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Casey Hudson wants to hear fan's ideas on a new mass effect game


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#2701
DarthLaxian

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Toppien wrote...

re make mass effect 3...putting back the dark energy argument.


this i would buy (with the original team of ME1 doing it and them getting enough development time, resources etc. - and without having us this disconnected from the main fights (the retreat from the Solar-System should have involved us for example) and us playig a more major role in all of this!)

greetings LAX

#2702
darkshadow136

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I would like to see a prequel story of the first contact war with Jack Harper as the main character aka The Illusive man. It would give a great backround story for the Mass Effect trilogy, and a better insight on how the Illusive man became the man We see in Mass effect 2-3.

Also it would give further back round into Saren, Ashley Williams father General Williams and so on. If done right it would be a must have for people that loved the first 3 games, especially if you were able to get the original cast of voice actors to voice Saren, and Martin Sheen as Jack Harper.

Bioware could run this storyline seemlessly to where it brings Sheppard into his battle during the Scillion Blitz right before ME1.

Modifié par darkshadow136, 05 février 2013 - 01:38 .


#2703
WertyJ

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Sequel, but renewal, in the same way Halo 4 is a revamp (yeah I know Halo 4 blahblahblah)

I'm not really interested in a prequel.

The entire galaxy was buggered and people aren't sunshine and rainbows, someone is gonna try and take advantage.

The Leviathan race for a start, can come up from out of the shadows now....

#2704
darkshadow136

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WertyJ wrote...

Sequel, but renewal, in the same way Halo 4 is a revamp (yeah I know Halo 4 blahblahblah)

I'm not really interested in a prequel.

The entire galaxy was buggered and people aren't sunshine and rainbows, someone is gonna try and take advantage.

The Leviathan race for a start, can come up from out of the shadows now....


I also would like to see something that follows ME3, that includes the Leviathan resurfacing since the Leviathan did not come across as a benevalint race and could by their nature as an apex race come out to enthrall races like in the past since the Reapers are not a threat anymore. I personally ended ME3 in the control ending so Sheppard still lives as the leader of the Reapers just for that reason, so he could battle the Leviathan if the need arose in a future release.

Sheppard could first appear as a reaper and then form himself a synthetic body that looks like his real body and tranfer part of his conciousness to that body just like EDI did with the Eva body and the Normandy. But since not everyone chose the Control ending that would not be possible for all, and I don't see how they could make that and keep continuity for everyone.

That is why I went with what I thought was the best possible prequel story possability I could think of, that I would consider buying.

#2705
Invisible Man

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As far as me3 endings leading to a new storyline for me4, you would basically need to build two game “worlds” (or galaxies if you will). One involving massive amounts of galaxy wide destruction that is still visible, and one with a quickly recovering galaxy; cities mostly rebuilt but still being reconstructed to some degree or cities in a state of near total collapse, with minimal signs of recovery. Or you just bump up the timescale to the point where galactic civilizations are already rebuilt. (this last option I wouldn’t want to see, I’d like to be able to view the results of my actions from me1-3, or why did I even bother playing in the first place if everything ends there)

#2706
DoomKaiserGliders

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I want to see a sequel but far far in the future where there genophage is cured, quarians with no suits, maybe liara a matriarch, and I want the discovery of something vast, like a mass relay to another galy or multiple galaxies. The blue colored relays in the Milky Way would be an indicator for maybe the universal sector that the milky is in rather than a marker for an individual galaxy because there is not enough colors or the amount of galaxies there are. A second stage or connector relay will transport you to another galaxy, but the relay has to be located in the supermassive black hole in the middle of the Milky Way. Or maybe through the omega 4 relay or somewhere where the reapers (now extinct) originated like their home world, close to the collector home world. Like the leviathans were the first apex race of our galaxy maybe they created intergalactic travel and met other apex races and then an even bigger threat than the reapers can come about like the destroyers of galaxies or something like that. A whole other trilogy could be made from that and it would be reminiscent of the first trilogy in the way that all the galaxies would have to cooperate to beat them, and a first contact war would come about and we could be in it and watch our differences between the other galaxies build into alliances. So our galaxy would be like when the humans first used the relays and found out that they weren’t the only beings. This is that just enlarged and much more vast. Compared to the older mass effects this would expand on those exponentially with the number of galaxies there are, or could be. Think of how much content the codex would hold, it’d be an imperceptible magnitude of awesomeness.

#2707
alcatan

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ME set in the prothean age, at the time of the reaper invasion, either dealing with keeping Ilos a secret or as a prothean on the Asari homeworld (just so we can have the asari in the game), and hiding the beacon there etc, (nice tie in to ME3) and then a relentless losing battle across the galaxy until the final fall of the prothean empire. Maybe we could play the penultimate prothean. Maybe the game could start on the citadel as it is activated and the reapers pour through, fight your way out jump through the relay right before the reapers shut the network down. So many possibilities to tell the Prothean story.

#2708
maurice tali zorah

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being able to play all races from multiplayer

or at least i woulf love to be able to play a qaurian in the campain

Modifié par maurice tali zorah, 06 février 2013 - 12:53 .


#2709
Sheridan31

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Having the sense of mystery and wonder like in ME1 or 2.

Where there are interesting unanswered questions, new worlds to explore, new races to talk to, an unknown enemy to encounter, a mystery that occupies mind and heart. And lenseflares B)

Modifié par Sheridan31, 06 février 2013 - 03:24 .


#2710
Quaay

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I really hope they let us have the option of a co-op campaign. I love being able to play through a game with my bf and something in the Mass Effect universe would be a dream come true. I also want more character customization options. Tattoos, differently dyed chunks in our hair, whatever~

Oh and if you do have co-op, please let everyone choose their gender, looks, etc. I hate having no option in who I play as..

#2711
Zuzu Mumu

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no prequels !! there's no point playing a game if you know 100% what is going to happen afterwards

#2712
nlag

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You were Shepard, you were the ..savior??? of the known galaxy.
You united almost all the races of the Galaxy, you created small and major changes.
You defeated??? the Reapers, a species so ancient and a threat considered by everyone unbeatable.
You did something that no other human could do or any other species.

Now the same people who created this important character will have to top their previous work by playing who exactly? battling which enemy? .... what will be his purpose???

And by playing a prequel instead of a sequel, what story would top the battle against the Reapers???

No please.. leave the trilogy alone as it is (except if you plant on continuing the story of Shepard and covering the bad trilogy ending you showed us)

#2713
HenkieDePost

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Well, although I personally still would love to see another game with Shepard in it, because in my humble opinion Shepard is Mass Effect, I can still understand that they want to have a new protagonist so a game without Shepard as the main protagonist might work.

However, there are some things they really should and shouldn't do if they want this game not to fail horribly.

NO PREQUELS: Seriously, no. Not only do we already know what will happen after the prequels, prequels are also not good at creating stories which are connected to each other. If they want to make new Mass Effect games, they have to be connected with each other through the main character, which is virtually impossible (Those wars are both too small to make let's say three games out of them, and the problem is that the main protagonist can't be featured in both events because of the time between them.) if you want to make prequels of big events like the Rachni Wars and the First Contact war. If they want to truly call the new game Mass Effect 4, they should make a sequel, otherwise give the game another name because it would be nothing more than a spin-off then. 

The other major mistake which they could make is to propell the game thousands of years into the future to erase all the consequences of the Reaper War. If they decide to do this, they could just as well create another IP, because this game would then completely miss the Mass Effect feeling. (Almost everything we know and love will practically be gone then, and we will probably never see the results of the reaper wars.)

So for me, this leads to one time zone: Shortly after the Reaper War. (Max 100 years, the best would be around 10 years after the war.) Now the problem with the Endings appear. Which ending do we have to choose? There is only one option which would be logical for the game series to continue: The best Destroy ending. Synthesis makes everything into mindless peacefull zombies, and control would not be a good setting for a game because the council races would then be way too OP for an interesting game.

The destroy ending would leave the best ending for a sequel: Every race keeps its feelings about other races and special attributes, there are no giant squids to annihilate everything the council races come across, and Shepard might still be alive which might add some interesting things to the story (which I will later elaborate).The setting is truly ideal for an epic game:

The Milky way is completely destroyed, there are a lot of potential dangers: (Leviathans, war between the weakened council races, a new threat from one of the new spacefaring races, new mass relays which are opened by other races, civil war, rebuilding the galaxy, the krogans who now can repopulate, the rebuilding of earth, etc etc etc. The possibilities are almost endless, and all can contribute to another great story.

I know that ME 4 would probably not feature Shepard as a main protagonist, but the best destroy ending gives us some interesting options if the game takes place a few years after the war. Shepard might be found and survive the war, and he could take over the position of councilor of earth, which is now vacant. (This can be used in game for some pretty interesting storylines.)

Like I said, I know that ME 4 wants to start over with a new protagonist, but that does not mean that the game shouldn't keep important elements from the previous games. The nice thing about a maximum of 10 years after the Reaper Wars is that you can still see the effects of the Reaper Wars. You can see what happened to former squadmates (some might even make a return), Shepard (they could give us an option to insert a save to change his or her appearance and romance choice, so that we can see how that worked out), the normandy, the earth, etc etc etc. while we are still able to focuss the game on the new crew and story!

To make a long story short: A Sequel would be the best option, just after the Reaper Wars, with characters from the former games making appearances so that we still have the connection with the former games, but a new protagonist and story to keep the game fresh and new. I know that probably no developer is going to read this, but I still thought that it was worth a try to post my ideas here. Maybe more people like them? :)

#2714
Aligalipe

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If the Game is set after the ME trilogy. After the Reaper War, the whole galaxy should be in chaos. There should be lots of opportunities for a new hero(in) to rise. Tough I wish that Shepard didn't solve every single galactic problem..

#2715
-Skorpious-

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Whatever you decide to do, make it as immersive, rich, and magical as the first games atmosphere. When I remember Mass Effect, I remember my first time on the presidium, my first steps on an uncharted world, my first conversation with the council, and so forth. I don't remember that awesome sniper rifle mod, how badass Cerberus' armor is, or the fact that my space paladin squadmate has nice cleavage.

Basically, I want a Mass Effect game that returns to the 80's sci-fi roots of the original, a game where aliens are clearly more powerful than humans on a galactic scale, yet power/plot-importance are shared (in ME2/3 the humans were IMMEDIATELY risen to an almost god-like pedestal by the writers - the best scientists? Human. The strongest soldier? Yep, he's a human too).

#2716
Only-Twin

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"in ME2/3 the humans were IMMEDIATELY risen to an almost god-like pedestal by the writers"

Yeah I noticed that. I was never very pro-human in any of the games because, well, it' not just about humans. In fact I like just about every race more than humanity.

The next game needs to make it apparent that humans are still newcomers and they have a long way to go.

#2717
Mabari Owns High Dragon The 2nd

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I don't think one can happen post-me3 simply because that seems like the end of the world... But I'd love to have prequels! Thats considering we can still use all 6 classes..

#2718
Methaluan_Sylver

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I would like to see a game that is around the same timeline as the ME1,2 or 3 as the new carather would go on his/her adventure as Shepard goes on his/hers and that would change the scenarios that the player would find.

More focus on the colonization and exploration of the galaxy in a strategic way, allowing for command vechicles like tanks, gunships, fighters. Collect resources or intel on how to create more advance technologies that allow weapons, armours and even powers.

As for story, I would like to see more about the batarian-human conflit about the colonies, the collectors abductions with a new look, another thing that Shepard didnt see that might have been crucial.
The dead Shepard on ME2 seems a good time to visit some familiar faces like Archangel, Warlord Okker, Lazarus Team, how Jack end up on Purgatory prison, those little thinghs have enormous potencial, so give them a though. Dont discard the Reapers either, as Sovereign said there is a realm of existence so far beyond our own we cannot even imagine it, maybe a little insight on this.

I think all the rest I can think of, might have be discussed already so no point.

#2719
Jaulen

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posted on another thread:

No interest in a prequel…..I know how the universe ends already, or what the ultimate final outcome of the prequal storyline will be. Keep prequel stuff to codexes, comics, and books (maybe a movie).

No interest in a concurrent game either…..I know ultimately how that will end, will my strugle in the concurrent game affect anything? Nope, because what Shep does with the Reapers has consequences universe-wide. And anything I’d do in that game would get subducted under the greater threat of the Reapers and Shep. (this seems like more of an expansion pack idea instead of a full blown game)

A direct sequel? Eh, they’d have to pick a cannon ending. Wouldn’t really by able to make Shep’s choices from the original ME series import in in any meaningful way. And there’s too much hullaballoo about ME3 to want to touch that with a 20-mile pole.

A sequel set centuries after the ME trilogy? Now that could work. They could import Shep’s choice, but it assumes that there is a common point in the history of the future (and that even if Shep picked Control that the reapers and ShepStar Child are in hibernation now) far enough out that any of the near-history details would get washed out. Simple Easter eggs galore would be possible based on import flags. (maybe if they cannon 'synthesis' do a first contact type story....where we are a non-cyborg race coming into first contact with the ME universe cyborgs, and the stagnation that could have happened in the ME universe)

#2720
Niholaren

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One Thing to Say : I Don't care what Bioware thinks , But BRING BACK SHEPARD OUR BELOVED LEGENDARY DEMIGOD !!!!!!!!!!!!!!!!!!!! On a more serius note , i believe a Prequel or a concurrent or an alternative timeline would not attract the ME cround . The most logical timeline for the next ME is some years after the Reapers attack .Many other members of this forum have pointed out some really interesting ideas , listen to them :) Although i would like to play the story Of first contact war and Jack Harper , and the end of the Prothean empire . But through some massive DLCs , not a canon game. Ok and here is my thoughts on the matter :
The most troubling part for the next mass effect ,propably should be ME3's ending . What should be the Canon Ending . Synthesis is the most monstrous option , because it denies free will (Hey ,i don't want my asari - Krongan babys to become partly tin cans , i prefare to die like a fleshbag). Furthermore it enforce a very fontamelistic aspect of acceptance between races ans species ( what does that means? In order to get allong we must become the same? No we must learn to tolarate and respect its other with all their differences). And in what way the apex of sentient beings is to become partly synthetic ? To evolute to ethereal bodies is something that i would understant (ala Babylon 5 ) , but this synthetic mumbo jumbo is unthinkable . Any Way my take on continuation is this :
It starts with Showing Shepard geting to the Beam , and after a few hour reapers deactivate , all husks falling dead ,Citandel+Crucible suddenly vanish (presumably doing some spacejumb) relays stop working and the war is over . After Celebrations and griefs (for the lost ones) the alliance between species start to rumble because there is not the terrifing Reaper threat and the iconic leader is lost (AKA Shepard) . Chaos ,destruction and anihillation is afoot and Team Shepard (all the people that joint Shepard in his andenture ) concieves a plan . Something that has been done again . The Recreation of Shepard !!!! They will make a Clone of him (Dr Chakwas has some Shepards Genetic material in storage , after all the exams she has done to him) and they will download a copy of his personality from the geth collective (Because Legion was admiring shepard and secretly made a copy of him when he joint the geth server ). Of course his memories will be till this mission , and his friends will fill him the gaps for the rest of the story , till the beam . From there no one really know what happened . So we will have this things to Do :
1. Reunite the Gallaxy and create a new more powerfull Council to safekeep peace
2.Find what happend to Citandel and Relays
3.Learn the truth of the Final moments of shepard , what happened after the beam
4.The Purpose of the reapers , Citandel, Crusible
5.Fight your personal deamons , as now you don't even know what you are . Are you Shepard ? Can you Die twice and be the same ? What is soul ? etc
Under this pretences you can write and fit all endings , enen Intoctrination Theory , we can have Shepard both Dead hero and Alive Symbol , Learn more about Reapers Lore and hundrends other stories . Sorry for the long post and my awfull english , i'm intoctrinated :P

Modifié par Niholaren, 08 février 2013 - 07:41 .


#2721
BrutalReaper32

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if you want to continue ME, without make 3 diferent games for each ending, you can start the game 100 years after the reaper war, if the player choose control or synthesis, you can say in the codex that there is an advance specie who came from another galaxy (andromeda maybe) that have even more technology than reapers and they are looking for minerals or eezo and the milky way, it´s not a war like in ME3 with all species involved, just the council or the citadel species, if after the reaper war there are new species in the council like krogans if you cure the genophage, in that war the reapers get destroyed (if you want, you can make a game about that war) the species of the council win that war and keep their eez, and adquire new and advance technology that give them the habily to travel to the andromeda galaxy and find new species, if you don´t want to create to much species you can say that that specie annihilate a lot of species in that galaxy and there only remains a few species that gave them their eezo... to deal with the destroy ending, you can see just a few quarians or geth if you don´t make peace between them, and just a few geths if you choose the destroy ending...
elements I want to see in the next Mass Effect:
1.-more RPG elements like exploration like in ME1, land in a planet, explore with a vehicle and sometimes get out of the vehicle and enter in some caves with dangerous animals, or in a merch headquarter,etc... also you can give the players options to join a mercenary group like blue suns, eclipse, talon if they allow humans to join, you can join the alliance or another group if you create more. joining a merch group or alliance,be a thief, a vaul thunteretc... will give you some missions to do in some planets like (if you are from alliance) you have to go to a planet where a merch group have red sands and stop their plans, or protect a colony from the attack of the blood pack,etc..(if your are from a mercenary group) you can do missions like kill a military general, destroy a military base,steal weapons, (if you are a vault hunter) you can talk to every mercenary group or even the council to take some mission to earn some money. if you join any of these groups you also obtain some exclusive guns,armors and powers.
it will be nice if you can have a improved relationship with some npc´s that want to join your crew or leave it if the start hating you, make that things happen talking to them or taking some decisions they don´t agree with you, and you can kill those npc´s or something else.
2.-keep dialogue wheel, less auto-dialogue and make that dialogue wheel can give you more control of the situation like if someone it´s going to give you a mission you can say yes, no, try to get a better reward if you complete that mission, obtain information about the mission (you can say yes or not in the paragon or renegade way)
3- keep the paragon renegade system.
4-keep the mass effect 3 combat system and improve it if you can, make than spacebar/X/A button don´t do everything :S
and add some new features like sneak behind the enemy or hide, if you are a full paragon you can obtain some extra points if you don´t kill innocent people o you only kill your primary target, or that new system can be useful in recoon missions O:
5- add some species in the milky way like the raloi (I really want to see them) and protheans (you can say that some ships found a planet with proteans, the have not espacial technology because they don´t want to face the Reapers again, and then they realize than Reapers have been defeated or controled,etc... and then join the galactic comunity, if you want with the same or diferent society :S
6.add more arquitecture,vehicles, weapons,armors and clothes to the species, to give them even more personality :D
7-the story: you can use the story that I told you, or just pieces of it to the next games (but I have told you that story to deal with the endings from ME3. but I think it´s a valid option (a advanced super advanced organic race looking some resources or eezo in the milky way because their system it´s almost empty of those elements.
8-add some personality to uncharted or colonized planets, I mean not just strange animals, you can also add different flora, like Ilos, actually in ME1,ME2 and ME3 a lot of planets looks like if you were still in Earth, so variate flora only if you can to give more personality to each planet.

#2722
Zaracyn

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I would like the option to command more ships (maybe a fleet of ships?) or at least have the option to command different types of ships (perhaps depending on race, rank, etc.) and have a more open universe. Instead of cutting off a location after you've conducted a mission there, allow it to stay open and develop as time goes by.

#2723
BrutalReaper32

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I forget this:
8-no lineal maps, we want maps like, Ilos, feros, virmire, noveria, give some exploration and side mission while you´re doing your primary mission...
PS:sorry for spelling mistakes and my english xD

#2724
BrutalReaper32

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BrutalReaper32 wrote...

if you want to continue ME, without make 3 diferent games for each ending, you can start the game 100 years after the reaper war, if the player choose control or synthesis, you can say in the codex that there is an advanced specie who came from another galaxy (andromeda maybe) that have even more technology than reapers and they are looking for minerals or eezo and the milky way, it´s not a war like in ME3 with all species involved, just the council or the citadel species, if after the reaper war there are new species in the council like krogans if you cure the genophage, in that war the reapers get destroyed (if you want, you can make a game about that war) the species of the council win that war and keep their eez, and adquire new and advance technology that give them the hability to travel to the andromeda galaxy and find new species, if you don´t want to create to much species you can say that that specie annihilate a lot of species in that galaxy and there only remains a few species that gave them their eezo... to deal with the destroy ending, you can see just a few quarians or geth if you don´t make peace between them, and just a few geths if you choose the destroy ending...
elements I want to see in the next Mass Effect:
1.-more RPG elements like exploration like in ME1, land in a planet, explore with a vehicle and sometimes get out of the vehicle and enter in some caves with dangerous animals, or in a merch headquarter,etc... also you can give the players options to join a mercenary group like blue suns, eclipse, talon if they allow humans to join, you can join the alliance or another group if you create more. joining a merc group or alliance,be a thief, a vaul thunteretc... will give you some missions to do in some planets like (if you are from alliance) you have to go to a planet where a merch group have red sands and stop their plans, or protect a colony from the attack of the blood pack,etc..(if your are from a mercenary group) you can do missions like kill a military general, destroy a military base,steal weapons, (if you are a vault hunter) you can talk to every mercenary group or even sec-c to do some dirty work and take some mission to earn some money. if you join any of these groups you also obtain some exclusive guns,armors and powers.
it will be nice if you can have a improved relationship with some npc´s that want to join your crew or leave it if the start hating you, make that things happen talking to them or taking some decisions they don´t agree with you, and you can kill those npc´s or something else.
2.-keep dialogue wheel, less auto-dialogue and make that dialogue wheel can give you more control of the situation like if someone it´s going to give you a mission you can say yes, no, try to get a better reward if you complete that mission, obtain information about the mission (you can say yes or not in the paragon or renegade way)
3- keep the paragon renegade system.
4-keep the mass effect 3 combat system and improve it if you can, make than spacebar/X/A button don´t do everything :S
and add some new features like sneak behind the enemy or hide, if you are a full paragon you can obtain some extra points if you don´t kill innocent people or if  you only kill your primary target, or that new system can be useful in recoon missions O:
5- add some species in the milky way like the raloi (I really want to see them) and protheans (you can say that some ships found a planet with protheans, the have not espacial technology because they don´t want to face the Reapers again, and then they realize than Reapers have been defeated or controled,etc... and then join the galactic comunity, if you want with the same or diferent society :S
6.add more arquitecture,vehicles, weapons,armors and clothes to the species, to give them even more personality :D
7-the story: you can use the story that I told you, or just pieces of it to the next games (but I have told you that story to deal with the endings from ME3. but I think it´s a valid option (a super advanced organic race looking some resources or eezo in the milky way because their system it´s almost empty of those elements.
8-add some personality to uncharted or colonized planets, I mean not just strange animals, you can also add different flora, like Ilos, actually in ME1,ME2 and ME3 a lot of planets looks like if you were still in Earth, so variate flora only if you can to give more personality to each planet.
 :devil:



#2725
BrutalReaper32

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