Unconfirmed Rumours About What's In DA: Inquisition
#2326
Posté 22 avril 2014 - 06:04
- PsychoBlonde, TanithAeyrs et maliluka aiment ceci
#2327
Posté 22 avril 2014 - 06:15
2148. Dwarves have modified some of the deep roads tunnels to form an underground train network between major cities. They also figured out, that if you make the front of the train hard enough and drive it fast enough, you dont have to care about any darkspawn that happens to wander on the tracks.
- mousestalker et CybAnt1 aiment ceci
#2328
Posté 22 avril 2014 - 06:36
2148a. Granted, using Lyrium for train fuel has some . . . side effects.
- mousestalker aime ceci
#2329
Posté 22 avril 2014 - 06:39
2149. Any armor you put on Vivienne looks completely different when you try taking it back and can no longer be refitted for any other companion. Ever.
- TanithAeyrs, mousestalker et fiveforchaos aiment ceci
#2330
Posté 22 avril 2014 - 07:05
2150. Anders and Cullen turn out to be twins.
- mousestalker aime ceci
#2331
Posté 22 avril 2014 - 07:07
New specialization: Pimp Mage, who uses mad styles to power their magic.
- PsychoBlonde aime ceci
#2332
Posté 22 avril 2014 - 08:28
2151. The ominous hand glow is eventually revealed to be the result of a badly-mismanaged attempt to recruit the Quiz for the Green Lantern Corps.
- cJohnOne aime ceci
#2333
Posté 22 avril 2014 - 08:31
New specialization: Pimp Mage, who uses mad styles to power their magic.
Infinitely to be preferred to the Pump Mage whose powers revolve around suction. And/or high-heeled shoes. There's some confusion on that point.
#2334
Posté 22 avril 2014 - 08:37
jai alai launchers
YES!
Here's one using his levitation powers!

#2335
Posté 22 avril 2014 - 08:45
2152. The Iron Bull has horn extensions.
- mousestalker et Bonsai Dryad aiment ceci
#2336
Posté 23 avril 2014 - 01:29
2153. Thedas was actually hit by Synthesis from ME3 by mistake. It is the Inquisitor's job to prevent everyone's DNA from being merged with that of the demons.
- mousestalker et satunnainen aiment ceci
#2337
Posté 23 avril 2014 - 02:38
- satunnainen aime ceci
#2338
Posté 23 avril 2014 - 02:54
2152. The Iron Bull has horn extensions.
2152a. If you sweet-talk him enough, he'll take you to visit his stylist so you, too, can have fabulous horns that cause you to regularly get stuck in doorways and knock yourself out on low-hanging tree limbs.
- Bonsai Dryad et Kaibe aiment ceci
#2339
Posté 23 avril 2014 - 02:56
2154. None of the LI's will be the sexual orientation you were hoping.
2154a. Not even if what you were hoping for was just "likes sex of some kind with somebody".
- Brass_Buckles, satunnainen et Kaibe aiment ceci
#2340
Posté 23 avril 2014 - 02:57
2155. Giving any kind of stimulant to any of the elven companions is just . . . it's just a really bad idea, okay. Don't ask.
#2341
Posté 23 avril 2014 - 02:58
#2342
Posté 23 avril 2014 - 04:16
2157. At some point, you will be expected to assist every single companion with their head gear or hair (or lack thereof). Solas will need help shaving. Iron Bull will need you to clean blood off his horns. Vivienne will need you to help her get her hat settled just so. Cole will need a haircut. Etc.
#2343
Posté 23 avril 2014 - 03:16
2158. Since qunari are too heavy to ride regular horses, they will ride dwarven made bicycles instead. Qunari also have a marching song, or riding song in this case. Groups of them will sing Queen's "Fat Bottomed Girls" with beautiful voices and in perfect harmony, when riding across the countryside.
- Bonsai Dryad et Ebony Dragon aiment ceci
#2344
Posté 23 avril 2014 - 04:51
2158a. When it's time for Dramatic Combat Music they sing Bohemian Rhapsody.
#2345
Posté 23 avril 2014 - 10:45
2159. There will be an addiction system. For instance, if you play a qunari and eat cookies, you will then be addicted to sweets and must constantly seek them out or risk major stat debuffs from withdrawal symptoms.
- TanithAeyrs aime ceci
#2346
Posté 24 avril 2014 - 01:43
2159a. On the plus side, however, you unlock the ability to get paid for appearances at meetings as a motivational speaker. That and you can now take the "Sumo" specialization.
2160. You must spend at least one hour in-game taking care of the yard at the castle or the local government sends you a snippy note indicating that if they have to cut your overgrown grass they're going to charge you for it.
2160a. You're also required to recycle all glass, metal, and plastics.
2160b. They won't take burned-out magical weapons in the regular recycling--but you're not allowed to just throw them in the trash, either. They must be placed in special containers (which you have to buy), and you must schedule a special pickup (which you have to pay for).
- TanithAeyrs, mousestalker et satunnainen aiment ceci
#2347
Posté 24 avril 2014 - 02:39
2162. At least twice per game you will be required to attend lethally dull keep owners' association meetings.
2163. And by lethally dull, the odds of surviving without willpower enhancing objects is just one in two.
- PsychoBlonde, TanithAeyrs, CybAnt1 et 2 autres aiment ceci
#2348
Posté 24 avril 2014 - 04:37
2164, Following the qun is actually a party game.
- PsychoBlonde aime ceci
#2349
Posté 24 avril 2014 - 09:12
2164a. All the Qunari encountered thus far are just really hungover partiers trying to wrap up the various pranks and bets that got out of hand. Hence why they're all so surly.
2164b. This also completely explains Izzy's whole involvement in that Tome of Koslun debacle.
2164c. Qunari hangovers can last decades. Basically if they ever get drunk they are hungover FOREVER.
#2350
Posté 24 avril 2014 - 09:17
2163a. However, if you gather up enough Willpower items, you can stubborn the association into passing ridiculous covenant additions like required floral clocks and tower tops so sharp that in an emergency they can be used as a marital aid.





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