Mass Effect 4: N7 Operations
Make this a Coop Storyline Game with Coop Multiplayer elements.
Setting: Shortly after events of ME3.
Elements:
- Mass Effect relays were destroyed but the Citadel survived.
- The Leviathans return (with the Normandy in tow)
- Old Characters become leaders / trainers.
- The Leviathans unlock the secrets of the Citadel which hold the Mass Effect relay knowledge.
- The forces around Earth start working together to rebuild and reach other civilizations
- N7 starts training folks for new operations.
- ME4 mainly consists of reconstruction and rebuilding.
- Remake the Council with 5 Members adding Krogan and Quarian.
- However, something evil stirs in the Terminus systems that will threaten us all.
- Those poor Quarians, first Geth then this.....
- At the end of ME4 you will become the first Spectre Team and the Citadel is returned to original location.
Characters:
- All races can apply (basically the main ones from ME3 multiplayer)
- Have 3-5 male / female voices each for main characters to choose from.
- Create 3-4 man teams for storyline and experience missions
- Teams will have leader that can isssue commands.
- Get Team bonus if do what Commander tells you (Attack Location / Defend Location / Escort / Retrieve / Etc)
- Get Command points for successful commands / missions
- Get Role poitns for following orders / successful missions
- Mars base for starter location for Missions.
Storyline Missions:
- Team is 3 - 4 players who queue up for Mission. 1 will Command / 2 -3 will fill roles.
- Advance Storyline of rebuilding ME Relay Network.
- Clear Earth of Organic Reaper forces.
- Clean up remnants of Cerberus forces.
- Quell unrest in the ranks.
- Something is filling the vaccuum the Geth left in the Terminus systems.
- Krogan possibly cause issues.
- All players vote on what to select for voice options.
Experience Missions:
- Like ME3 multiplayer missions
- 1 Commander / Roles less important than in Storyline missions
- Expand to include linear maps / scenarios.
- Multiple Difficulty Levels
- Escort Missions to fight to and rescue hostages.
- Locate Intel missions to fight to and return Intel.
Skills:
- Increase Paragon / Renegade status
- Open Skills / Powers
- Open Gun Skills / Tiers
- Team Skills / Command Points (Increase Shields / Increase Damage / Etc)
- Team Skills / Role Points (Roles = Support / Stealth / Sniper / Command)
Inventory:
- Guns unlocked via Mission Rewards
- Armor Mods unlocked via Mission Rewards
- Ammo Mods unlocked via Missions Rewards
- Skill Trees to enable usage of Teir Weapons
- Gun Mods
- Like ME3 Multi-Player Weapons
- Multiple Weapon slots unlocked via skills
- Highter Item Levels unlocked via skills
- IE Mantis (Level 1 Sniper Unlock)
- IE Black Widow (Level 6 Sniper Unlock)
- Armor Mods (ME3 Armor & Gear Bonus)
- Like ME3 Mulitple Gear
- 1 Gear and 1 Armor slots unlockable via skills
- 5 - 10 Item Upgrades to increase bonuses
- Ammo Mods
- Like ME3 Multi-Player Ammo & Weapon Bonus equipment
- 1 Ammo and 1 Weapon Bonus slot unlockable via Skills
- 5 - 10 Item Upgrades to increase bonuses
If wish to have commerence can have Gun Mods / Armor Mods / Ammo Mods tradable.
Can give Mobs the ability to be combined to make higher mods.
Character can move from Storyline to Experience at any time.
Take Weapon / Mods / Skills with you.
Modifié par Glimmerwolf, 02 avril 2013 - 01:55 .