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difficult getting the hang of DA after ME


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#1
someone else

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ME series was my first BW experience and was excited about starting the DA franchise - I am really kind of lost - i've started with a soldier, reduced the difficulty to easy, and crawled on hands and knees through the kocari wilderness - ME seemed like a much easier learning curve - but I find the combat clutzy, the power/skill evolution trees incomprehensible at this point (ie too much complexity, too little idea of where to go), and sorely miss the equivalent of Hale&Meer...

i'd be willing to fumble around until something clicks, but the frustration level is frankly putting me off - any suggestions for getting started would be welcome

and what is this WSQE heresy - do players remap to WASD like I am ready to do?

Modifié par someone else, 18 septembre 2012 - 08:25 .


#2
mousestalker

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By soldier, I assume you mean fighter.

First things, first. In game, if you look down at the bottom of your screen you will see a bar with a few icons in it. Mouse over the right hand side of the bar until a hand appears then pull the bar to fill the entire screen from side to side.

Looking at the left hand side of the bar, you will see a small lock. Click on it until it appears unlocked.

Open your inventory (I). Locate any health poultices (lesser, greater, potent, etc) and drag one of each type you have down to the lower right of the bar. An icon should appear in each box. Next mouse over the icons to the left already in the bar. A description of the talent or skill controlled by the icon should appear. Move anything that says it is 'sustained' or anything non combat (herbalism, for example) to the centre of the bar. Compact the left side of the bar so that it is 'activated' combat talents. Go ahead and lock your action bar.

Looking at the top centre, you'll see a bar with several icons. You've used one already, inventory. Now you will use another: Tactics. Click on the little target/scope icon.

A screen should appear with your character's name and little arrows to the left and right of the name. Following that, below, are a couple of conditions (to the left) and actions (to the right).

Click on the top left one. A drop down menu should appear. Change it to 'Main character health is <=50%'. This is your PC. For the action to take, click on the right hand side and select 'consume smallest health poultice'. Click the save button at the bottom. Now your PC will consume the smallest available health poultice when his or her health drops below 50%. That is literally a life saver. Now click the right arrow beside your character's name. Change Alistair's tactics to use the smallest health poultice as well. Save it and do the same for Daveth and Jory. You will want to do this for every new companions you get.

The single most important key on your keyboard during combat is the spacebar key. It pauses the action and allows you to change what you and your companions are doing. The tab key, when pressed will illuminate every object in the area you can interact with. F1 selects your character and F2, F3 and F4 select your companions. Pressing 'm' pulls up your map.

If you have any specific questions, just ask. People here are actually very helpful.

Modifié par mousestalker, 19 septembre 2012 - 12:41 .


#3
someone else

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Thanks - this helps a lot - rl intruding atm, but will spend some time with the interface as you suggest. Seems DA places a lot more stress on using/directing companions than ME...

#4
Inanna Athanasia

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I had the complete opposite happen to me. I played all the DA games before ever trying ME. When I started ME, it took me forever to get the hang of it. All I can say beyond what was already posted is keep at it. Once you get through the beginning and Ostagar it gets better. My daughter had a hard time getting use to it too and I wrote down a list of early quests and things to help her that are simple and easy to get the hang of the fighting without fighting tough foes. It is clunky, but the story is awesome and the dark humor is great too. Once she was hooked on the story it made her want to play and in no time she had the hang of fighting. I would be more then happy to post the list of easy quests available at the beginning that I gave her if you want it. Another thing is do not be afraid to play on casual until you get the hang of fighting. A lot of people think its almost like cheating to do so. DA:O was the first game I ever played on the xbox and I played for about an hour of game time on casual to get the feel of using the controller and how to battle. With how slow they are and how quick it is to knock them down, casual is a great way to learn how to fight.

Modifié par InannaAthanasia, 20 septembre 2012 - 08:27 .


#5
someone else

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The list of quests would be great - I'm just starting to get into the story (confession: MP addict - so much so I haven't played leviathan yet...) ...but DA:O has such a great rep, I promised myself to take the time (and hold off on Witcher2 and Borderlands2...heresy, I know...)

#6
Inanna Athanasia

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I was working on it and then found this which is even better then my list,lol. It also has help in detail if you run into spots that are rough too.

The link is here.

Wiki is a great place to go to for Dragon Age help. You can use it as just a list or in rough spots. I would suggest referring to it when your in the tower and the quest for the Urn. Both have some great rewards and puzzling areas that doing blind can be very fustrating.

Feel free to message me if you need help and get stuck. I am happy to help, as it is a great game :)

someone else wrote...
(and hold off on Witcher2 and
Borderlands2...heresy, I know...)


Honestly,I have played DA:O about 30+ times through and would chose it over the Witcher 2 anyday. I have W2 and if you think DA:O is confusing you will hate W2. It took me forever to get the hang of abilities and game play. I even had a guide and found it like this. I have only played about 2 hrs of it and stopped and have not touched it since.

#7
someone else

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thanks - lots of good stuff there - so i've already missed about 90% of the kohari quests, i see...so I will just go on from here...

#8
Inanna Athanasia

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most of the Kohari quests do not have much impact on your game. Even the weapons in the Chasind quest are not really that big of deal and the Gazarath one give your boots for a mage that you could buy cheap if you wanted them, but they are basic too. So don't worry to much about those.

After talking to you, I went back and started a new game myself too,lol

#9
cJohnOne

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I hope you like setting tactics because it is useful. For example you should set Alistair's tactics to use Shield Pummel. It's a long learning curve hope you enjoy that type of thing. You can buy some elfroot at ostagar and have the mage you get to craft small health poutices with some flasks. You can buy two backpacks at ostagar one before the kocari wilds and one after.

No big deal just something I always do!

#10
someone else

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tactics screen will take some getting used to - am I right in thinking this sort of puts combat on pre-programmed autopilot? at least for companions?

#11
cJohnOne

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Yes that's right. But if you control a companion then tactics work on your character too.

#12
caradoc2000

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You can disable tactics and control all party members manually. The tactics are there to let you control how much micromanaging you want to do.

#13
Ferretinabun

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You're quite right that in DA you control the whole group, as opposed to ME, where you basically control one person with a couple who pretty much do their own thing. So learning party make-up is a good idea.

Also, it's a good idea to make sure your character is built efficiently. The game is quite unforgiving if you don't min/max your skill points. I know I wasn't the only one who painted himself into a corner on their first game with whimsical skill-spending. Here a useful sheet for builds to make sure you're building efficiently. Be warned that the final section has suggested builds for companion characters which contains spoilers (though they are clearly marked as such), so read with caution:

http://www.cheatbook...sclassbuild.htm

Basic rule of thumb - dump all your points into your most important stats and none in the others.

Oh, and Constitution is never worth it. There are two companions that break that rule, but for your wardn at least, leave it alone.

#14
someone else

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Thanks - excellent resource along with the wiki - I will really need to go to school on this game - much more complex skill building and far less PC positioning/combat than ME - very different - having put some much time into ME I am impatient with myself and the learning curve....

#15
mousestalker

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One thing that can be helpful is stealth. If your character isn't a rogue, then max out the stealth of either or both of your rogue companions. Stealth allows you to scout out new areas without combat and so allows you to plan out how the next fight will proceed. Most of the time clearing out the mages at the very start of a fight produces a very easy win. A stealthed rogue can find those key enemies for you.

One warning about stealth: Cut scenes break it. You may find yourself from going solo with a stealthed rogue to a cut scene with the entire party in a less than optimal position facing a ranty villain (cough *Ruined Temple* cough). If you go sneaky, and you should, save a lot. The F5 key is your friend.

I don't know if you really have to min max, but do think about what you want everyone to do and specialize. If you stay consistent with your plan (e.g. this one is a healer, this one sneaks and shoots arrows, this one stabs from behind, this one takes damage and this one deals damage) then you should be fine.

One minor point, set your own character's tactics as well. The way tactics works is the game checks each characters tactics every time the situation changes (combat/not combat) and periodically throughout. In checking tactics, it starts at the top and works its way down. That is why it is vitally important that the very first tactic for each and every character (including your PC) is a health check that if passed results in the consumption of a health poultice.

Tactics placed at or near the top of the list are far more likely to happen than the ones at the bottom. So a little thought about what that particular character ought to be doing will help immensely in game play. Also pay attention to the role set at the top. I generally stick with just default, ranged and aggressive, but you may want to play around with that. In general you want your damage absorbers (tanks) and melee damage dealers to be aggressive. Casters and archers should be ranged. If you aren't sure, leave it at default and see how things go.

Have fun!

Modifié par mousestalker, 26 septembre 2012 - 11:33 .