1872. There will be huggable Giant Spiders.
1872a. One of them can talk, and is named Charlotte. It also has a pig who is a friend named Maxwell, errr, sorry, Wilbur.
1872. There will be huggable Giant Spiders.
1872a. One of them can talk, and is named Charlotte. It also has a pig who is a friend named Maxwell, errr, sorry, Wilbur.
A slice of cheese will be you're main weapon those Orleans love stinky cheese
1876. Things get awkward when the inquisitor discovers that the Iron bull likes to wear steel mesh Bikinis into battle.
1877. Every time Varric scores a critical hit the game pauses while he does the "happy crit dance" and sings a little song. The only way to get him to stop is to do something so mean that even Morrigan thinks it's a bit over the top.
1878. At the end of the game it is discovered that Solas was wearing a bald cap the entire time.
1879. It will turn out that Solas uses various forms of dance, including dirty dancing and breakdancing, to channel his magical energies.
1879. It will turn out that Solas uses various forms of dance, including dirty dancing and breakdancing, to channel his magical energies.
1879a. His finishing move is the dance from footloose
1879a. His finishing move is the dance from footloose
1879b. The final battle is a dance off.
1880. Because Solas already used dance moves to channel magic, Bioware decided to go the whole nine yards and made the entirety of DA:I into a musical. Everyone has their own song and dance numbers, including the lower-level enemies right before battle.
1880. Because Solas already used dance moves to channel magic, Bioware decided to go the whole nine yards and made the entirety of DA:I into a musical. Everyone has their own song and dance numbers, including the lower-level enemies right before battle.
Oh my god. Please, Bioware. Do it. Make my dreams of a Dragon Age musical come true.
(I'm just kidding, but gosh, this is my favorite thing to come out of this thread so far.)
Also:
1880a. Naturally, this means that one of them is going to sing Let It Go at some point.
1881. There will be a hat shop to provide for all your headwear needs, including cowboy hats, Orlesian masks, Flemeth wigs, faux Qunari horns, feathered pirate tricorne, stuffed vulture and fruit basket.
1881a. All Mass Effect helmets available via DLC.
1882. Ultimate secret boss of DAI will be the killer bunny from Mothy Python and he can be found in any random cave as a random encounter.
Bunny can bite your head off with instant kill move and holy hand granade is the only weapon against such demon.
1883. You will need to make sure that you don't accidentally sell the holy hand grenade that you get from a minor quest early in the game, as at that time it has no actual use but is worth 500 sovereigns but it is the only one you can get
1879b. The final battle is a dance off.
The Simpsons did it!
1884. A garden will be available in your castle, and you'll be able to take care of it in a Harvest Moon-like mini game, that eventually will take up the whole game. Your ultimate goal will be to marry one of your companions and make some children that will one day take over the Garden. That is, until the Fade swallows the world and everything is destroyed.
1885. There will also be a minigame called NotVeryHappyPigs, where you will use a giant slingshot to shoot various sized pigs towards a tree full of birdsnests and birds. The goal is to break all the birdnests and collect the eggs afterwards. Inquisitors motive for this game is not too clear, but it sure is fun little game. Afterwards you can make omelette for your companions if you wish.
1886. None of the cut scenes will be spoken. They will instead be sung.
1887. Instead of choosing a sarcastic PC, a violent PC or a wise PC, the player will have to choose between metal, rock, folk, classical or Broadway.
1887 a. If you preorder Dragon Age Inquisition you will get another genre for your PC to sing Christmas Jingles.
1888. The Companions become very annoyed with the inquisitor when they discover that he/she is a lactose intolerant vegan who won't shut up about it.
1889. 95% of the sidequests revolve around fixing some companion's ill-advised hijinks and/or shenanigans.
1890. Every side quest will somehow involve cheese.
1887b. Having Vivienne as a companion also gives you the choices of rap, hiphop, or dub step.
1891. During the game's climax, you'll discover the shocking truth: Everyone in Thedas is actually a darkspawn.
1893. A fifth race will be introduced, but won't be playable until DA7.
1891 a. And the darkspawn are actually normal humans, elves, dwarves and qunari.