Only way I see BW redeeming themselves, and this may hit a few nerves, is to create a game that directly contradicts with the ME3 ""artistic ending." I could go on and rant about how terrible the endings are, original and the extended cover our asses’ bad ending, but there are enough threads and if Casey Hudson isn't already aware he may want to take a step back and let someone else who is enthusiastic about the series take the reins.
So my idea that will be largely ignored because it isn't artistic or ridden with plot holes.
Mass Effect 4: Frontlines
Act 1: Opening scene (cinematic)
The first main assault on the beam has failed and Shepard is nowhere to be seen. The combined forces of the galaxy fall back taking full advantage of the reapers quelling any resistance in or around the beam. Admiral Anderson (obviously not on the citadel since he was a hallucination) is stricken with the loss of his best friend Shepard and coordinates efforts to make a final push to the beam.
Fade to black
*Load Character choice utility* Players choose from one of four characters that have been already established in the ME 3 storyline.
Turians : Adrien Victus
Krogan: Wreav
Asari: Lieutenant Kurin
Humans: Major Coats
Each story arc starts with the initial invasion of each characters home planet and their struggles leading up to their meeting with Shepard. Once one story arc is completed the player chooses another story to play. Suffice to say that these Stories are the bulk of the game leading up to:
Act 2: Awakening:
After all four arcs are completed a cinematic is shown reliving the events of Harbingers defense of the beam. In this cinematic it shows harbingers death ray striking before Shepard loosening up a slab of concrete that largely protects Shepard from the blast but is knocked out when struck by said slab.
Shepard awakens to the sound of reaper forces attacking what is left of the assault of the beam. Seemingly trapped underneath the pile of rubble that protected Shepard.
*Contextual cut scene to get from underneath the rubble before it crushes Shepard.*
After escaping the rubble Shepard must regroup with Anderson the rest of the assault force but not before having to fight off reaper forces to get there.
Act 3: The Final Push
Once Shepard has regrouped with Anderson plans are made for one last desperate effort to win this war. The Crucible is on its last leg of its first and final voyage and it can't be stopped. No time to organize or the man power for a full on assault Anderson and Shepard devise a cunning strategy. What is left of Hammerhead will act as a diversionary force to lead the bulk of Reaper forces away from the Beam while Shepard and his squad infiltrate covertly. This of course is no cake walk especially with only hours to go before the Crucible is within orbit of Earth. Shepard and his team must progress on foot as to not draw any unwanted attention which is all well and good until they run upon a large reaper force converged around a Mako. The beam only a kilometer or so away Shepard and his squad make a mad dash towards the Mako cutting down husks and cannibals leaving in their wake reaperfied corpses.
*Small battle with mako vs banshees & Brutes*
Harbinger now aware of Shepard’s living status and whereabouts breaks off its attack of the remaining Hammerhead units and tries to head off Shepard in the Mako. Thankfully Shepard's handling of the Mako is considerably better than his dancing and is able to maneuver around the spray of lights as Harbinger desperately tries to prevent Shepard from reaching the beacon.
Act 4: The Citadel Graveyard
In a similar fashion to what went on Ilos, the Mako, along with Shepard and squad, are teleported onto the Presidium. Except this time instead of being partially destroyed and on fire it is littered with corpses. What once was a lake filled with pristine water is now full of grey liquid and blood. The presidium is dimly lit as and keepers are every sorting and stripping bodies. Blood flows from the huge piles of bodies strewn about into the once pristine lake. Shepard must get to the council chambers to open up the citadel and activate the crucible and end this war once and for all.
The Ending:
Depending on which choices you made in ME3 is dependent on what ending you will receive (obviously)
DESTROY:
If you chose destroy but were not able to create peace between the Geth and Quarians all the reapers will die including EDI and Shepard.
If you chose destroy and were able to create peace between the Geth and Quarians all the reapers will die. EDI and Shepard will survive.
CONTROL:
Regardless of your decisions if you chose control the reapers recapture the citadel, Kill Shepard and squad, and repurpose the crucible to their own ends to bring an end to the cycle with the cultivation of each species and the birth of a new Reaper dubbed Shepard. Cue Liara T'soni time capsule cut scene.
SYNTHESIS:
If you were not able to create peace between the Geth and Quarians all but one reaper is destroyed, Harbinger. Harbinger retreats to dark space only to be forgotten in time.
- If you sided with the quarians and the Geth were all but completely destroyed then the quarians, namely Admiral Xen, begin tinkering around with AI once again, once again raising an army of synthetic drones but lacking their networking ability to keep them non sentient and obedient. Some years and trillions of Geth created later their numbers equal the total numbers of organics left in the galaxy, the Geth are a common sight and often ignored. They are hugely responsible for the reconstruction effort of the galaxy with half of the relays rebuilt and the citadel mostly returned to its former glory. Soon after Harbinger returns and claims control of the Geth returning to them their networking ability making them a much more capable fighting force. The war is short and all but the most primitive organics are dead. It takes decades to cultivate all the bodies but eventually a new reaper is born dubbed Shepard.
-If you side with the Geth the quarians are all but extinct. They reclaim what is left of their people and Migrant Fleet and vanish into the stars rarely to be ever heard or seen again. After couple of decades they become a myth as the Geth become the champions of the galaxy fully restoring all the Relays, the citadel, and planets affected by the war. This however was due to the fact that since the war their numbers have increased to triple the number of advanced organics left in the galaxy. They rebuild their creator’s home world expecting them to come home and reclaim. They are hurt that their creators do not wish to accept as a gift their rebuilt home planet and to share the stars. The geth as a people become distraught and start to develop abandonment issues. Around this time Harbinger returns and offers them closure to be one with their creators. Harbinger enslaves the geth making them his thrall. The war is over before it ever began with the slaughter of all but the most primitive organics. The cycle ends with the birth of a new Reaper.
-If you were able to create peace between the Geth and Quarians all the reapers except Harbinger are destroyed. As Harbinger is the original he is not affected by the crucible's effects. Harbinger the premier, the initial, the final reaper, retreats from the Sol system as the United Galactic Fleet regroups to hunt it down.
Once found the battle is largely epic in scope as thousands of ships converge on a single Massive Sentient vessel. Harbinger who could easily handle a few hundred ships now has to fight for its very own survival. Destroying ships left and right the Fleet is too much for Harbinger as shots lance of sections of its legs leaving it largely disarmed, pun intended. Harbinger resonates that it may not directly be responsible for this cycle’s destruction but it will come... Every ship within the fleet fires their guns unleashing the full measure of a force so incomprehensible that even Harbinger itself rings out a cringe of pain. Shortly the shot from the Normandy deals the final blow, Shepard at the con, which rips Harbinger into shreds of shrapnel and a huge ball of superheated gas. Some ships are destroyed in the blast others severely damaged but the fleet returns to Earth and the biggest party every imagined happens there.
Decades later and the galaxy largely rebuilt thanks to the Geth, and rachni if alive, Shepard sits back on a couch glass in hand of some unknown drink watching the kids play in the back yard. Shepard’s Love Interest sits next to Shepard and they both stare at their children as the sun sets
Roll Credits
Modifié par KlownSnypr, 14 juin 2013 - 06:24 .