[quote] Syuvial wrote...
That's nice, but your preferences don't invalidate other choices.
The arc pistol hold and release function is great for dealing with
entrenched positions. Charge it up, and deal all your damage at once
instead of hanging out outside of cover getting shot.[/quote]
Take the time to charge your shot and do MEDIOCRE damage with the Arc Pistol. When you could use a Saber. Paladin or Black Widow and do ALOT more damage in half the time. Hell even a Phalanx does better than an arc pistol.
[quote] The phaeston may shoot BBs, but it shoots a TON of them, quickly, accurately, and has good ammo capacity. [/quote]
Phaeston is poopy... Revenant sucks but is still better than the Phaeston. The Typhoon wrecks the Phaeston all day EVERYDAY.
[quote] So soldiers just can't use it. A good gun shouldn't require you to be biotic. [/quote]
FALSE.... LOL. You sir have failed... and you failed hard on this one. Soldiers have powers also Concussive Shot, Frag Grenades and most importatly
Adrenline Rush. You do realize that with Adreneline Rush your ammo in the gun is reset..... so with a Lancer you can instantly cool down and fire
FOREVER!!!!!
Shoot
Adrenline Rush
Shoot/Concussive Shot/Grenade(While Adrenline Rush Cools Down)
Repeat first steps
M7 LANCER WORKS WITH THE SOLDIER YOU HAVE A NON STOP BARRAGE OF DEATH. I rest my case that the M7 Lancer is still the best AR in ME3 and it doesnt use thermal clips.
[quote] Again, earlier =/= better. The problem isn't that the dead planets
weren't vibrant. It's that the life supporting planets looked just like
the dead ones, and there weren't ANY cities or anything of the like. no
colonies, nothing. Just a bunch of hills and mountains, no matter where
you were, with the occasional brushed-steel bunker or pill-box. [/quote]
They are called uncharted planets for a reason. What do you expect Mars to look like when astronaughts reach it? Also realise that humans are new at colonizing in Mass Effect. In RL it took millions of years to build our infastructure. When colonizing a planet it may take just as long especially if your trying to build cities.
[quote] Way to cherry pick there. What about Ash's pink and white jammies? Also,
the fact that 3/4s of the armor was just pallette swapped. [/quote]
It is armor and it is efficient armor if that. This is what humans want to achieve armor that DOESNT limit mobility. You dont have to look like a box to stop bullets.
.
[quote] but WHY? For instance the corridor where you find the volus who was
working with chorbin. There was no reason for that space to exist. They
could have put him somewhere else with NO detriment to the game. The
only result would be less jogging around looking for little red
circles. [/quote]
Why? becuase a bigger enviorment is a BETTER enviorment. A bigger game is a more immersive game. Why the hell would you shrink a galactic game like MAss Effect? If this game wasnt limited by the capacity of a DVD..... they would have been able to fit alot more!!! I want to be able to explore the dark and void areas of the Citadel.
[quote] Then why are you complaining about loading screens? I haven't seen a
loading screen for more than two seconds since i got my current machine
two and a half years ago.
The elevators were the same speed
regardless of your computer. A loading screen is fine, when it actually
DECREASES the amount of time you spend waiting to play. [/quote]
Loading screen is still a loading screen. Elevators at least gave some interesting conversations, news and something to look at and each elevator was different.
[quote] Seriously.. did you play once, and expect to know where everything was
the first time? You only have to run through the citadel a couple
times. [/quote]
I have done many playthroughs on ME3... all on insanity. And I knew about the FED EX missions before I did them but seriosly. I just cant stand the fact that I'm delivering some piece of crap fossil to some random Salarian.
I am motherf**k*ng Commander Shepard! the most bad*ss human in existence. I killed Saren, I destroyed a collector base!!! and now I am delivering packages on the Citadel.
Kind of like that Turian General that ends up being a normal drunk in Korras Den.
[quote] Sales say you're wrong. So does its popularity. Maybe it's you who need
to check their skill. When you see your bullet "pass through enemies"
You're seeing them pass through the trail behind your bullet. Because
you missed. [/quote]
Mass Effect didnt see nearly as much advertising as ME2 and ME3 did. Also no I didnt miss I have had plenty of bullets simply go through a Banshees heart and do NO DAMAGE. This was when she was standing still in front of me.
It was the start of a new series and people simply didnt know what Mass Effect was until they played it. Then for ME3 a titan called EA comes along and starts a huge advertising campaign..... AN OVERHYPED advertising campaign for an OVERHYPED game. I remember the first week of launch when everyone wanted to get their money back after the terrible ending.
Oh and just becuase something is popular DOESNT mean its good.
[quote] So, what you're saying is that "you have to play the game at them to
beat them" Of course you have to shoot them and use powers at them.
THOSE ARE THE ONLY WAYS TO DO DAMAGE.
You still have to get
around the cerberus shields, duck Ravager shots, avoid brutes and take
out banshees before they get to you. ME1 enemies were all damn near
identicle. [/quote]
And to take down cerbures shields you hide behind a corner and you shoot them. To dodge a ravagers shots you HIDE in a corner. To avoid brutes you hide in a corner and shoot them before they get you. To kill a Banshee you hide in a corner and shoot them
Yeah your still not changing my mind.
[quote] You never needed powers in ME1, though. Hug a corner, and shoot forever with your infinite ammo assault rifle [/quote]
False I used lots of powers mostly Marksmen and Damping but I used EVERYTHING.
[quote]Practically, yes, i am. They all behave exactly the same. occasionally
some of them will throw biotics at you, which almost always miss if you
use cover.
Why did they save ALL of the different AI behaviours for ONLY the most difficult level? That's a HUGE design flaw.
Also, one hit kills without warning aren't a good thing. [/quote]
Mass Effect 3 also has one hit kills without warning, they are called SYNC KILLS and for the BANSHEE magnet hands. Sync kills are also buggy as f**k a Banshee will drag you if your 6 feet away.
[quote] As far as ME3 sidequests go, the
sidequests were fine, as long as you didn't try to do them one at a
time. You're supposed to go through the game and drop those off when
you're going to be there anyway, not stop everything you're doing just
to go back to the citadel and drop off a maguffin. [/quote]
The sidequest WERE NOT fine. You are f***k**g delivering packages to people. A Spectre delivering worthless packages to civilians! This is the equivelant to having a Navy Seal working at a nail salon.... WEAK.
If anything driving around a planet was much better than delivering some worthless s**t.
[quote] No they aren't. The rachni are most definitely NOT a threat. It's
possible that they're a threat in insanity, but i'm not going to go
trudge through all of that again just to find out.
I have no
idea why they needed the krogan to help with the salarians, but it
certainly wasn't because they were strong, smart, or hard to kill.
Also, did you seriously just DEFEND the driving of the mako? That's a new low. [/quote]
Rachni are a threat and expecially on insanity... but you never played insanity so you dont know. Rachni are also very intelligent and capable of space travel and they operate like a hive mind. You simply dont realise how dangerous the Rachni really are. Mako is awesome and only terrible drivers comlain about it.
[quote] Only things that are necessary to continue the plot. I mean, if you
really didn't want the game to progress, you could always just stop
playing. [/quote]
So what, in ME1 or ME2 I could make a choice that would continute the plot. I wont stop playing... but I should have stopped playing ME3 and put the disk in blender...... becuase there was a GARBAGE ending in store a garbage ending I wish I never saw.
[quote] Not really. Maybe if you go from the A rate story of ME1 and compare it
to the story of 3, but standing on it's own, the story of 3 was
passable, and included some very good bits, that were largely spoiled by
the ending. [/quote]
Story in ME3 consited of this: Hey Galaxy it is commander Shepard! I need help to save earth so eh... just hop on your ships and help me build this Crusible thing... Then come to earth and save humanity!!! becuase we are humans and in mass effect the world revolves around us!!
Your alien planets dont matter and we dont care if the reapers exterminate you! it is all about us. So we deploy the crucible and then I go on some wierd SPACE TRIP and meet some little blue kid named Catalyst. He tells me choose red or blue. I go to red and fire my pistol!!. Then I get blown up and I see different colors... red, blue, green ah so special.
THE END
In reality the ending was Commander Shepard in his cabin experminting with some Hanar hallucinogens.
Modifié par xmeduo, 27 mars 2013 - 05:41 .