Here are my thoughts about what should be in "ME4"
PlotLet us time travel! Mass Effect is a sci fi franchise, so make it a prequel and a sequel. For the plot, have the beginning of ME4 set in the near future after ME3.
Set the storyline up as ‘regardless of what Shepard did to save the galaxy in ME3, in some way, it was a flawed solution and now the main protagonist must go and alter the flow of time itself so the crisis will be avoided’. You could think of it as a ‘group-up’ version of
Ocarina of Time (
Legend of Zelda – but you probably knew that already). After all, you (Bioware) have been working with branching plot lines in ME thus far anyway, so why not take it one step further? In using this approach, you (the game developers) would allow your fans to:
- Make the disappointing ending for ME3 the game’s biggest strength – because your fans could ‘go back in time’ and change it to what it ‘should’ have been.
- Let them see how Shepard’s choices affect the outcomes of the future (or in certain situations, have no effect) when the ME4 protagonist interacts with time itself.
- See how technology evolves through time in the galaxy.
- Change the relationships between characters over and over again by changing the circumstancesthey find themselves in.
- Explain away any plot-holes discovered by the hardest-core fan.
- Explore the prehistory of the ME trilogy.
Character DevelopmentHave the protagonist break the fourth wall. Cast the gamer as the protagonist’s ‘inner voice’. Part way though the game, have the protagonist become conflicted about whether he/she thinks the gamer is a source of indoctrination or his/her own ‘free will’.
Expand the Renegade & Paragon SystemOne of the things I like most about ME (the series) is the paragon/renegade system. But I think you should expand it. For example, so far in all ME games, being known as a paragon or renegade only matters in the choices you
make in the storyline. I think you should make it matter in combat as well. Maybe some enemies flee in combat if they know you are a renegade, for example. Maybe the ME4 protagonist cannot do some tasks if you are
embracing the renegade side of your character (a little similar to how
Fahrenheit by Quantic Dream (released by Atari in 2005) tried to bring emotion into gaming).
Some other things I would like to see- Give the ME4 protagonist a personal quest that variably conflicts with the ‘save the galaxy’ plot and at other times coincides with this overarching goal. Have the gamer choose this goal.
- Let the gamer choose his/her species as well as appearance this time around.
- Let the gamer customise his/her spaceship. Spaceship battles!!!
- Randomise the worlds in the galaxy (somewhat like an RPG/1st person shooter version of Sid Meier’s Civilization series). Of course, you wouldn’t be able to randomly generate certain locations, but you could explain this by stating that some ‘parts’ of time are fixed, and others are ‘changeable’.
- Let me load music from my computer into the game as background music.
- I would like to be able to talk to the background NPCs and ‘get to know them’ in a way similar to playing The Sims. Maybe if my character gets to ‘know’ them deeply enough, they could become part of my spaceship crew.
- Please give us futuristic weapons. Portal guns, shrink rays, pokemon
balls… assault rifles get boring very quickly in my opinion…
Series Progression beyond "ME4"If you plan (as a game developer) to release this game as a new trilogy, allow the option to ‘update’ the preceding game in the trilogy with what makes the newly released game awesome, in such a way that the trilogy can be played as a seamless experience. That is, no closing one game and loading the next when ‘game two’ is released and ‘game one’ is updated so the battle system and controller buttons are identical, etc.
Also, please show some integration with outer iconic sci-fi franchises. Let me hear advertisements from “Stark Industries” when I am walking around the Citadel. I’ll wonder whatever happened to that ‘has been’ superhero Iron Man, and wonder if I can meet him in the game…
Modifié par woolly, 15 février 2013 - 08:02 .