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Unconfirmed Rumours About What's In DA: Inquisition


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#1851
Gamercat

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1712. Bethany shares a new form of magic with the world which allows one to transfer all of the age in their body to the hands.



#1852
Brass_Buckles

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1713.  This time, Flemeth agrees to teach you to turn into a dragon.



#1853
Mathias

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It's been confirmed that David Gaider will be a super optional boss later in the game. From what I understand he hits like a truck and has a spell called "Passive Aggressiveness" which casts Beserk on all party members.



#1854
Iron Fist

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1714. Another race will be introduced, but will NEVER be playable.



#1855
dragonflight288

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1715: Snow White, Bigby Wolf, and Mr. Toad come in and scare the crap out of everyone as the Fables move out of New York and into Thedas. 



#1856
Brass_Buckles

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1716.  Bioware decided to do a crossover game with the Witcher and Assassin's Creed teams.  Geralt will be a major NPC in the game, and if your Inquisitor is female, she will automatically attempt to romance him no matter which dialogue option you choose.  If you somehow manage to avoid talking to him, Ezio will appear during a mission and will also auto-romance your female Inquisitor.



#1857
Iron Fist

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1717. Every time you sell something in-game, the framerate drops. EA wants you to BUY more.



#1858
Brass_Buckles

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1718.  Part of the new weather system will include a "bandit storm," wherein bandits will materialize in midair and rain down on your party until the storm is over.


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#1859
Gamercat

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1719. A strange genetic mutation causes all humans to sprout elf ears. This ends the debate over the freedom and mistreatment of the elves.



#1860
Brass_Buckles

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1720.  Because Bioware understands that we don't want to roam all over Thedas just to find one crafting ingredient, they are forming a partnership with Walmart.  There will be a Super Walmart in every major city in-game for your convenience.  Even the Black City in the Fade.

 

1720a.  And the parking lots will always be full.

 

1720b. What you need will rarely be in stock anyway.



#1861
satunnainen

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1721. Due to a slight misunderstanding of established lore, orlais will have singing beards wandering the countryside and telling stories to villagers.


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#1862
PsychoBlonde

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1722.  Research continues on the attempt to develop a spherical dwarf.



#1863
Rotward

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1723. Following in the footsteps Skyrim's Dragonborn DLC, DA:I will include mounted combat in which the player doesn't control movement, and can only attack with spells. Mounted combat will be required to complete the main quest, so rogues and warriors will be unable to progress. 

 

1724. At the end of the game, a cutscene reveals that the whole game has been a grandfather reading to his grandchild. George R. R. Martin puts down the fairytale titled "dragon age," wishes the boy a good night, and proceeds to spoil the ending of GoT for the entire DA player base. 



#1864
PsychoBlonde

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1725.  Due to a coding error the Deep Roads are perpendicular to the surface instead of parallel and are now simultaneously the highest peak and lowest pit in the game.


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#1865
PsychoBlonde

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1726.  All potions in the game have been replaced by a single bottle labeled "Surprise!" which may--among numerous other possibilities--heal you, refresh your mana or stamina, cause your character to spontaneously combust, or summon the dreaded "bandit storm".


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#1866
DRTJR

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1727. The new Archon of Tevinter is Merrill. This surprised all, Merrill included.
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#1867
Eveangaline

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1728. The true fiends behind the tear in the fade are none other than the nugs

1729. Winning against the nugs is not an option



#1868
mousestalker

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1721. Due to a slight misunderstanding of established lore, orlais will have singeing beards wandering the countryside and telling stories to villagers.


Fix'd
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#1869
Brass_Buckles

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1730.  At the end of the game, the big reveal will be that Commander Shepard was responsible for the Veil Tear.  He or she chose Synthesis and has emerged into Thedas as a Fade spirit.  Shepard's only comment on the whole breaking-reality thing will be, "I should go."


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#1870
PsychoBlonde

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1731.  There will be a cranky wise white-bearded guy who hands out advice and looks like some kind of amalgam of Gandalf, Elminster, and Obi-Wan Kenobi.  It turns out to be Flemeth wearing part of a Santa costume. 

1731a.  The advice is terrible.


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#1871
TheLittleBird

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1732. Orsino appears as a companion from the very start of the game. When he meets a mage who was present at the final quest in DA2, that mage will say: "Orsino? B-but I thought you were dead! I saw the demon body that you used with blood magic! Hawke killed you!"
To which Orsino will say: "So you saw a heavily mutilateddemon body with deep wounds, bleeding heavily, and assumed it was me? Well, I'm alive! I got out just fine."



#1872
Naesaki

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1733. Morgan Freeman will appear at various points in the story and explain the plot to you so that he can earn another freckle


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#1873
DarthSliver

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1734. Due to Bioware optimizing customization for the player, we will be allowed to customize every companion we have. This means we can make Varric into a sexy female Dwarf, but all characters will retain their original voice. 


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#1874
DarthSliver

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1735. Due to Bioware being published by EA, DAI will give a Armor Mech to fight in that is directly from Titanfall.

 

 

1736. DAI fade part will be skippable, but the most vital part of the story will be in the Dreadful fade part.  



#1875
mousestalker

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1737. Dethklok is the official metal band of Dragon Age: Inquisition.