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Unconfirmed Rumours About What's In DA: Inquisition


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#2151
Brass_Buckles

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1986.  Due to Orlesian fashion trends, all Inquisitors will carry golden- or silver-headed canes.  Mages will use these in place of staves.

1986a.  The more ridiculous the design of these canes, the more fashionable they will be.

1987.  The more fashionable the Inquisitor is, the better his or her chance at successful persuasion attempts.

1987a.  Fashion in Orlais is eccentric.  A persuasive Inquisitor will look completely ridiculous to the eye of the modern gamer.



#2152
Darth Krytie

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1988: Every Inquisitor sounds exactly like Comtess Dulci de Launcet, male or female.



#2153
satunnainen

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1989. The Sten from DAO has grown horns. They are bright orange and glow in the dark. When asked about this, The Sten just mumbles something about the demands of the Qun.



#2154
Farci Reprimer

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1990. Inqusitor carries bundle magical painters tape what will be used to close the Fade tears. Because nothing isnt fixable with some good old fashioned tape. Nuff said.


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#2155
satunnainen

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1982.  Mage staffs now have fixed bayonets.

1982a.  Instead of, you know, weird soapstone statues of dogs and Andraste.

1982b. After extensive testing, they have left an option to use a statue, because there exists an important embarrassment factor when one is beaten to death with an Orlesian fertility statue. 


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#2156
Just My Moniker

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1983. Isolde's voice actor is returning to voice a number of npcs scattered throughout the game  :devil:



#2157
Dominus

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1984. All the previews up to this point have been extraordinarily misleading. Dragon Age: Inquisition is actually an Orwellian-Inspired version of Dragon Age where the templars have built specific Chantries for specific tasks, and use the mages' abilities to maintain control of Thedas' information distribution.

Big Qunari is Watching You.

#2158
Gamercat

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1985. It is discovered that Qunari ride unicorns into battle.



#2159
PsychoBlonde

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1986.  It will now be possible to be covered in spikes and buckles without wearing any armor of any kind whatsoever.


  • mousestalker aime ceci

#2160
Brass_Buckles

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1996.  The Inquisitor will be obsessed with hats.  There will be a special hat room in the keep, filled with every type of hat the Inquisitor manages to collect.

 

Edit:  Corrected the enumeration, since someone went back to 1982b. when we were in the 1990s.



#2161
icon132

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:blink:

is she one on the companons



#2162
Spectre Impersonator

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A battle will take place in orbit of Thedas in which the Starforge is destroyed by a brave band of Republic pilots and Darth Revan.


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#2163
Shadow of Light Dragon

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1997. Red lyrium will be a new consumable and/or craft ingredient. An Insanometer will be introduced to keep track of how crazy the Inquisitor gets after continued contact with the substance, unlocking additional dialogue (as well as locking some of the saner dialogue) and applying following corruptions as the meter fills up:

  • Mild Insanity: Random paranoid mutterings while exploring, and unlocks 'Crazed' dialogue options.
  • Moderate Insanity: Unexpected bouts of derisive laughter when someone says something serious
  • Intense Insanity: 'Crazy' dialogue options now randomly self-activate 50% of the time...and there's more of them (including "Murderknife time, what ho!", "Where's the Mountain Dew?" and "An elongated platypus came this way and you BROKE ITS CLAVICLE!")
  • Insane: This is where your companions try to kill you. You must attempt to survive with a salad fork and a lute, plus a horde of red lyrium statues and sith lightning.
  • Supremely Insane: Quick! Get to the veil tear and enter to become like unto a god of chaos, before you petrify into an ugly red lyrium statue!
  • God of Insanity: Take your rightful place on the throne of the Black City.
     

  • TanithAeyrs, mousestalker, satunnainen et 4 autres aiment ceci

#2164
mousestalker

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1998. The object of the main quest is for the Inquisitor to acquire the ultra rare Qunari Donut Hat.


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#2165
satunnainen

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1999. the whole plot starts when a group of dwarves, who are a bit more technologically advanced than anyone expected, have an accident in their lyrium research facility on the moon. The moon blows to pieces, sending the dwarves (who are still alive in their underground moonstation) with a huge chunk of moon towards deep space and it rips the veil in Thedas.

 

I wonder who gets 2000... :)



#2166
mousestalker

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2000. The plans of Orlais to subvert the Qun by introducing an infinite variety of cheeses is subverted by the Qunari discovery of danish.



#2167
CybAnt1

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  • Supremely Insane: Quick! Get to the veil tear and enter to become like unto a god of chaos, before you petrify into an ugly red lyrium statue!

 

Also at this level:

 

a) Inquisitor will run around one room in their Keep all day, flapping around their arms, screaming "I'm Andraste!" and "I'm Empress Celene!"

(this is regardless of whether the Quiz is male or female)

 

b.) they will keep jumping off the walls and battlements of their Keep, determined to prove that magical flight exists in Thedas, and anyone, not just mages, has access to it. 



#2168
PsychoBlonde

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2001.  One of the companions is extremely religious and carries an ENORMOUS bronze statue of Andraste everywhere.

2001a.  Said companion protests bitterly against the sacrilege every time said enormous statue is used as an emergency weapon, shield, doorstop, battering ram, or counterweight.  Which is pretty much every 5 minutes for the entire game.

2001b.  Needless to say, there will be a scene where big bronze Andraste is launched from a trebuchet.

2001c.  Big Bronze Andraste eventually becomes possessed by a Fade Spirit of Valor named Helga. 


  • Hadeedak aime ceci

#2169
PsychoBlonde

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2001d.  Helga and Shale eventually team up to form a super-powered duo, saving the world from evil, darkspawn, and of course pigeons one squashing at a time.

2001e.  "The Adventures of Helga and Shale" becomes a spinoff comic.

2001f.  The duo eventually breaks up because both of them have the hots for the Arishok.


  • mousestalker et Shadow of Light Dragon aiment ceci

#2170
Vulpe

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1997. Red lyrium will be a new consumable and/or craft ingredient. An Insanometer will be introduced to keep track of how crazy the Inquisitor gets after continued contact with the substance, unlocking additional dialogue (as well as locking some of the saner dialogue) and applying following corruptions as the meter fills up:

  • Mild Insanity: Random paranoid mutterings while exploring, and unlocks 'Crazed' dialogue options.
  • Moderate Insanity: Unexpected bouts of derisive laughter when someone says something serious
  • Intense Insanity: 'Crazy' dialogue options now randomly self-activate 50% of the time...and there's more of them (including "Murderknife time, what ho!", "Where's the Mountain Dew?" and "An elongated platypus came this way and you BROKE ITS CLAVICLE!")
  • Insane: This is where your companions try to kill you. You must attempt to survive with a salad fork and a lute, plus a horde of red lyrium statues and sith lightning.
  • Supremely Insane: Quick! Get to the veil tear and enter to become like unto a god of chaos, before you petrify into an ugly red lyrium statue!
  • God of Insanity: Take your rightful place on the throne of the Black City.
     

 

 

Malkavian Inquisitor? Yes please!


  • Shadow of Light Dragon aime ceci

#2171
satunnainen

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2002. It will turn out, that the butler did it, in the library, with a candlestick.


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#2172
chrislynn

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But only if the Butler is played by Tim Curry. 



#2173
Gamercat

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2003. The game will take place in the Mass Effect universe but still follow the lore and story lines of past DA games.



#2174
Shadow of Light Dragon

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2004. Dryads, naiads, oreads and heleads will feature in DAI, but not epimeliads owing to Thedas' current lack of sheep.

 

2005. The possibility of a nug nymph is being considered.


  • TanithAeyrs, mousestalker et Dio Demon aiment ceci

#2175
satunnainen

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2006. The chest areas of all companions have gone through an original-Tomb-Raider -esque transformation.

2007. This includes male companions too.

2008. Since this game has a physics engine, every companion will stand tilted forward.


  • Gamercat aime ceci