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Casey Hudson wants to hear fan's ideas on a new mass effect game


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#3601
MstrJedi Kyle

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ME4 will most like be on next gen consoles. Save imports would be impossible.

#3602
DesioPL

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My most briliant idea...

Leave EA! They don't deserve to control BW!

#3603
Iakus

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My advice: Ditch the ME3 storyline entirely. Keep the setting, but a fresh start for the next Mass Effect game. No Shepard, no RGB, no Reapers. Make this a totally separate story free of all the baggage SHepard's trilogy brings.

#3604
Redbelle

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DarthKilby wrote...

ME4 will most like be on next gen consoles. Save imports would be impossible.


Then I'd like to see them invest time in developing a way to allow gamer's to take all of their data with them to next  gen.

Becasue if gamer's cannot continue the journey's they started, then BW will have damaged one of the key aspect's of their catalogue. Taking 'The Gamer's Game' with them to the next title.

And a quick key decision's ME style recap story board will not be enough this time around. The data needs to be pulled from the save game of one console, and added the next gen.

It should be simpler than we think. They don't need all the game data. Just the flag's that say who is alive and dead. What paths were taken. etc.

#3605
Iakus

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Redbelle wrote...

DarthKilby wrote...

ME4 will most like be on next gen consoles. Save imports would be impossible.


Then I'd like to see them invest time in developing a way to allow gamer's to take all of their data with them to next  gen.

Becasue if gamer's cannot continue the journey's they started, then BW will have damaged one of the key aspect's of their catalogue. Taking 'The Gamer's Game' with them to the next title.

And a quick key decision's ME style recap story board will not be enough this time around. The data needs to be pulled from the save game of one console, and added the next gen.

It should be simpler than we think. They don't need all the game data. Just the flag's that say who is alive and dead. What paths were taken. etc.


As far as I'm concerned the journey's over and it ended in a reed, blue, or green fiery crash.  I don't want to continue down any of these paths.

#3606
JonathonPR

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iakus wrote...

Redbelle wrote...

DarthKilby wrote...

ME4 will most like be on next gen consoles. Save imports would be impossible.


Then I'd like to see them invest time in developing a way to allow gamer's to take all of their data with them to next  gen.

Becasue if gamer's cannot continue the journey's they started, then BW will have damaged one of the key aspect's of their catalogue. Taking 'The Gamer's Game' with them to the next title.

And a quick key decision's ME style recap story board will not be enough this time around. The data needs to be pulled from the save game of one console, and added the next gen.

It should be simpler than we think. They don't need all the game data. Just the flag's that say who is alive and dead. What paths were taken. etc.


As far as I'm concerned the journey's over and it ended in a reed, blue, or green fiery crash.  I don't want to continue down any of these paths.


Similar feelings. I would like a seperate canon for the next game that does not include ME2 or ME3 and treats the Reapers as an enimy that is not an imediate threat to the galaxy thanjs to the first Mass Effect. Work on fleshing out the setting and technology. Stop using a threat to the whole galaxy as motivation for the protagonist. How about focusing on a single star system and dealing with the larger factions surrounding it.

#3607
Dubozz

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Erase everything after "the best". Or after the elevator.

#3608
SAmaster01

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JonathonPR wrote...

iakus wrote...

Redbelle wrote...

DarthKilby wrote...

ME4 will most like be on next gen consoles. Save imports would be impossible.


Then I'd like to see them invest time in developing a way to allow gamer's to take all of their data with them to next  gen.

Becasue if gamer's cannot continue the journey's they started, then BW will have damaged one of the key aspect's of their catalogue. Taking 'The Gamer's Game' with them to the next title.

And a quick key decision's ME style recap story board will not be enough this time around. The data needs to be pulled from the save game of one console, and added the next gen.

It should be simpler than we think. They don't need all the game data. Just the flag's that say who is alive and dead. What paths were taken. etc.


As far as I'm concerned the journey's over and it ended in a reed, blue, or green fiery crash.  I don't want to continue down any of these paths.


Similar feelings. I would like a seperate canon for the next game that does not include ME2 or ME3 and treats the Reapers as an enimy that is not an imediate threat to the galaxy thanjs to the first Mass Effect. Work on fleshing out the setting and technology. Stop using a threat to the whole galaxy as motivation for the protagonist. How about focusing on a single star system and dealing with the larger factions surrounding it.


Yes, Definitely yes. 

Plus, if we really did bring in all the different decisions from all three games, it would just become to convuluted, proof being how many ball were dropped in ME3 with characters like Kal'Reegar getting text deaths, and the Rachni appearing for only one side mission. Trying to juggle all the existing balls, in addittion to who knows how many others, is just setting yourself up for failure. 

On that not, when it comes what should be a 'canon' ending, the most major decisions to carry over would be what characters live or die, and what species live or die, with everything after the space elevator obviously being non-canon. Some characters, depending on the timing of the next game, will be dead regardless. Some, such as Thane, Mordin, and Legion will be dead regardless due to their circumstances, but considering that Wrex, and much more likely Liara are almost guaranteed to live long enough to the next game, I feel that the writers shouldn't limit themselves with the characters. Not all of them should return, but still...

Aside from that note, when it comes to the fate of the species, they should likewise not limit themselves, as it gives them more to work with. This means that species like the Krogan, Quarians, and Geth will all probably make a return in some capacity, and if they don't, well, some portion of the fanbase is going to be pissed. 

#3609
maurice tali zorah

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SAmaster01 wrote...

JonathonPR wrote...

iakus wrote...

Redbelle wrote...

DarthKilby wrote...

ME4 will most like be on next gen consoles. Save imports would be impossible.


Then I'd like to see them invest time in developing a way to allow gamer's to take all of their data with them to next  gen.

Becasue if gamer's cannot continue the journey's they started, then BW will have damaged one of the key aspect's of their catalogue. Taking 'The Gamer's Game' with them to the next title.

And a quick key decision's ME style recap story board will not be enough this time around. The data needs to be pulled from the save game of one console, and added the next gen.

It should be simpler than we think. They don't need all the game data. Just the flag's that say who is alive and dead. What paths were taken. etc.


As far as I'm concerned the journey's over and it ended in a reed, blue, or green fiery crash.  I don't want to continue down any of these paths.


Similar feelings. I would like a seperate canon for the next game that does not include ME2 or ME3 and treats the Reapers as an enimy that is not an imediate threat to the galaxy thanjs to the first Mass Effect. Work on fleshing out the setting and technology. Stop using a threat to the whole galaxy as motivation for the protagonist. How about focusing on a single star system and dealing with the larger factions surrounding it.


Yes, Definitely yes. 

Plus, if we really did bring in all the different decisions from all three games, it would just become to convuluted, proof being how many ball were dropped in ME3 with characters like Kal'Reegar getting text deaths, and the Rachni appearing for only one side mission. Trying to juggle all the existing balls, in addittion to who knows how many others, is just setting yourself up for failure. 

On that not, when it comes what should be a 'canon' ending, the most major decisions to carry over would be what characters live or die, and what species live or die, with everything after the space elevator obviously being non-canon. Some characters, depending on the timing of the next game, will be dead regardless. Some, such as Thane, Mordin, and Legion will be dead regardless due to their circumstances, but considering that Wrex, and much more likely Liara are almost guaranteed to live long enough to the next game, I feel that the writers shouldn't limit themselves with the characters. Not all of them should return, but still...

Aside from that note, when it comes to the fate of the species, they should likewise not limit themselves, as it gives them more to work with. This means that species like the Krogan, Quarians, and Geth will all probably make a return in some capacity, and if they don't, well, some portion of the fanbase is going to be pissed. 


Yes i would really want to see maybe even play Quarains in the campaing.

Modifié par maurice tali zorah, 28 août 2013 - 03:17 .


#3610
Azaron Nightblade

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JonathonPR wrote...

iakus wrote...

Redbelle wrote...

DarthKilby wrote...

ME4 will most like be on next gen consoles. Save imports would be impossible.


Then I'd like to see them invest time in developing a way to allow gamer's to take all of their data with them to next  gen.

Becasue if gamer's cannot continue the journey's they started, then BW will have damaged one of the key aspect's of their catalogue. Taking 'The Gamer's Game' with them to the next title.

And a quick key decision's ME style recap story board will not be enough this time around. The data needs to be pulled from the save game of one console, and added the next gen.

It should be simpler than we think. They don't need all the game data. Just the flag's that say who is alive and dead. What paths were taken. etc.


As far as I'm concerned the journey's over and it ended in a reed, blue, or green fiery crash.  I don't want to continue down any of these paths.


Similar feelings. I would like a seperate canon for the next game that does not include ME2 or ME3 and treats the Reapers as an enimy that is not an imediate threat to the galaxy thanjs to the first Mass Effect. Work on fleshing out the setting and technology. Stop using a threat to the whole galaxy as motivation for the protagonist. How about focusing on a single star system and dealing with the larger factions surrounding it.


There's no reason they couldn't do a "Star Wars 1313" approach.
The ME universe has quite the active underworld, and they wouldn't have to touch the Shepard epic if it took place in the same time.
If they did a save import it could reveal "news" of how things are going in the galaxy, like hearing a news broadcast about strange occurances on Noveria, and some time late in the game you hear about how the Citadel was attacked by "Geth" forces.

#3611
Linkenski

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Whatever you do, don't shoehorn fan-favorite characters into it Bioware. Keep it real.

#3612
Burning Camels

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I would like to see the ability to choose what race you start as, make it somewhat RPG-ish. That's my only real want so far out of a new ME game.

#3613
Well

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ME 1 and ME 2 excellent.ME 3 Krogan and Geth portion excellent.The rest not just the ending seemed like Ume Boll was handling it.I would like to see the game have choices that actually matter.If your not going to give a player that than don't hype that you are.

#3614
Rosstoration

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Stone age human escapes Prothean research lab. Hilarity, confusion and epic adventure to get back home ensures.

#3615
DarthLaxian

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JonathonPR wrote...
Similar feelings. I would like a seperate canon for the next game that does not include ME2 or ME3 and treats the Reapers as an enimy that is not an imediate threat to the galaxy thanjs to the first Mass Effect. Work on fleshing out the setting and technology. Stop using a threat to the whole galaxy as motivation for the protagonist. How about focusing on a single star system and dealing with the larger factions surrounding it.


a single star-system?

no - why?

i kind of like ships, changing scenery (different planet, different scenery), different cultures etc. (you would not meet many Quarians for example if you were "stuck" on a human colony world (hell, you don't meet many of those anywhere, except the citadel and of course the migrant-fleet (SPOILER (is this still relevant, i mean ME3 is not fresh out anymore?): and on Ranoch)...)

so, no - but throwing out ME3? - Yes, please, toss the damned thing! (tossing ME2? - well i don't know, on the one hand it is IMHO the best game of the Series, on the other hand, it did nothing much for the greater plot (reapers))

greetings LAX

#3616
AwesomnesPRIME

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Well, I really enjoyed all three games. The quality kept getting better and better and whatever ME4 turns out to be, I'm looking forward to it. That said, I was hoping it would build off of the other games. I'd like to see what happens to the galaxy after... what happens to the Krogan if you-know-what is cured, the Rachni, Quarians etc. I'd also like so see more of the actual human colonies and more of the citadel... always seemed like you'd get a couple rooms and that'd be it.

I know that there's the obviously problem of multiple endings, but even between 1, 2 and 3 there were work-arounds so I'm sure Bioware could figure it out and I feel it would be worth the effort. Just pick the "perfect" ending lol! You know, where pretty much everyone is saved, Shepard was super paragon good-guy etc... I'd like to see the effect of dead reapers and the tech or other mysteries that are uncovered because of their demise... maybe we can get to another Galaxy?

Just my 2 cents... I don't usually post on forums for games. This is my first and likely last post, but I enjoyed the trilogy so much I had to chime in and say thanks for such an awesome series and can't wait for what's next!

#3617
Pharos

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Personally I'd like to see the next ME game be set after the Reaper Invasion. After all, ME3 will have to be dealt with sooner or later, and doing a prequel strikes me more as delaying the inevitable than anything else.

Whatever you may think of them, it seems to me that a solution to dealing with the impact of the endings to ME3 is simply time. No matter how profound the changes wrought by one event or another are, the passage of time tends to smooth out the effects, no matter how extreme they are: Alexander the Great, the fall of Rome,  the Norman invasion of England and the rise of the Mongol Empire etc all had massive effects on the world we live in today, but we aren't usually referencing them every five minutes either.

The differences post-Reaper Invasion, no matter what solution was chosen, will then be largely cosmetic: specifics may change, but the generalities won't for the most part (exactly as ME games have always done). Referencing that the Council was or was not killed during Sovereign's attack is no different from referencing whether the Reapers were Destroyed or whatever. Depending on what scale the story is being told on, missing species are probably going to cause more problems than the fate of the Reapers.

The biggest issue of all may be some people's inability to compartmentalize the fact that no matter what happened in ME 1, 2 and 3, the same events are occurring with the same characters, more or less. That's simply the consequences of limited resources, I'd love to see a completely different game made for each timeline, but unless we want to crowd-fund each one its not something we're likely going to see Image IPB

Modifié par Pharos, 01 septembre 2013 - 09:07 .


#3618
JonathonPR

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DarthLaxian wrote...

JonathonPR wrote...
Similar feelings. I would like a seperate canon for the next game that does not include ME2 or ME3 and treats the Reapers as an enimy that is not an imediate threat to the galaxy thanjs to the first Mass Effect. Work on fleshing out the setting and technology. Stop using a threat to the whole galaxy as motivation for the protagonist. How about focusing on a single star system and dealing with the larger factions surrounding it.


a single star-system?

no - why?

i kind of like ships, changing scenery (different planet, different scenery), different cultures etc. (you would not meet many Quarians for example if you were "stuck" on a human colony world (hell, you don't meet many of those anywhere, except the citadel and of course the migrant-fleet (SPOILER (is this still relevant, i mean ME3 is not fresh out anymore?): and on Ranoch)...)

so, no - but throwing out ME3? - Yes, please, toss the damned thing! (tossing ME2? - well i don't know, on the one hand it is IMHO the best game of the Series, on the other hand, it did nothing much for the greater plot (reapers))

greetings LAX


The focus would be on a single star system. That does not mean nearby star systems would not be visited. A single star system can have many planets or other habitable bodies. Alot of my desire comes from the overuse of one function worlds. Ex. (Lets go to  the ice planet. Now the jungle planet. Visiting a city? This is the city planet.) Just look at Earth. We have jungles, cities, deserts, arctic, oceans, mountains, and hundreds of cultures. By focusing on a smaller number of worlds they can be fleshed out. There could be more connected exploration.
 http://darthsanddroi...sodes/0126.html
http://darthsanddroi...sodes/0920.html

#3619
Elite Midget

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A proper ME3 would be nice.

#3620
Dmasterman

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my question is, where would the game go depending on what ending the players chose, obviously there would be some sort of Canon ending or something to make the development of the game easier for the developers (or all the choices at the end would be insignificant, even if they already were)

#3621
drwcomics

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For me, all three games were fantastic, and I had no problems with the end (that being said, I had the leviathan and from ashes DLC's installed right from my very first playthrough of the game).

That being said, I think the next Mass Effect game should take place long after the events of the original trilogy. I don't think it will be that difficult for the writers to create a game that honors any of the endings that were chosen in ME3 if the writers go about it in the right way. In my head, the best way to do this would be a multiverse story, where the main character visits different versions of realit reflecting each of the endings. The "home" reality could be based on whichever ending you chose at the end of three. To me, Mass Effect has always been about choice, and how the choices we make create the reality around us and a story that takes place across different universes, where different decisions were made in each one, seems like a logical continuation of the main "big ideas" of the ME series.

Multiverse stories have been used as crutches for lazy writers in several instances, but it's also a concept that's created some pretty amazing stories. I think that Mass Effect could utilize the concept well.

#3622
DarthLaxian

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Elite Midget wrote...

A proper ME3 would be nice.


sorry, but they can't admit they made a misstake (some of them might be able to on a personal level (others i seriously doubt that they can even fathom it that they are able to make misstakes this big), but even then, the company probably demands that they stay silent (meaning: shut up, stay silent or we throw you out) and toe the line the company drew in the sand (hell, i would love to be friends with the team - because then i might know who thinks they did great and who thinks they screwed up)) - the big company (EA) probably thinks they will lose face (they don't see staying silent or even telling us that everything is just fine/peachy is worse then saying sorry...they don't realise that sticking up for ones misstakes does not show integrity and class - being sorry and admiting it (even if you are afraid of consequences) does!)

greetings LAX

#3623
Iakus

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Elite Midget wrote...

A proper ME3 would be nice.


Sadly, that ship has long since sailed.

Better to ask for a game where ME3 is quietly ignored.

#3624
Kiwiphoenix

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Set it between ME2 and ME3, during Shepard's forced leave of absence.

You fill the Illusive Man's expensive shoes, and have six months to retool Cerberus from a breakaway Black Ops division with 150 operatives and money to burn, into an interstellar shadow empire boasting whole
regiments of heavily-armed fanatics, a private fleet, and the most advanced equipment in the galaxy.

Manage front oganisations, and throw around credits by the billions. Build up networks of informants to
keep two steps ahead. Win hearts and minds with cunning propaganda, conveniently-timed relief ops, and if necessary, mysterious artifacts of unknowable power. Rally the best minds of humanity to your cause, and
conduct bleeding-edge research no government would dare to. Bring your opposition to heel with
tragic accidents and high-profile terrorism. Stop at nothing to bring about the golden age of mankind!

But this will be easier said than done. Your acts of terror, ethically-questionable research, collection of Reaper artifacts, creation of a fanatical private army, opposition to the Alliance authorities, and simple anthropocentrism will all bring about the wrong sorts of attention. Buy politicians, silence critics, plug leaks, divert attention, and generally keep a low profile... lest you bring the full might of the galactic authorities upon yourself.

Victory conditions: to recruit a magical space ninja, bypass the defences of the
most heavily-fortified location in the galaxy, and launch a full-scale assault on
the heart of interstellar civilization itself.

Modifié par Kiwiphoenix, 04 septembre 2013 - 05:52 .


#3625
Anarchy__

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more interracial homoerotic relationships (krogan-humans, reaper-krogan, etc)