Aller au contenu

Photo

Assuming DA3 is multiplayer


  • Veuillez vous connecter pour répondre
26 réponses à ce sujet

#1
mad_mac_hl

mad_mac_hl
  • Members
  • 22 messages
I'll state from the outset that for me, a decent singleplayer campaign with competent npc's is more than enough for me.  However, given the use of the Frostbite 2 engine and the EA push towards everything multiplayer, I've pretty much conceded that DA3 will have some form of multiplayer included in it.  No point arguing and ranting about it!

On that basis, I'd rather discuss sooner rather than later just how best this could be implemented and help Bioware understand what fans would want to see from a MP aspect of the game, how would we want to see it work?

While I'm primarily interested in the game as a singleplayer campaign, I did think way back with DA:O that the game would have really lent itself to a multiplayer campaign option.  I know some of Bioware's older RPG's tried multiplayer in their main campaigns but it was never really integrated properly in my view and I've yet to finish the likes of NWN with a party of friends.

So here's my two pennies worth on the matter.  If multiplayer is to be included, make sure the whole camapaign can be played through with a party of friends.  I'm not after an MMO, there's enough of those out there already but an option to play a decent self-contained story with people I know would be of real interest to me.

One thing it would have to deal with though is the whole issue of lead characters - ie. where all the key decisions have to go through a single character.  This has never worked in the Bioware RPG's of old and shouldn't be used in DA3.  Something to give it a more balanced feel and make everyone playing feel like they're influencing the world would be required.

As a final note, I wouldn't want to see MP tacked on as a "face the endless darkspawn horde" or something similar.  That's more like a challenge mode rather than a true multiplayer scenario imho.

Open to the floor, how should Bioware approach this in order to get it right?

SUMMARY OF VIEWS SO FAR:
- Singleplayer must be the focus of the game with multiplayer being optional only.
- In general, if MP is to be included a co-op campaign mode seems to have least resistance and could prove popular if implemented well.
- MP should not be an enforced element of the game, nor should it significantly influence your singleplayer campaign.
- ME3 style MP should not be used for DA3.

Modifié par mad_mac_hl, 18 septembre 2012 - 08:21 .


#2
johnj1979

johnj1979
  • Members
  • 327 messages
multiplayer should NOT be part of single player game serise look what happened to Mass Effect 3

#3
Ghost

Ghost
  • Members
  • 3 512 messages

johnj1979 wrote...

multiplayer should NOT be part of single player game serise look what happened to Mass Effect 3


Yeah a lot of people liked it.

#4
mad_mac_hl

mad_mac_hl
  • Members
  • 22 messages
And here was me hoping for a constructive discussion :P

In all seriousness, I sympathise with johnj1979. I don't think MP is necessary at all in a fundamentally singleplayer game, but I do think it is inevitable so if I can influence how it is done, I'd like to try.

#5
Ghost

Ghost
  • Members
  • 3 512 messages

mad_mac_hl wrote...

And here was me hoping for a constructive discussion :P

In all seriousness, I sympathise with johnj1979. I don't think MP is necessary at all in a fundamentally singleplayer game, but I do think it is inevitable so if I can influence how it is done, I'd like to try.


I want friends to be able to play as party members.

#6
King Cousland

King Cousland
  • Members
  • 1 328 messages

johnj1979 wrote...

multiplayer should NOT be part of single player game serise look what happened to Mass Effect 3


I'm assuming you're talking about the endings? If so, I reiterate what's been said many times before. Multiplayer had no effect on them. The endings were down to poor writing. Multiplayer requires very few, if any, writing resources. Therefore, the endings would have always been poorly received even without multiplayer, 

#7
johnj1979

johnj1979
  • Members
  • 327 messages

Ghost1017 wrote...

johnj1979 wrote...

multiplayer should NOT be part of single player game serise look what happened to Mass Effect 3


Yeah a lot of people liked it.


for me the multiplayer made the singleplayer of Mass Effect 3 very weak and I have a bad feeling that the samething will happen to Dragon Age

#8
Kickiluxxx

Kickiluxxx
  • Members
  • 71 messages
I'm actually waiting for DA3 for a few days before I buy it.
If the multi-player is required for the the most pleasurable experience in single player, then I'll see if I can use mods to fix that.
If modding isn't allowed or removed, then I'll just move on, play other games and MTG. Simple as that.
I'll just imagine Dragon Age ended with The Warden or Hawke.

Modifié par Kickiluxxx, 18 septembre 2012 - 07:39 .


#9
ev76

ev76
  • Members
  • 1 913 messages
I think adding a co-op mode where you do missions outside the single player campaign would be cool.
The multiplayer I think is where you will be able to pick your race and class, I see an objectives mode, horde mode etc. If bioware is going to use war assets similar to me3 then I hope co-op let's you use your mp character to do co-op. For some reason I think we will have co-op and multiplayer plus the single player, but that might be too much.

#10
Vox Draco

Vox Draco
  • Members
  • 2 939 messages
I do not see the point of multiplayer for an RPG except co-op playing the campaign.

But I fear, with that whole premise of "civil war in Orlais" we will see a multiplayer-aspect like in Mass Effect3. Two sides we surely have, Rebels and State Troops or something like that, and then this multiplayer will be all about slaughtering each other in visceral combat.

And if they go the full ME3 route they will try to tie it in with the single campaign...somehow I already see us solving a major quest for the dwarves and getting them as war-asset-numbers fro the "final battle", where we meet Morrigans glowing child telling us everything we did was pointless all along...

Sorry, still bitter about that silly design and story decisions...surely there will be multiplayer, but I hope they learned a lesson or two that it might be a nice way to pass some time, but ultimately the fans want to just dive into the single player campaign, experience a world, the characters...without worrying about war assets and multiplayer affecting that...

#11
DarkKnightHolmes

DarkKnightHolmes
  • Members
  • 3 596 messages
If their actually going to go through with this..... at least include offline MP. Seriously, I don't touch the ME3 MP at all because one mode is just boring and playing online all the time with strangers is less exciting.

#12
johnj1979

johnj1979
  • Members
  • 327 messages
besides why does every game now HAVE to have mutliplayer onit

#13
King Cousland

King Cousland
  • Members
  • 1 328 messages

johnj1979 wrote...

besides why does every game now HAVE to have mutliplayer onit


It's an EA policy that every game they publish has to have an online component of some kind, preferably multiplayer. 

#14
Ghost

Ghost
  • Members
  • 3 512 messages

johnj1979 wrote...

Ghost1017 wrote...

johnj1979 wrote...

multiplayer should NOT be part of single player game serise look what happened to Mass Effect 3


Yeah a lot of people liked it.


for me the multiplayer made the singleplayer of Mass Effect 3 very weak and I have a bad feeling that the samething will happen to Dragon Age

I liked ME3...opinions are opinions...

#15
Ghost

Ghost
  • Members
  • 3 512 messages

King Cousland wrote...

johnj1979 wrote...

besides why does every game now HAVE to have mutliplayer onit


It's an EA policy that every game they publish has to have an online component of some kind, preferably multiplayer. 


I believe EA gives them a higher budget if they do.

#16
Guest_BrotherWarth_*

Guest_BrotherWarth_*
  • Guests
A co-op mode that follows a different path with different characters would be cool. Something that could add to the story in an indirect way.

#17
mad_mac_hl

mad_mac_hl
  • Members
  • 22 messages

johnj1979 wrote...

besides why does every game now HAVE to have mutliplayer onit


All about the money sadly. 

Although I do think a big drive for this has also come from the console side of gaming.  Console gaming is, by its very nature, a more social system of gaming.  If you want to sell more games, you need to be on all platforms, but as soon as you port to consoles you have to look at the social aspect of the game and how to integrate multiplayer.  I'm a PC gamer myself so it annoys me a bit when games appear hindered by MP functionality despite working fine without in on PC.

I'll get off my soapbox before it becomes an extended discussion of the platform wars!

#18
Rawgrim

Rawgrim
  • Members
  • 11 498 messages
As long ats is 100 percent optional, and doesn`t affect the single player in any way, its ok.

If i decide to try out multiplayer, and suddenly my single player character gets weapon from the multiplayer bit, I will simply delete my savegames and start over. Its immersion breaking as hell when things like that are implemented.

#19
Robhuzz

Robhuzz
  • Members
  • 4 976 messages
I don't care one bit about whether multiplayer is or is not included as long as it DOES NOT affect the single player campaign in any way. ME3 was just plain wrong where you had to play multiplayer to get the best ending. Of course that ending was still crap but it doesn't change anything.

Multiplayer is fine, just keep it the hell away from my single player experience.

#20
Walsh1980

Walsh1980
  • Members
  • 446 messages
I think them making you an "inquisitor" instead of a set character like Hawke (as far as I know) is specifically so they can add co-op, as having multiple inquisitor's won't break lore.... i guess. If you can invite a friend's "inquisitor" to come into your game and be one of your party members, I guess that would be ok.

#21
Pedrak

Pedrak
  • Members
  • 1 050 messages
I hope they learnt from their mistakes and will NOT force players to play MP to get the best ending or full war assets or whatever (only to have this fixed with a patch, an extended cut, etc. after much brouhaha).

At this condition, AND if SP is a long, well-crafted, fulfilling experience that doesn't feel rushed in any way (that includes the last act and the endings), then MP is fine. I have no problem at all with them getting a few quick, easy cash by selling weapons or MP races for Bioware points to players who crave them. As long as this does NOT affect the SP campaign, which should always be their priority.

Modifié par Pedrak, 18 septembre 2012 - 08:21 .


#22
Rawgrim

Rawgrim
  • Members
  • 11 498 messages
The way they did it in ME3 was appaling, really. Lets say you want to replay the entire series, in...10 years time, the servers are all gone...means you have absolutely no chance to get the perfect ending ever again.

#23
Pedrak

Pedrak
  • Members
  • 1 050 messages
To be fair, the Extended Cut makes playing MP not necessary.

But the way it was implemented before that was unacceptable. Either you use the "MP affects SP" shtick from the beginning of the series, making clear to players that this is what they should expect, or never use it. You don't introduce it in the third game of a saga.

That goes for DA3 too.

Modifié par Pedrak, 18 septembre 2012 - 08:24 .


#24
mad_mac_hl

mad_mac_hl
  • Members
  • 22 messages
Just to update, I'm adding the common or popular viewpoints as an edit to my original post on page 1 of the thread to keep everything neat and tidy. Hopefully we can get a list of key points together. If I miss anything, give me a poke.

#25
Beerfish

Beerfish
  • Members
  • 23 825 messages

johnj1979 wrote...

multiplayer should NOT be part of single player game serise look what happened to Mass Effect 3


MP had NOTHING at all to do with the failures of ME3 other than the one foolish oversight regarding war resources and the 'best ending;