Casey Hudson wants to hear fan's ideas on a new mass effect game
#3326
Posté 12 mai 2013 - 04:59
#3327
Posté 13 mai 2013 - 03:55
Mr.BlazenGlazen wrote...
Anyone else think that bioware isn't going to take jack diddly squat from this thread? I'm kind of getting that feeling.
I honestly think they miss 70% of the things fans actually want...
#3328
Posté 13 mai 2013 - 03:42
Mr.BlazenGlazen wrote...
Anyone else think that bioware isn't going to take jack diddly squat from this thread? I'm kind of getting that feeling.
The announcement from them about listening to the fans was just before they dropped some DLC. They have no interest in what the customer wants. Thed vast majority don't want a prequel, but that's what it's going to be.
Modifié par agentN7, 13 mai 2013 - 03:42 .
#3329
Posté 13 mai 2013 - 03:55
Shaftell wrote...
Mr.BlazenGlazen wrote...
Anyone else think that bioware isn't going to take jack diddly squat from this thread? I'm kind of getting that feeling.
I honestly think they miss 70% of the things fans actually want...
Don't forget claiming that the majority of their internet fanbase is the "vocal minority", so therefore our feedback doesn't amount to anything.
#3330
Posté 13 mai 2013 - 04:10
Mr.BlazenGlazen wrote...
Shaftell wrote...
Mr.BlazenGlazen wrote...
Anyone else think that bioware isn't going to take jack diddly squat from this thread? I'm kind of getting that feeling.
I honestly think they miss 70% of the things fans actually want...
Don't forget claiming that the majority of their internet fanbase is the "vocal minority", so therefore our feedback doesn't amount to anything.
That is usually the trend as you say. The vocal minority don't usually have a voice despite talking the most. However, this time it would make sense for them to listen to us. Many non forumites and casual gamers have written the game off. Had the end of ME3 been a success, the vocal minority would be as useless as ever. However ME3 left a wreckage, and if the ignoramice devolopers ignore us, they will not get the results they set out to achieve. This will be the time when ignoring us will fail, as a spin off will be futile.
Modifié par agentN7, 13 mai 2013 - 04:11 .
#3331
Posté 13 mai 2013 - 04:53
#3332
Posté 13 mai 2013 - 05:10
No, just no.maurice tali zorah wrote...
Maybe a spin-off where you play Tali.
#3333
Posté 13 mai 2013 - 07:25
Heather "Kendra Shepard"
#3334
Posté 14 mai 2013 - 01:03
Oh...and more catsuits
Modifié par laudable11, 14 mai 2013 - 01:08 .
#3335
Posté 14 mai 2013 - 09:04
Khelish wrote...
No, just no.maurice tali zorah wrote...
Maybe a spin-off where you play Tali.
Why not?
#3336
Posté 15 mai 2013 - 03:49
This is hilarious!!
"....hear fan's ideas on a new mass effect game"
And you guys are very good at "listening to your fans"
So, here is my "suggestion": ,,|,,
#3337
Posté 15 mai 2013 - 04:02
Dejan Kober wrote...
And you guys are very good at "listening to your fans"![]()
http://masseffect.wi...fect_3:_Citadel
i say they are good at listening to the fans
Modifié par SilJeff, 15 mai 2013 - 04:06 .
#3338
Posté 15 mai 2013 - 05:19
I hope that was sarcasamSilJeff wrote...
Dejan Kober wrote...
And you guys are very good at "listening to your fans"![]()
http://masseffect.wi...fect_3:_Citadel
i say they are good at listening to the fans
#3339
Posté 15 mai 2013 - 07:30
- Race: at least Turian, Asari, Human or Salarian. Krogan and Quarian could also be nice.
- Gender: Male or Female depending on the race.
Setting:
- 300 years after the reaper wars
- The Leviathan are back from the depths and operating in the shadows (they will start to bring chaos to the Galaxy by manipulating key players in the citadel)
- A secret organization (of all races) are plotting to create their own versions of the Reapers to exterminate the Leviathans and bring back order.
- Political instability and power struggles at the council
Council races are: Asari, Quarian, Krogan, Human, Turian and Salarian
All races are devided:
- Krogans: 1/4 galactic federation, 3/4 extremists for Krogan supremacy
- Salarians: Secret agenda to mutate the Asari so they no longer appeal to other races, plotting with the Turians to bring back the genophage and working on a computer virus to wipe out the Geth entirely.
- Asari: All should get along (working as intended for Asari domination through reproduction) They periodically send Asari Commando special forces to assassinate key leaders of all races that are trying to divide the council (good or bad)
- Quarians (Geth): 1/2 Geth and 100% Quarian union part of the galactic federation, 1/2 Geth embrace Reaper concept and wish to bring back the reapers.
- Turians: Becoming more and more paranoid and consider pulling away from the galactic federation as they now trust no one.
- Humans: Completely unreliable. Cerberus is now known as the Phoenix (research and development while fighting for human interest within and as part of the council) They are now totally lawful and good, but are blamed for many human atrocities which are in fact the result of super corporations with hidden agendas that only think of their own interests.
Hero' background: A young space pirate, captain of a space rust bucket that will find himself (willingly or not) caught up in the galactic turmoil. The adventure begins. Has a crew and a few squad-mates to start with.
The team:
- Hero
- Human male (asian) Engineer: him OR the black human female will betray you at some point*.
- Human female (black) Infiltrator: her OR the asian male will betray you at some point*.
* You will need to choose sides during a key argument situation... You cannot please them both.
- Liara T'Soni as a now 420 year old Justicar Adept (who knows to much about the Leviathan's plans and is trying to fight them). If you decide to help her, she will become a valuable member of your team. If you decide to be rude to her, betray her or not help her, she will die.
- Grunt as the 300 year old leader of a small rebel group composed of ALL races that don't want to be part of the Council, preferring to be "free". Aria is also part of that group but will not join your group. Same as Liara, your choices of helping him or not might cause his demise.
- Salarian male Soldier (descendent of Kirahe)
- Quarian Infiltrator (male)
- Turian female sentinel
- female Drell adept
Hidden Character:
- Asari Blademaster vanguard: You'll think she's just a pole dancer from some random club. You'll find out that she's after you as she will try to kill you at some point and you will never see it coming. She's a bad guy. An Asari commando vanguard with a nano-blade katana that will constantly get in your way and cause you trouble. However, with time, effort and key dialogue options, she may become a love interest for both paragon or renegade hero (male or female) and will change sides. If not, you will have a final showdown and kill her as a boss fight.
#3340
Posté 16 mai 2013 - 02:11
#3341
Posté 16 mai 2013 - 02:21
#3342
Posté 16 mai 2013 - 04:59
Dejan Kober wrote...
I hope that was sarcasamSilJeff wrote...
Dejan Kober wrote...
And you guys are very good at "listening to your fans"![]()
http://masseffect.wi...fect_3:_Citadel
i say they are good at listening to the fansIf is, it's a good one
![]()
fanbase said they wanted more time with past squadmates. We got that
fanbase said they wanted more time with their LI's. We got that
fanbase said they wanted another hub. We got that
fanbase said they wanted less really dark/gritty. We got that
so I say again, I think they did listen and we got one of the most well recieved DLCs in the trilogy.
#3343
Posté 16 mai 2013 - 01:54
Or at least Human, Quarian, turian.
#3344
Posté 16 mai 2013 - 03:33
#3345
Posté 18 mai 2013 - 01:53
#3346
Posté 18 mai 2013 - 05:46
The major drawcard of a franchise like ME was the ability to really "choose your own adventure" through the majority of the plot. And it is how it was promoted as well. The third game disappointed a lot of fans because it seemed like we got railroaded into a single ending with only slight adjustments that didn't seem to make a massive difference to the overall story.
For me, the appeal of ME was the character development, the story and the character relationships. And this is something that Bioware are well known for. The actual game mechanics aren't so bothersome to me as the strength of the storytelling, and it feels as though the lack of true choice cheapened the events and choices you made in the first two games.
#3347
Posté 18 mai 2013 - 08:46
One was a heavy gunner, the other explosives, one was a sniper and the other was... I think an all rounder type solider.
Anyway an RPG Mass Effect game using those tactics could be good. Maybe allow you to create the team captain, and then have dev created team members. So much like how you can control everyone in Dragon Age, but still have a good connection to your created character.
#3348
Posté 19 mai 2013 - 07:23
SilverMoonDragon wrote...
Gemini1179 wrote...
Call it "Mass Effect: Spectre". Human, Salarian and Asari are your starting race options. Each has an 'Act One' on their respective homeworlds. After they prove themselves, they are taken to the Council for Spectre testing and training.
Make it incredibly RPG'ish. Have different quest lines based on your species. Have the overarching plot be a bit more sneaky and have your character put in less of a spotlight. Start with a small 2-person ship and as you progress and gain allies, you get bigger ships.
Different companions for each race with a few of the same ones running through each Species Arc.
That doesn't sound too bad actually. If they insist on making another ME game (I don't have anything against the series, including ME3, it just feels...finished to me) I would like to play as another race, NOT human...that would make it interesting enough for me to buy it
i would have to disagree with that theres so many stories to tell pre or post ME3 they could even do a game taking place during the 2 years Shepard was dead
#3349
Posté 19 mai 2013 - 09:33
I'm sorry you are being made to make another game in the mass effect line. Just take the time for the next game to be solid because I know Bioware can still make good games. It is just a matter of being allowed to have enough time to make them.
#3350
Posté 20 mai 2013 - 12:14





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