Casey Hudson wants to hear fan's ideas on a new mass effect game
#3776
Posté 18 novembre 2013 - 07:31
"The First Contact War, referred to as the Relay 314 Incident by the turians, was a small, three-month conflict between the human Systems Alliance and the Turian Hierarchy." "In the end, only six hundred and twenty-three human lives were lost with slightly more turian casualties. The only notable engagements were the turian attack on Shanxi and its subsequent liberation by human forces."
http://masseffect.wi...rst_Contact_War
1. it was only three months
2. it was mostly a occupation not a war
3. only a few skirmishes of conflict which can't be enough for a game
#3777
Posté 18 novembre 2013 - 07:39
spinachdiaper wrote...
Three points why the First Contact war isn't a sufficient source for a Mass Effect Game.
"The First Contact War, referred to as the Relay 314 Incident by the turians, was a small, three-month conflict between the human Systems Alliance and the Turian Hierarchy." "In the end, only six hundred and twenty-three human lives were lost with slightly more turian casualties. The only notable engagements were the turian attack on Shanxi and its subsequent liberation by human forces."
http://masseffect.wi...rst_Contact_War
1. it was only three months
2. it was mostly a occupation not a war
3. only a few skirmishes of conflict which can't be enough for a game
All true. But I'm sure with a little "creative artistry" it can be retconned to be a century-long galactic conflict, possibly orchestrated by Cerberus
#3778
Posté 18 novembre 2013 - 08:44
iakus wrote...
spinachdiaper wrote...
Three points why the First Contact war isn't a sufficient source for a Mass Effect Game.
"The First Contact War, referred to as the Relay 314 Incident by the turians, was a small, three-month conflict between the human Systems Alliance and the Turian Hierarchy." "In the end, only six hundred and twenty-three human lives were lost with slightly more turian casualties. The only notable engagements were the turian attack on Shanxi and its subsequent liberation by human forces."
http://masseffect.wi...rst_Contact_War
1. it was only three months
2. it was mostly a occupation not a war
3. only a few skirmishes of conflict which can't be enough for a game
All true. But I'm sure with a little "creative artistry" it can be retconned to be a century-long galactic conflict, possibly orchestrated by Cerberus
Didn't you know, Cerberus bred the Leviathans knowing that one day they would build the Reapers
#3779
Posté 19 novembre 2013 - 12:38
Contact with life from another galaxy could be a fun premise. Could be all-out open war with them. Leaves a lot of room for creativity, and plenty of opportunity for another series rather than just a single game - I wholeheartedly enjoyed the trilogy we've had so far.
I'd love to see more playable races, but so long as I still have the option of choosing male/female I'm not complaining.
Another thing I'd cry tears of joy over would be more multiplayer modes. ME3's multiplayer has been, and still is, a source of many hours of fun - but if more game modes were added (assault, last stand, and such) it'd be amazing.
#3780
Posté 19 novembre 2013 - 12:44
MerchantGOL wrote...
Considerign how bad Drew's orginal ending was , i wouldn't put to much stock in him.maaaad365 wrote...
Casey, please bring back Karpyshyn or at least give him a call to consult about the story line( I'm NOT being sarcastic).
Something in the lines of : " Hi Drew, Casey Hudson here, this is the story-line for ME4 .... Where do you think we should modify the script in order to not make complete fools of ourselves? ".
Then Drew Karpyshyn gives his 3 minute opinion on the phone and ME4 is saved.
Karpyshyn wrote the main part of ME1 and 2, so he knows how to please the fans, his work speaks for itself. And he didn't write any ending for ME3, the other writers did and it wasn't pretty.
#3781
Posté 19 novembre 2013 - 11:32
iakus wrote...
spinachdiaper wrote...
Three points why the First Contact war isn't a sufficient source for a Mass Effect Game.
"The First Contact War, referred to as the Relay 314 Incident by the turians, was a small, three-month conflict between the human Systems Alliance and the Turian Hierarchy." "In the end, only six hundred and twenty-three human lives were lost with slightly more turian casualties. The only notable engagements were the turian attack on Shanxi and its subsequent liberation by human forces."
http://masseffect.wi...rst_Contact_War
1. it was only three months
2. it was mostly a occupation not a war
3. only a few skirmishes of conflict which can't be enough for a game
All true. But I'm sure with a little "creative artistry" it can be retconned to be a century-long galactic conflict, possibly orchestrated by Cerberus
i Hate retconned Lore and canon. it's as bad as rebooting a IP that is less than a decade old.
#3782
Posté 20 novembre 2013 - 06:16
#3783
Posté 20 novembre 2013 - 12:39
#3784
Posté 20 novembre 2013 - 02:18
Please! No more suggestions like this from the fundamentalist religious. There is a platform to play the kind of game you want. It's called Nintendo. The games are Mario Bros, Donkey Kong, Zelda, Link, Kid Icarus and a ton of others. Mass Effect is not for your kids. And if you must play it in front of them. Don't Buy It! Because its not for you either if that bothers you. The next game should be about whatever Bioware wants it to be about. I could care less if they put full frontal nudity in Mass Effect. Because you are assuming everyone in that galaxy has your prudish value system. Get with it Dude. Don't ruin it for the rest of us and your kids. DOn't you think they really know what you and Mom are doing behind those closed doors. If they hear nothing; you're doing nothing.
C'mon Flanders. It's a mature adult game. DOH!
Modifié par EliotNesss, 20 novembre 2013 - 02:22 .
#3785
Posté 20 novembre 2013 - 02:20
Mzzl wrote...
The next game should be safe to play in front of small children. So no nudity, no violence and no cussing. And flowers instead of guns.
@Mzzl:
Please! No more suggestions like this from the fundamentalist religious. There is a platform to play the kind of game you want. It's called Nintendo. The games are Mario Bros, Donkey Kong, Zelda, Link, Kid Icarus and a ton of others. Mass Effect is not for your kids. And if you must play it in front of them. Don't Buy It! Because its not for you either if that bothers you. The next game should be about whatever Bioware wants it to be about. I could care less if they put full frontal nudity in Mass Effect. Because you are assuming everyone in that galaxy has your prudish value system. Get with it Dude. Don't ruin it for the rest of us and your kids. DOn't you think they really know what you and Mom are doing behind those closed doors. If they hear nothing; you're doing nothing.
C'mon Flanders. It's a mature adult game. DOH!
#3786
Posté 20 novembre 2013 - 05:50
not just copying codes but where you can go to a section see pics, discuss them and download another persons character and modify them for your use in the game.
also a BODY SLIDER is pretty much a must at this point. more and more games are having them and bioware needs to step up to the plate.
#3787
Posté 21 novembre 2013 - 10:22
#3788
Posté 21 novembre 2013 - 05:27
#3789
Posté 22 novembre 2013 - 09:09
spinachdiaper wrote...
i was just outside looking up at the Moon and stars. i hope that those working on the Next Mass Effect can capture the simple yet awe inspiring wonder a person feels from such as basic thing as enjoying a clear night's sky
#3790
Posté 23 novembre 2013 - 12:26
However, I think BioWare can do better than more "near-human" aliens.
The asari were one thing, but they at least had the benefit of several interesting quirks in the lore. The Drell are just "reptilian humans" right down to bad environmental practices.
The turians, salarians and quarians, are a little better - actually having slightly different body and head shapes - but they're still clearly "humanoid" and conform to simple human archetypes: militarists, technologists, and gypsies respectively. The volus too, are merely the greedy dwarves; the elcor: slow, "clueless" elephant-men.
And while the vorcha have interesting potential, they amounted to little more than the "vermin race".
The protheans turned out to be little different form the turians.
The krogan were the only race to actually see some interesting development in ME3. They already had the benefit of being somewhat different in form from the other races, but in ME3 they became a species with huge potential and character. Which is good, since their archetypal role of the galaxy’s big ugly brutes was upstaged by the yahg. (I don't understand why you didn't use the Reapers as an excuse to remove the yahg from the canon. Reaper Brutes looked more like yahg than krogan anyway.)
I always thought the hanar were one of the more interesting races of the canon because they're not humanoid. They're not even vertebrates. It's unfortunate that they were reduced to the game's archetypal religious zealots. I would have loved to see some more animated hanar moving about the Citadel, maybe even swimming in the water.
The geth are another really interesting race because their "intelligence" is different from ours. And existing as software, means they don't need to be confined to "humanoid" platforms: in ME1&2 we saw drones, armatures, ships, etc. Legion also served perfectly as a device to expand their culture.
The rachni are sadly pretty "standard" for an "alien-bug-race". The queens are intelligent while the drones are basically just tools. I imagine a collective intelligence, similar to the geth, would be more plausible, after all all the queen does is pop out larvae, why does she need to be more intelligent?
Also why should alien-bug-races always live in some filthy hole in the ground like real-life ants or termites? Don't you think the technology of a sapient species would be more apparent? Rachni hives should look more like cities than caves. And who's to say they wouldn't have an artistic sense? I'm not saying they should be more human - more alien is good - but less “bug-like” is also good.
Probably my favorite races so far are the Leviathans and the thorian(s).
The Leviathans might have been rather predictable, but the very idea of a massive - and massively intelligent - aquatic species is awesome (very Cthulhu!)
The thorian, (although seemingly more like a fungus than a plant) struck me as the most original alien of the whole canon. So why... WHY would you kill "it" off and call it a "unique" life form? Unique life forms generally don't exist (unless they're engineered), and idea of a whole race of sessile, subterranean plants/fungi - with an army of "Creeper" drones, and the ability to converse through vast networks of filaments - is amazing!
I'd love to see more of the Leviathans, more of the thorians, and more races like them: ALIEN races!
Cheers!
Modifié par Aethgeir, 23 novembre 2013 - 12:48 .
#3791
Posté 23 novembre 2013 - 12:32
2. Smaller Crew that feels more intimate
3. More interactions on the ship instead of the NPC just standing in a corner waiting for you to approach them and start a conversation.
#3792
Posté 23 novembre 2013 - 06:19
Aethgeir wrote...
A lot of people have mentioned introducing some new races in ME4. I really enjoyed learning about the existing races in ME1 and 2, so some new fully-developed ones would be a great way to recapture that feeling of wonder many people seem to also be yearning for.
However, I think BioWare can do better than more "near-human" aliens.
The asari were one thing, but they at least had the benefit of several interesting quirks in the lore. The Drell are just "reptilian humans" right down to bad environmental practices.
The turians, salarians and quarians, are a little better - actually having slightly different body and head shapes - but they're still clearly "humanoid" and conform to simple human archetypes: militarists, technologists, and gypsies respectively. The volus too, are merely the greedy dwarves; the elcor: slow, "clueless" elephant-men.
And while the vorcha have interesting potential, they amounted to little more than the "vermin race".
The protheans turned out to be little different form the turians.
The krogan were the only race to actually see some interesting development in ME3. They already had the benefit of being somewhat different in form from the other races, but in ME3 they became a species with huge potential and character. Which is good, since their archetypal role of the galaxy’s big ugly brutes was upstaged by the yahg. (I don't understand why you didn't use the Reapers as an excuse to remove the yahg from the canon. Reaper Brutes looked more like yahg than krogan anyway.)
I always thought the hanar were one of the more interesting races of the canon because they're not humanoid. They're not even vertebrates. It's unfortunate that they were reduced to the game's archetypal religious zealots. I would have loved to see some more animated hanar moving about the Citadel, maybe even swimming in the water.
The geth are another really interesting race because their "intelligence" is different from ours. And existing as software, means they don't need to be confined to "humanoid" platforms: in ME1&2 we saw drones, armatures, ships, etc. Legion also served perfectly as a device to expand their culture.
The rachni are sadly pretty "standard" for an "alien-bug-race". The queens are intelligent while the drones are basically just tools. I imagine a collective intelligence, similar to the geth, would be more plausible, after all all the queen does is pop out larvae, why does she need to be more intelligent?
Also why should alien-bug-races always live in some filthy hole in the ground like real-life ants or termites? Don't you think the technology of a sapient species would be more apparent? Rachni hives should look more like cities than caves. And who's to say they wouldn't have an artistic sense? I'm not saying they should be more human - more alien is good - but less “bug-like” is also good.
Probably my favorite races so far are the Leviathans and the thorian(s).
The Leviathans might have been rather predictable, but the very idea of a massive - and massively intelligent - aquatic species is awesome (very Cthulhu!)
The thorian, (although seemingly more like a fungus than a plant) struck me as the most original alien of the whole canon. So why... WHY would you kill "it" off and call it a "unique" life form? Unique life forms generally don't exist (unless they're engineered), and idea of a whole race of sessile, subterranean plants/fungi - with an army of "Creeper" drones, and the ability to converse through vast networks of filaments - is amazing!
I'd love to see more of the Leviathans, more of the thorians, and more races like them: ALIEN races!
Cheers!
Imagine introducing The Engineers from Ridley Scott's "Prometheus" into ME, now that would blow my mind.
#3793
Posté 23 novembre 2013 - 10:36
LisuPL wrote...
Imagine introducing The Engineers from Ridley Scott's "Prometheus" into ME, now that would blow my mind.
Meh, the 'Engineers' were just big grey humans.
By and large, I don't care for "alien intervention in evolution" concepts, because we know from both the fossil record and genetics that humans did evolve here on Earth. I actually like the way the protheans were handled in Mass Effect because they only interfered in the development of existing species. They were not the progenitors of new species.
I'd be more excited to see something similar to the "Elder Things" from H.P. Lovecraft's "At the Mountains of Madness". Same idea, but much further back in time, and much more alien!
Modifié par Aethgeir, 23 novembre 2013 - 10:37 .
#3794
Posté 24 novembre 2013 - 12:40
They must have tazers or tranq darts in the future.
#3795
Posté 24 novembre 2013 - 10:46
#3796
Posté 25 novembre 2013 - 01:04
#3797
Posté 25 novembre 2013 - 07:15
I like most of this.:happy:Kroitz wrote...
- free-roaming space flight
- Ship selection, upgrades (shields, staff, weapons, engine)
- Planet HUBs, explorable enviorments (stations, casinos, planetsides, ships)
- More active quest-gathering (not just overhearing)
- More tactical combat roles (implement buffs and offensive-debuffs for new classes, give them roles beyond maginal different shooting mechanics / let engineers use drones as active pets or let them have a mec that can equip weapons which the engineer himself can´t carry. make classes different in their roles in combat)
- Armor should buff stats again, bring stats back.
- Loot!
#3798
Posté 25 novembre 2013 - 09:54
Far into the future the galaxy as become a place hostile to all life with wave of space carrying alternate laws of physics that wreck structures and create new forms of matter. Millions of stars have become a new type of stellar object ejecting new forms of strange matter into space. Whatever path was chosen on the Crucible it existed for a time until it passed the point of stabilization. Relays have been damaged and contaminated with strange matter creating bubbles in space where time runs differently from the outside or distances are different from what they should be. Black holes are dying they shift into white hole for brief instances of unequaled bursts of matter and energy. The arms of the galaxy are unraveling and no longer has the flat disc shape. Technology has advanced to take advantage of the new materials but the source and reason for the unraveling of the galaxy remains a mystery for the majority of the galaxy. Those who do know have varying views. Stop it, reverse it, ride out the change, control the change, and more still.
#3799
Posté 26 novembre 2013 - 05:06
so many things that are either not true, rumors to be proven or just
others being ignorant and ignoring facts that are left.
Well since that is what you guys are doing now, I will explain what
is either fact or extremely likely since most of that idea has been
proven first then what is left to interpret and then what I'd like to
interpret. This is from some research and just basic though by that
research and even playing all three games. If you need sources I may be
able to provide many but things like this summary of a quote "Shepard
will not be involved" are not proven and in fact are entire rumors that I
will only believe on video so don't say so a dev said it unless you see
that dev saying it:
Fact or likely truth:
- Shepard is told to have more stories by the Stargazer so there is
a chance he has other involvement ( in fact the Stargazer mentions
Shepard so if you state that Shepard isn't even able to be mentioned let
alone be in it already taken falsely so you may have made a bad and
incorrect assumption) - The destroy ending has Shepard still alive if you chose it with
high EMS so he can appear ( This is proven in the Game if you play with
High EMS and do Destroy. Look at Youtube if you can't do that.) - The chance of the next ME to be a sequel as there have been facts
(There are facts that it could be after the ME3 ending but there isn't
much evidence other than the devs stating that Shepard might show up but
there is barley anything to confirm so don't quote me on this or even
say "You are lying" because there isn't much evidence on it) (evidence
on this is slim but here http://www.ign.com/a...ideo+Annotation is a link that seems to point at a sequel more than a prequel and also here is the twitter https://twitter.com/...668914273443840
that shows some insight on what the next game might be and again their
is high chance that they would follow the fans as Bioware may not make
everyone happy but they wouldn't do the opposite of the majority because
that is just dumb as they'd make more money off of it and it is common
sense) - The Mass Relays are fixed withing fifty years of
the ME3 ending as proven by Zaeed is able to leave Earth (because at
the end of ME3 he is at Earth) and go to a Planet outside the Sol System
and lay with his rifle (we have no evidence on human lives but taken
from T'Soni, of which stated short lives about humans (ME1) it be
accurate to say around 100 - 120 years but he would probably look way
older by then and he is probably already 50 unless you say he was 20
years old when starting the Blue Suns of which is just crazy especially
by taking a gunshot to the face) (although he seems to not even grown a
little even though many other characters grow no matter what age within
all three games and that is excluding the better graphics if you must
insult me on that) - Geth and Reapers are not guaranteed dead in the ME3 destroy
ending or Reapers under Shepard's control in that ending but in
synthesis, the Reapers wouldn't attack them anyway so don't assume that
Reapers are or aren't going to try another attack (this is both
speculation and not as no Reaper was ever accounted for so no real
reason to count them dead or alive and the Geth could do almost as much
and have the same results but don't get angry with this just because
there isn't anything to prove because what can I or can't I do to prove
this) (all the Reapers need to do was avoid the range of the Mass Relays
not so hard for them) - There is evidence that the new Character (which is almost proven
to be an entirely new Character) will be set only a very short time
after ME3 (This is only highly likely and not proven either) (they have
stated new characters are likely and the art suggest such as well that
no Dev really seems to talk about any past characters)
What is left to interpret:
- Shepard may be referenced no matter what but it could take a new
story in a new universe/galaxy thus making the games pointless and no
Shepard according to it (not confirmed at all and is likely untrue but
need to state it) - The length of Quarians lives naturally or in there suits and
Turian life expectancy has not been ever confirmed (not very important
but something I felt needed to state) - The effects of the Genophage cure/false cure
- The Stargazer (though, the Stargazer would only appear thousands
or hundreds of thousands of years after ME3 so don't know there) effect
on everything or the planet/planets shown at that moment - The effect of the dead/controlled/now harmless Reapers (if dead,
organics could or might become more advanced/if controlled, Shepard is
unknown what he makes the Reapers do/if now harmless(synthesis), the
Reapers seem to only help rebuild and nothing else) - Concept art seems to include Turians and Humans so they could and are likely before the Stargazer
- The next type of war that exist if one does happen is unknown
- What happen to everyone in Shepard's squad and all his Friends/Family( if he had any left)
- The new enemy to face and the new character's purpose
What I'd like:
- For it to be like 3 years after ME3
- For Shepard to return as a small character and be involved in
minor plots at least(with best(highest EMS) destroy ending) or as a
referenced character very often. - For Shepard's Friends to make a return and speak about him and
even get involved in some minor plot and even talk about how Shepard
acted on the Normandy - Many major issues that arise
- Old species of the series still have lots of issues to worry about
- Civil wars similar to Halo (before first contact in Halo) where
people of colonies fight each other and the Alliance(Human) or the
Hierarchy(Turian) or even the Citadel as the colonies have proven to
"not like alliance types" so what stops other colonies from hating
others and revolting - Someone learns of a new threat and your character must stop it
(possibly not AI related this time since that is a little annoying to me
at least) as well at the threat should be more organic related like
maybe a virus like the flood or just millions of conflicts to settle - My choices need to matter to me so anyway that would work would be great
- The ability of RTS elements but not really something big and doesn't matter much to me
- A new alien instead could be trying to invade the galaxy and
destroy the Citadel and its council instead of my previous ideas maybe.
I have too many things to want so I won't name anymore and can't
think of some to guess right now but most is either fact, unknown, or
wanted by me at least so don't just quote me on this but I could find
evidence behind the first section.
#3800
Posté 27 novembre 2013 - 06:04
A sequel to ME3. After Shepard destroys the Reapers, he finds he has yet to defeat them. Shepard awakes to find himself still aboard the semi dead reaper, in the ME2 universe, during the IFF mission. Shepard will use the knowledge he has gained during ME3 to stop the Reapers once and for all, but neither the Reapers or Cerberus is truly the greatest threat to galactic peace.
You want the full story contact me





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