IsaacShep wrote...
bayofangels wrote...
Any future Mass Effect should be a sequel set a few hundred years later, where the universe has been rebuilt to the extent that the ending choices no longer matter.
You can't bypass the endings even if you jump few hundres years later. With everything rebuilt, there are still HUGE differences. In control, Reapers are still alive and roam around the galaxy controlled by AI Shep. In Synthesis, all life in the galaxy is changed.
Whos bypassing, all you need to do is take the endings into account & write accordingly.
ME4 set 300 yrs ( an arbitary number, just for the sake of argument ) in the future.
Control: After 100 years Machine god Shep realises his presence is no longer needed, & indeed wanted, as he's a constant reminder of the holocaust that so nearly overwhelmed the galaxy, so he takes the Reapers en masse, thru the Omega 4 relay, never to be seen or heard from ever again.
Synthesis: After 100 years, the forced Synthesis of the Synthetic/Biologic life starts to unravel, Shepard might well've been ready for Synthesis, but clearly the rest of the galaxy wasn't, the finest minds of the Salarians, the Asari, etc come together to try & halt the process, but ultimatley, Synthesis fails.
Destroy: Blank slate time, pretty much the galaxy is your oyster, have at it!...
Refuse: Thats a tough one, refuse as it stands leads to annihilation, as sitting there with your thumb up your ass whilst being threatened by the most powerfull enemy in existence is clearly not a good stratergy, more DLC would help to clear up Refuse, & make the transition to ME4 easier.