its way with Oblivion. Greg and Ray leaving won't in itself spell the end for Bioware. Mass Effect is still making tons of money and is still crazy popular (despite the beliefs of a certain vocal minority, if the only problem people have with a game is the ending then you've made a damn good game.) TOR is nowhere near dead yet, but they have a lot of work to do on it. Their problems are understandable, this is Bioware's first entrance into online games and they've made a credible attempt at it. Dragon Age 2 was a mistake and should never have been made. Should have been an expansion at the most but all the information presented in DA2 could have easily been delivered as background info in Inquisition. It had a number of problems but at the core it wasn't a Bioware game. They'll need to fix this in Dragon Age 3 but from what I've heard they get that they stuffed up a little.
While Bioware isn't covered with roses atm, they're still doing okay. If you want an example of a company that's lost its soul, is in turmoil and completely ignores its fanbase, then take a look at Square Enix.Then take a look at Bioware. It's good for people to have a little bit of perspective in matters.
#148
Posté 09 novembre 2012 - 11:36
#149
Posté 07 février 2013 - 01:08
I've talked to two other founders of software companies who didn't immediately retire or start a new company after a buyout or merger, and they both said they regretted it, and both ended up leaving within a year. The impression I got was: There's just something inherently stressful about watching someone else manage "your" company differently than you would, even if they do a relatively good job of it.
Besides, they both also said that it was time to really start enjoying all they money they made selling their personal stakes, so I wouldn't be shocked if Ray & Greg are doing some of that, too.
#150
Posté 08 février 2013 - 01:37
But was it really nessessary to get involved with EA ? :-/
Now they are leaving, hope the quality will not fall.





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