1483. It doesn't mention it in the manual, but all three classes get a special benefit if you manage to reduce one of their statistics below 10. Warriors with 10- Cunning gain the ability Immune to Innuendo and can no longer be fooled by anyone planning to betray you. Rogues with 10- Willpower gain the ability Kleptomania and spontaneously generate loot from . . . somewhere. And mages with 10- Magic receive a special "Gimpiest Character In Thedas" hat and are held back a level.
Unconfirmed Rumours About What's In DA: Inquisition
Débuté par
mousestalker
, sept. 18 2012 07:15
#1626
Posté 11 février 2014 - 04:50
#1627
Posté 11 février 2014 - 05:00
1484. There is no longer friendly-fire damage from spells and other AoE abilities. However all non-damaging effects now have friendly fire on them. And are permanent in their effect.
#1628
Posté 11 février 2014 - 05:09
1485. Everytime the Inquisitor has sex with their LI, a puppy get's eaten by the darkspawn.
1486. Cassandra will don kitty ears (helm), kitty paws (boots and gloves) and a skimpy kitty outfit that leaves very little to the imagination (I mean, reeeeeally little), when you have finished "sleeping" together for the first time - thus beginning the romance.
1486a. The breed of kitten is sphynx (black).
1486. Cassandra will don kitty ears (helm), kitty paws (boots and gloves) and a skimpy kitty outfit that leaves very little to the imagination (I mean, reeeeeally little), when you have finished "sleeping" together for the first time - thus beginning the romance.
1486a. The breed of kitten is sphynx (black).
#1629
Posté 11 février 2014 - 05:26
1487. The last 6 companions are revealed!
Their names are Tails, Knuckles, Shadow, Cream, Rouge, and Professor Gerald Robotnik.
Their names are Tails, Knuckles, Shadow, Cream, Rouge, and Professor Gerald Robotnik.
#1630
Posté 11 février 2014 - 05:51
1488. We will deal with two major clans of ghasts in Inquisition. The names of the leaders shall be "Thing 1" and "Thing 2." Someone is going to get lost and a "ghast hole" joke is going to ensue.
#1631
Posté 11 février 2014 - 09:48
1489. There will be a green ogre with torn purple pants, an angry expression on his face and black hair. There will also be an orange ogre with blue pants, rocky skin and a big forehead. When you first see them, they will be fighting each other 1 on 1 in the Deep Roads. They both have horns like normal ogres.
#1632
Posté 11 février 2014 - 10:21
1490. Inquisitor can invest in stock markets like in GTA5 and the most profiable investment will be Qunari Cheeses.
#1633
Posté 11 février 2014 - 03:38
1491. The final battle will be a game of diamondback played by Antivan rules. Allowed poisons will be decided at random by Isabela based on how many times you let her visit the Blooming Rose in DA 2. If she remembers your Warden from the Pearl you get 3 additional poisons and 4 hidden cards. Characters with low cunning immediately drop the cards. Kleptomaniac characters (see #1483) acquire hidden cards from all other players.
#1634
Posté 11 février 2014 - 03:42
1492. If your Warden romanced Zevran and aid him during DA:I he assassinates the other Diamondback players and the final cut scene shows your Inquisitor opening a leather shop in Antiva.
#1635
Posté 11 février 2014 - 05:56
1493. The Inquisitor walks in on a Varric and Bianca sex scene. BSN explodes with crossbow LI requests for Dragon Age 4.
#1636
Posté 11 février 2014 - 10:13
1493b. BSN fan rage escalates when it is revealed that Bianca has only one outfit and it can't be changed (no chainmail bikini for Varric's beloved).
#1637
Posté 11 février 2014 - 10:15
1493c. BSN fans then request a lamppost LI.
#1638
Posté 12 février 2014 - 02:11
1494. The newest most feared monster in Thedas is the tickle monster!
#1639
Posté 12 février 2014 - 02:36
1495. The tear in the rift was caused by a mage getting upset over a bacon shortage.
#1640
Posté 12 février 2014 - 02:57
1496. All Companions will be replaced by variations of chuck norris
#1641
Posté 12 février 2014 - 03:21
1497. There will be an extensive scene where the Inquisitor argues passionately with the Orlesian Noble Council. You can bypass this scene by having your character take their clothes off and run through the stands until the guards tackle you. You then get an alternate scene where you must either escape from prison or (if you have sufficiently high charisma) the Imperial Bedchamber.
#1642
Posté 12 février 2014 - 03:47
1498. A romanceable companion who is fashioned after carrot top will be available via day 1 DLC.
1498a. This companion has the most explicit sex scenes in the game.
1498a. This companion has the most explicit sex scenes in the game.
#1643
Posté 12 février 2014 - 05:05
1499. The Inquisitor, The Hawke, and the Warden do a side-quest together where they attempt to retrieve a Ferrari cake for the Empress' 16th anniversary bash. Hijinks ensue.
1500. Halfway through the game a system message pops up asking if you wish to convert to a "new edition" of the rules. There is no real change except that the Inquisitor gets 5000 xp, the Qunari companion acquires a shirt, and Bianca shrinks two sizes.
1500. Halfway through the game a system message pops up asking if you wish to convert to a "new edition" of the rules. There is no real change except that the Inquisitor gets 5000 xp, the Qunari companion acquires a shirt, and Bianca shrinks two sizes.
#1644
Posté 12 février 2014 - 07:12
1501. In order to spice up the romance sidequest, your romance will be assigned at random at the start of the game. The romance options consists of various shopkeepers.
#1645
Posté 13 février 2014 - 05:58
1502. The multiplayer component will be a mode whereby people who have finished the game can kibitz on the games of total strangers.
1502a. In order to save money the Inquisitor's lines will be voiced by other players reading them aloud into their headset microphone. On the plus side, you have an enormous range of possible voices. On the downside, your Inquisitor tends to change personality, accent, and even gender in between sessions.
1502a. In order to save money the Inquisitor's lines will be voiced by other players reading them aloud into their headset microphone. On the plus side, you have an enormous range of possible voices. On the downside, your Inquisitor tends to change personality, accent, and even gender in between sessions.
#1646
Posté 13 février 2014 - 06:17
1503. With the success of Mass Effect Trilogy, Commander Shepard will be a downloadable character. He will allow you to equip your character with the N7 Lancer if you are a Rogue that uses Bows/Crossbows.
1504. To make things fair for console players, PC players will be forced to play with a controller hook up. Using a keyboard will force the PC player to fight endless hordes of enemies that don't give xp.
1504. To make things fair for console players, PC players will be forced to play with a controller hook up. Using a keyboard will force the PC player to fight endless hordes of enemies that don't give xp.
#1647
Posté 13 février 2014 - 06:24
1505. Carroll will make his return as a day 1 dlc romancable bisexual companion. Suffering heavily from lyrium withdrawal, he is now concinced that he is in fact the queen of Antiva, and his personal quests involve either convincing him that he is in fact a Templar, or conquering Antiva and ruling it by his side.
1505b. Convincing Carroll that he is a Templar will cause you to loose him as a companion until the final battle in the final act of the game.
1505c. Conquering Antiva results in an immediate game over.
1505b. Convincing Carroll that he is a Templar will cause you to loose him as a companion until the final battle in the final act of the game.
1505c. Conquering Antiva results in an immediate game over.
Modifié par Mullins the Great, 13 février 2014 - 06:28 .
#1648
Posté 13 février 2014 - 08:28
1506. Pizza the Hutt will not be appearing in game.
1507. There will be a crosslinked DLC that will allow you to play your DA:I characters in SWTOR.
1507. There will be a crosslinked DLC that will allow you to play your DA:I characters in SWTOR.
#1649
Guest_Corvus I_*
Posté 13 février 2014 - 08:50
Guest_Corvus I_*
1508 Edward Lorenz summarized the story line as:
When the present determines the future, but the approximate present does not approximately determine the future.
When the present determines the future, but the approximate present does not approximately determine the future.
Modifié par Corvus I, 13 février 2014 - 09:14 .
#1650
Posté 13 février 2014 - 09:14
1509. Part of the game play will occur on a Versaille influenced asteroid in space.





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